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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 814851 times)
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    « Reply #2715 on: July 24, 2011, 12:50:43 PM »


    He is.

    Only missing the trademark attack and the % tweaks we're doing. Tongue (And other 3 things, like dthrow, bair (?), and taunt placing. I think..)
    Yeah, and Tormod's animations... After that... I think he'll be done... *Sheds manly... Who am I kidding? A bit less then manly tear.*

    This has come such a long way.
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    « Reply #2716 on: July 24, 2011, 12:53:50 PM »


    And his forward and back throws! Those are still ridiculous.
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    Puraidou
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    « Reply #2717 on: July 24, 2011, 12:53:58 PM »


    He's grown so fast Awesome Face
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    Albafika
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    « Reply #2718 on: July 24, 2011, 12:54:22 PM »


    And his forward and back throws! Those are still ridiculous.
    Forward looks nice, it just needs Tormod's tweaking.
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    « Reply #2719 on: July 24, 2011, 12:58:36 PM »


    He's grown so fast Awesome Face


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    « Reply #2720 on: July 24, 2011, 12:59:38 PM »


    That would be the case here yes xD


    ^ This fits PERFECTLY xD ^
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    « Reply #2721 on: July 24, 2011, 01:02:56 PM »


    Win animation... results screen on fire. I think yes.
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    « Reply #2722 on: July 24, 2011, 01:07:17 PM »


    Win animation... results screen on fire. I think yes.
    Heh, the only problem with that would be... You would likely hold down the button, and only do that victory pose. XD
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    « Reply #2723 on: July 24, 2011, 01:20:39 PM »


    I still think flames on the Results Screen is too much, though.
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    « Reply #2724 on: July 24, 2011, 01:22:40 PM »


    An alternate version then? I mean come on how awesome would that be.
    And it's not like it will affect game play or anything.
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    « Reply #2725 on: July 24, 2011, 01:23:27 PM »


    I still think flames on the Results Screen is too much, though.
    Would be cool nonetheless xD
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    « Reply #2726 on: July 24, 2011, 01:23:54 PM »


    You should make a version over Yoshi! I'll love you forever. Cheesy
    Indeed... I might actually use this, if you made a version that actually works on Yoshi, with Yoshi's soundbank.

    This way, Marth can keep his voice, while Sephiroth has his own.



    ok first i'm questioned. (cuz i'm kinda new to porting sfx and such) one major question though.

    http://www.mediafire.com/?pmr2lled4hhd14f

    i know the part of renaming and the yoshi has no crawl but one question. if i use the code "Yoshi has Marth's Soundbank...and if i preview it in smashbox...will yoshi have marth sfx? sorry i'm completely new to THIS kind of stuff..
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    « Reply #2727 on: July 24, 2011, 02:20:29 PM »


    For the sephiroth sound pack what's the hex offset code? We kind of need that...
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    « Reply #2728 on: July 24, 2011, 02:29:00 PM »


    1085C20
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    « Reply #2729 on: July 24, 2011, 02:48:55 PM »


    Thanks.

    Btw two things.
    Forward tilt does 8% if every hit connects. But it can easily be dodge rolled out of.
    Down tilt does 8% and it's simply a quick slash. Forward tilt also has no knock back so I think it should have more damage. 12% or 13%?
    His A combo does 11% and it has a bit of knock back so that sounds about right doesn't it?

    And his charging animation for Special and Down Special, his sword goes into the ground.

    HackingStar do you think you could make "I'll fall into the shadows" a bit louder? You can barely hear it.
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