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Question: Should the Miiverse stage in this pack have the pics in the background?
Yes, even though they're the same every time - 6 (100%)
No - 0 (0%)
Total Voters: 6

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Author Topic: Classic Exp. Pack for Brawl - new Best Of pack (May 2018)  (Read 624489 times)
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Kyouma
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    « Reply #1185 on: February 23, 2014, 12:45:50 PM »


    omg thank you very much! it worked! and the result was awesome!, expanded character roster + expanded stage roster = best brawl experience
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    mattgcn
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    « Reply #1186 on: February 24, 2014, 10:06:06 PM »




    I put together a "new" pack a couple weeks ago. I call it the Unreasonably Complex Expansion Pack; it adds the Alternate Stage Loader to the CEP in order to make room for not just everything in the CEP, but also all of the Brawl- 2.x.6, Brawl- 3.0, and Project M 3.0 stages! Plus a couple extras. I also used it as a way to try some new things with the MenSelmapPreview.mdl0 - filesize isn't an issue when there are no Prevbase pictures Tongue
    Unreasonably Complex Expansion Pack.7z - 175 MB

    That pack also has an EXE program in it that generates those super-big FrontStnames for you.

    Plus, I updated the regular CEP for Project M so if you use less icons than 39 per screen, it still looks okay. AND it has an updated Kongo Jungle Melee Smiley


    Does this thing work with Project M? I'm a bad tinkerer and I don't want to mess it up.

    Though if you added Hanenbow back into the main pack (wink wink nudge nudge) I wouldn't need to worry about it because the compression allowing for Hanenbow is the main reason I wanted to grab it.
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    VideogameScrapbook
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    « Reply #1187 on: February 26, 2014, 06:56:30 PM »


    libertyernie, you impress again. I'm also very interested in having an "Unreasonably Complex Expansion Pack" for Project M. This may help some people, but it seems people other than Mewtwo2000 are experiencing freezes:
    http://smashboards.com/threads/asl-on-pm-3-0.344543/

    Have you tried to get ASL to work with your PM 3.02 + CEP?
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    KTH
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    « Reply #1188 on: February 27, 2014, 04:38:59 PM »


    Hmm, I dunno but I tried this for Dolphin.
    The SSP work perfectly but freeze when I select a stage. Any ideas?
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    Da-bomber
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    « Reply #1189 on: March 01, 2014, 07:59:51 AM »


    Are the extra stages not supposed have there own sounds?  Like sector z arwings dont make noise flying or shooting lazers.  Want to make sure I didnt do anything wrong.
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    Amarythe
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    « Reply #1190 on: March 03, 2014, 10:43:01 AM »


    I'm using the P:M version of this, and everything is running smoothly.

    ...However, every now and then I get a random freeze. It's always a soft-freeze (no bzzzt sound). Sometimes the game will run for a good 45 minutes, other times only 5.

    Any suggestions? Is this normal, and is anybody else experiencing this?
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    Super Smash Brothers: All Stars is currently looking for new recruits!
    SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!

    We need:
    Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!

    *All applicants must come equipped with their own pair of nostalgia goggles

    Kyouma
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    « Reply #1191 on: March 03, 2014, 10:50:30 AM »


    Im not surprised since PM isnt meant to have things made by normal people :v
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    TheKk-47
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    « Reply #1192 on: March 09, 2014, 11:58:16 AM »


    So does Riivoltuion work with this? I'm using Daakun's Riivo for PM 3.02.
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    lnik3500
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    « Reply #1193 on: March 12, 2014, 06:15:20 PM »


    the music on final destination 64 glitch out is that normal?
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    GameAndWatcher
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    « Reply #1194 on: March 12, 2014, 07:59:26 PM »


    the music on final destination 64 glitch out is that normal?
    Defrag the SD card.
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    lnik3500
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    « Reply #1195 on: March 13, 2014, 06:19:19 AM »


    how can we put the camera of project m in a custom stage?
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    libertyernie
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    « Reply #1196 on: March 13, 2014, 02:49:13 PM »


    how can we put the camera of project m in a custom stage?
    What I do is go to the stage's STPM, and change Value17 to 1.5 and Value19 to 2. If that doesn't help, you could replace the STPM entirely with one from a Project M stage.
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    lnik3500
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    « Reply #1197 on: March 13, 2014, 07:01:22 PM »


    what is the font in project m for the names of stages and what is the software to put it? can you help please?
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    GameAndWatcher
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    « Reply #1198 on: March 13, 2014, 09:31:18 PM »


    what is the font in project m for the names of stages and what is the software to put it? can you help please?

    http://www.dafont.com/edo.font
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    Choppasmith
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    « Reply #1199 on: March 17, 2014, 10:26:13 PM »


    Need some help! I just overhauled my SD card with the latest version of this. Got the codes right and the Common5.pac and everything (at least I think so). The preview in Stage Manager seems fine, the CSS is fine but it isn't loading my CSPs which I have in pf/menu/common/char_bust_tex, and the SSS looks fine, all the stages and protraits are there, but it freezes (loud buss) right after I select a stage (still ON the SSS)

    Any ideas as to what I could be missing? I'm thinking there might be a conflict with the different portrait/common files, but I'm not sure what I should try. Please help!
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