Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 100 101 102 [103] 104 105 106 ... 228
Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 821899 times)
0 Members and 2 Guests are viewing this topic.
lightning29
Mega Kitten
*****
Offline Offline

Posts: 143

All Black Everything......(Lupe Fiasco)


View Profile WWW Awards
« Reply #1530 on: June 16, 2011, 10:23:45 AM »


That can just be added into the fist moveset.

oh aight cool, can somebody link me to the PSA, animations tutorial pages
Logged

Hollow
Kitty Corp's Personal Hollow
Heroic Kitten
**
Offline Offline

Posts: 2525


  • Awards Super Saiyan Topic Heart Container KCMM Veteran Pin Collector

  • View Profile Awards
    « Reply #1531 on: June 16, 2011, 11:06:21 AM »


    Alright, I've completed Lego PoTC, and now I can keep working on V3. XD
    Logged

    _Data_Drain_
    Master of the Dark Matter
    Heroic Kitten
    **
    Offline Offline

    Posts: 2579


    ....

  • Awards 2012 SSBB Tournament Runner-Up Fiery Topic Good Citizen Ceiling Cat

  • View Profile WWW Awards
    « Reply #1532 on: June 16, 2011, 11:28:21 AM »


    Alright, I've completed Lego PoTC, and now I can keep working on V3. XD
    Ah, cool, I look forward to this.

    Also... An idea hit me, the earlier charges for Meteor, I just thought of something, it should knock foes down diagonally, just a little bit though, this should not be a spike, but knocking foes down a tiny bit would make sense, since the meteor is coming diagonally downward, so it should knock the foe the same way, but like I said, this shouldn't be a killer move, at least not until a VERY high percentage, like... LATE 200s, and only for the second charge, the first level charge would gain no knock back, it would just lightly shove the foe down a little tiny bit.

    Plus it would make it's uses different then Shadow Flare's, where that one is the more reliable one, Meteor would be the situational one, with some pay off if used right.

    ...I just hope it wouldn't be broken.
    ._.
    « Last Edit: June 16, 2011, 11:33:54 AM by _Data_Drain_ » Logged


    3DS FC: 1762-2823-8581

    Wii-U ID: Data-Drain Mii Name: Jiro

    SMM Stages: https://supermariomakerbookmark.nintendo.net/profile/Data-Drain

    Albafika
    Anti-Christ
    Administrator
    ******
    Offline Offline

    Posts: 5871


  • Awards Epic Restorer Super Saiyan Topic Star Hacker PC Core Gamer

  • View Profile Awards
    « Reply #1533 on: June 16, 2011, 05:19:23 PM »


    Ah, cool, I look forward to this.

    Also... An idea hit me, the earlier charges for Meteor, I just thought of something, it should knock foes down diagonally, just a little bit though, this should not be a spike, but knocking foes down a tiny bit would make sense, since the meteor is coming diagonally downward, so it should knock the foe the same way, but like I said, this shouldn't be a killer move, at least not until a VERY high percentage, like... LATE 200s, and only for the second charge, the first level charge would gain no knock back, it would just lightly shove the foe down a little tiny bit.

    Plus it would make it's uses different then Shadow Flare's, where that one is the more reliable one, Meteor would be the situational one, with some pay off if used right.

    ...I just hope it wouldn't be broken.
    ._.

    I'd say, the second charge could have this effect. I'll go in depth later.
    Logged


    Ultraxwing
    Holy Kitten
    *
    Offline Offline

    Posts: 1599


    Master of the Vault!

  • Awards Constructive Hot Topic KCMM Veteran Heart Container

  • View Profile Awards
    « Reply #1534 on: June 16, 2011, 08:30:51 PM »


    well, if it isn't a port. then, i can't wait for this to be finished.
    Logged


    xZedkiel
    Heroic Kitten
    **
    Offline Offline

    Posts: 2153


    Quitting for a while... Wish I could quit life..

