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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2300869 times)
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Smash John
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« Reply #10335 on: May 08, 2014, 04:27:55 AM »


i really like the stuff you've got here :3 kudos. do you happen to have a pack to download with all your hacks already in it?
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DoctorFlux(Mariodk)
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    « Reply #10336 on: May 08, 2014, 05:51:42 AM »


    i really like the stuff you've got here :3 kudos. do you happen to have a pack to download with all your hacks already in it?
    maybe i make my own pack some time but not yet since
    making Brawl modpacks is as overrated hacks as Shadow was
    but if i do
    i do my own CSPs and stuff instead of use images from google and random images and so on

    also about the poll
    i think i do the option nr. 2
    since it will be easyer for both me/them i colab. with/ppl who making SMBZ mario models and want the models inside the model pack
    « Last Edit: May 08, 2014, 05:53:16 AM by Mariodk » Logged

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    BlueBrain
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    « Reply #10337 on: May 08, 2014, 06:04:50 AM »


    making a pack including ONLY your own hacks (and maybe the ones you are a major collaborator in) would actually be a pretty good idea, specially since there's a pack section in the vault now Cheesy

    it would also make people complain less about not knowing how to set stuff up... xD
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    DoctorFlux(Mariodk)
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    « Reply #10338 on: May 12, 2014, 08:04:07 AM »


    last New mario model before porting many oneslot mario models from Brawl mario to SMBZ mario moveset:
    over Normal mario/hammer:


    Over Cape mode:


    Over Fire mode:


    this mario will get a SSB4 like Dmgface so the 3x eyes can be possible
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    Falconpunch1729
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    « Reply #10339 on: May 12, 2014, 11:27:41 AM »


    awesome alts, but can i ask for your opinion on some alts for goku
    maybe badrock, ssj5 over ssj4 maybe, or  maybe goku in gohans outfit?
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    DoctorFlux(Mariodk)
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    « Reply #10340 on: May 12, 2014, 11:37:09 AM »


    awesome alts, but can i ask for your opinion on some alts for goku
    maybe badrock, ssj5 over ssj4 maybe, or  maybe goku in gohans outfit?
    Offcial alts for Goku:
    -Buu/cell saga(since its same outfit anyway)
    -Adult GT cloth (one version with tail and one without)
    -Saiyan/namek sage
    -End of DBZ(kinda a recolour of GT outfit)
    -maybe GT kid Goku as alt but not with SSJ4 as over SSJ4 cuz of Model changers dont Change the Size of the boneset
    -Possible Naruto/Luffy(biggest chance for him)/Mario/Sonic alt for Goku

    Naruto/luffy cuz they getting Goku alt on they´s movesets
    and mario and also naruto alt cuz Vegeta got Luigi/Sasuke(not released yet)/Shadow(maybe soon changing to Wario so he is the rival of the main charater)

    some recolours

    all with Normal & SSJ1,3,4 or SSJgod over SSJ4(there is only 1x SSJ moveset but you is able to be SSJ1,3,4)
    and maybe SSJ2 over SSJ3 but i dont think that
    and i dont do SSJ5 since its not a real thing from the manga/Anime anyway just some fan made stuff

    Badrock i think i wont do since its not Goku
    he look like goku but he is not
    but maybe i will do him

    i know i will do Kid gohan(Saiyan,Namek sage) and Goten
    for Kid goku moveset

    « Last Edit: May 12, 2014, 11:42:18 AM by Mariodk » Logged

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    « Reply #10341 on: May 12, 2014, 04:45:22 PM »


    Quick question, MarioDK

    How did you code Goku's Kamehameha?

    I tried to look into the PSA file, but since I can't see the animation/bones I don't know where the bones actually end up.

    Did you just set up bones next to each other, give them hitboxes, and then loop the offensive collisions?
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    DoctorFlux(Mariodk)
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    « Reply #10342 on: May 12, 2014, 11:31:33 PM »


    Quick question, MarioDK

    How did you code Goku's Kamehameha?

    I tried to look into the PSA file, but since I can't see the animation/bones I don't know where the bones actually end up.

    Did you just set up bones next to each other, give them hitboxes, and then loop the offensive collisions?
    if you read the readme you know why you can´t see Goku´s bones
    use a old version of brawlbox v0.63

    cuz i had to use the old method to add bones before brawlbox was able to do it
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    « Reply #10343 on: May 13, 2014, 09:18:24 AM »


    if you read the readme you know why you can´t see Goku´s bones

    Except I couldn't Tongue

    I had downloaded Goku about two years ago or something, so I was using a backup of my SD Card.

    It makes sense now Tongue

    Thanks, I appreciate it!
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    Falconpunch1729
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    « Reply #10344 on: May 23, 2014, 02:42:42 PM »


    Hey mariodk, regarding goku, do you think he should have saiyan flight by holding the jump button, he would just fly straight in whatever direction hes facing, just a thought, if theres not enough room, thats fine
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    justadood
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    « Reply #10345 on: May 23, 2014, 03:09:24 PM »


    i kinda like that idea Smiley if it could copy the way mewtwo's float works in PM, then maybe it would still be pretty balanced..? ...i guess for goku it could last a little longer or go a little faster, but same idea could work, maybe?
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    DoctorFlux(Mariodk)
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    « Reply #10346 on: May 24, 2014, 12:36:49 AM »


    Hey mariodk, regarding goku, do you think he should have saiyan flight by holding the jump button, he would just fly straight in whatever direction hes facing, just a thought, if theres not enough room, thats fine
    not sure yet
    goku is already powerful and got a good recovery
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    « Reply #10347 on: May 24, 2014, 12:41:58 AM »


    I've always wanted to ask, do you plan on porting Geno onto a different character due to BrawlEx? i'd like this character, sadly Rob is not clonable.
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    « Reply #10348 on: May 24, 2014, 12:52:09 AM »


    I see why youre wondering if releasing a modpack is a good idea; indeed, there are tons of brawlex packs now adays, but if you notice, those are just barely modified versions of Nebulon's pack; I bet yours would be better than theirs since you actuallly have things which arent on Nebulon's pack
    (somehow the same with my pack, but I never released my pack on the vault, just on my fb page)
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    DoctorFlux(Mariodk)
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    « Reply #10349 on: May 25, 2014, 07:17:42 AM »


    I see why youre wondering if releasing a modpack is a good idea; indeed, there are tons of brawlex packs now adays, but if you notice, those are just barely modified versions of Nebulon's pack; I bet yours would be better than theirs since you actuallly have things which arent on Nebulon's pack
    (somehow the same with my pack, but I never released my pack on the vault, just on my fb page)
    if i will do a modpack

    i will do it with first permission from each ppl who made the hacks
    if they are not longer here i will leave a PM and give them credits

    since the ppl who uploaded all these modpacks did not even asked like me for using SMBZ mario/goku and so on

    then i will make my own CSPs/BPs (or let someone else skilled then me to CSPs do it maybe)
    instead of using CSPs other ppl have made or find images from Goggle

    and i will edit the movesets to be as updated to the others movesets in the modpack
    and make them balanced(or try to do it))
    and maybe make something of gameplay change like a extra FS/moveset change or something like that via taunt after you have been dmged alot or something like that

    and yes i have been planing a modpack but my ideas kinda got ruin then alot of ppl did made bad modpacks
    and ofc each charaters will have they own SFX/GFX

    and i will possible not do over 9000 charaters and max out the limit since then it means less place for SFX and GFX and stuff like that
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