@BJ
as u said we can actually edit character movesets in brawlbox .65c I tried it.
- We can edit the .pac out of the model previewer.
- Not sure but, the "Add"/"Modify"/"Remove" fuctions do nothing.
*That is when clicking the "sub action" with the folder Icon*
The stuff in the lightningh icon which are the PSA events it's how we can edit the stuff but currently not being able to add lines would not benefit me when using this kind of editor.
Model previewer we cannot edit the PSA stuff only in the main brawlbox we are able to edit what is available for us.
If only on version .66 we could actually be able to not view hitboxes but edit the .pacs so I have the bone reference and PSA in the same place (althou viewing hitboxes would help me balance all the hard work I've been doing)
BJ: I know rel have won but I also know that you will get version .67 done faster than .66

When .66 is out I will be hype to try rels and wait for the Arrival of moveset editor
@Tcll
Can you link me to a thread which says the filesize limits of the character .pacs?
**I know there is no such thing about file size limits, it's about RAM and some other stuff from chip and lol more other stuff, but I need it as I cannot expand RAM to the wii atm and I can't use riivolution to have no file size problems.
Link me please as I'm doing some major mechanics which atm for some characters have increased from 220 to 238out of topic:
Limegreen FTW