  • Awards Famous Hacker KCMM Veteran Heart Container Favorite'd

  • View Profile Awards
    « Reply #1535 on: June 16, 2011, 09:38:32 PM »


    DO, do you want me to edit the SFX IDs for 3.0 or for 2.99?
    Logged


    Albafika
    Anti-Christ
    Administrator
    ******
    Offline Offline

    Posts: 5871


  • Awards Epic Restorer Super Saiyan Topic Star Hacker PC Core Gamer

  • View Profile Awards
    « Reply #1536 on: June 16, 2011, 09:40:14 PM »


    DO, do you want me to edit the SFX IDs for 3.0 or for 2.99?

    In my opinion, you should wait for 3.0.
    Logged


    Hollow
    Kitty Corp's Personal Hollow
    Heroic Kitten
    **
    Offline Offline

    Posts: 2525


  • Awards Super Saiyan Topic Heart Container KCMM Veteran Pin Collector

  • View Profile Awards
    « Reply #1537 on: June 16, 2011, 09:41:04 PM »


    Almost done. Just a little more animation tweaks.
    Logged

    Tasty Pumpkin Clock
    Holy Kitten
    *
    Offline Offline

    Posts: 1694

  • Awards Hot Topic Renowned Hacker Heart Container >9000

  • View Profile Awards
    « Reply #1538 on: June 16, 2011, 10:04:11 PM »


    Oh can you make the hitbox for ShadowFlare a bit bigger? It's a little hard to hit with at the moment.
    Logged

    xZedkiel
    Heroic Kitten
    **
    Offline Offline

    Posts: 2153


    Quitting for a while... Wish I could quit life..

  • Awards Famous Hacker KCMM Veteran Heart Container Favorite'd

  • View Profile Awards
    « Reply #1539 on: June 17, 2011, 02:04:01 AM »


    ^This.

    And alright, I'll wait for version 3.0, since Hollow says it's almost done.

    Hollow, before you release it, mind if I adjust the way the SFX are called up to match his Dissidia sounds?
    Logged


    Triforce Zelda (Deceased)
    Lol Kitten
    *********
    Offline Offline

    Posts: 812


    6/30/10 - 8/18/11

  • Awards Super Saiyan Topic Heart Container Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #1540 on: June 17, 2011, 08:55:07 AM »


    Who's this going over? Hopefully Pit or Wolf.
    Logged


    spiritpyros
    Extreme Kitten
    *******
    Offline Offline

    Posts: 357


    justice will prevail

  • Awards Star Hacker >9000 Favorite'd Ninja

  • View Profile Awards
    « Reply #1541 on: June 17, 2011, 09:03:02 AM »


    seph is over marths but you can port him for yoshi or rob

    dante is over ike but can be ported over ddd olmar game an watch and jiggs
    Logged

    Triforce Zelda (Deceased)
    Lol Kitten
    *********
    Offline Offline

    Posts: 812


    6/30/10 - 8/18/11

  • Awards Super Saiyan Topic Heart Container Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #1542 on: June 17, 2011, 09:05:42 AM »


    seph is over marths but you can port him for yoshi or rob

    dante is over ike but can be ported over ddd olmar game an watch and jiggs

    Wait, where's DDD-Dante? Is it finished yet, because I HAVE to get rid of DDD
    Logged


    lightning29
    Mega Kitten
    *****
    Offline Offline

    Posts: 143

    All Black Everything......(Lupe Fiasco)


    View Profile WWW Awards
    « Reply #1543 on: June 17, 2011, 09:18:35 AM »


    Wait, where's DDD-Dante? Is it finished yet, because I HAVE to get rid of DDD

    No but if you go through a couple of posts DO says he will probably have it done by this weekend
    Logged

    Triforce Zelda (Deceased)
    Lol Kitten
    *********
    Offline Offline

    Posts: 812


    6/30/10 - 8/18/11

  • Awards Super Saiyan Topic Heart Container Starstormer Renowned Hacker

  • View Profile Awards
    « Reply #1544 on: June 17, 2011, 09:20:57 AM »


    Nice!
    Logged


    Pages:  1 ... 100 101 102 [103] 104 105 106 ... 228
    Print
    Jump to: