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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2780921 times)
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Kagemaru
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    « Reply #5790 on: January 30, 2012, 01:32:41 PM »


    Found a cool sprite sheets for Goku. Might be helpful for MarioDK when he goes back to it.

    That meteor combination is pretty cool...

    But yeah, guess I'll do that instant transmision animation and see how he likes it. Its his hack afterall.


    Edit:

    Did the Animation...

    I'm still new at this so I made sure to make sure there was the same amount of frames in mine as it was in the original. It was a bit hard to do since the model didn't have a head...  But hopefully it looks ok.

    If anyone can paste a video or pic of what it looks like... feel free.

    Link to File
    « Last Edit: January 30, 2012, 03:08:35 PM by Kagemaru » Logged

    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

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    DoctorFlux(Mariodk)
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    « Reply #5791 on: January 31, 2012, 03:21:04 AM »


    Rebuilding of SMBZ mario V3´s PSA is almost done but not have hexed the Fludd to NeckN bone yet
    testing soon ingame and see if the fire FS works
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    Kagemaru
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    « Reply #5792 on: January 31, 2012, 03:32:00 AM »


    Have you looked at that animation I did for you? Actually, you haven't even given an opinion on how you feel about the animation yourself... So I don't mean to be rude when I or Carnage were discussing the move.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    DoctorFlux(Mariodk)
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    « Reply #5793 on: January 31, 2012, 03:33:58 AM »


    Have you looked at that animation I did for you? Actually, you haven't even given an opinion on how you feel about the animation yourself... So I don't mean to be rude when I or Carnage were discussing the move.
    will look on it later
    but i also think the counter attack is that i am most needed to revamp in animation
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    DoctorFlux(Mariodk)
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    « Reply #5794 on: January 31, 2012, 09:00:07 AM »


    btw SMBZ Mario v3 is going to have his Vbrawl Dash attack again(no cape mode)
    why;
    cuz i can´t fix his hammer dash attack if he grap a item at same time  so the hammer gets weird and he holding it wrong
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    Carnage
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    « Reply #5795 on: January 31, 2012, 05:25:06 PM »


    btw SMBZ Mario v3 is going to have his Vbrawl Dash attack again(no cape mode)
    why;
    cuz i can´t fix his hammer dash attack if he grap a item at same time  so the hammer gets weird and he holding it wrong
    vbrawl dash isnt that bad so its all good for me xD

    Kagemaru i used the animation  he does the move alright still doesnt touch the head but i know editing a model with no head to make the finger touch the head should be hard Tongue the problem is the counter lasts so long the animation kinda stays still and you made goku do it completely sideways wich looks abit wierd because most brawl characters are always slight either backwards or turned to the camera never 100% sideways but the animation its good needs a few touchs so we can tell movement and in your animation you should move the counter  asinchrounous timer to 10 instead of 6 since its when the finger is near the head  and the counter lasts 40 frames so he should be taking his hand down from  the 50 frame
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    Kagemaru
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    « Reply #5796 on: January 31, 2012, 07:02:47 PM »


    Thanks Carnage, but I don't know anthing about the timer or w/e.

    I just made sure it was the same number of frames that the original was... But I'm sure MarioDK can handle it if he likes it, I'm sure he is more then capable enough to edit it to his liking. I didn't mean for it to be 100% sideways though. Probably should have tested it ingame first. xD
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    If only hacking Brawl paid bills.

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    « Reply #5797 on: February 01, 2012, 02:57:08 PM »


    damn i got alot of unfinished stuff now
    cuz i just found all my old work i think i was missing of Geno Cheesy and if i can get a model ready for the animations let just say geno is like 70% done already (more done then Gotenks is)
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    slayermarth101
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    « Reply #5798 on: February 01, 2012, 05:40:47 PM »


    Uhhh, does that mean you're doing geno next instead?
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    « Reply #5799 on: February 01, 2012, 05:43:35 PM »


    yay geno
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    « Reply #5800 on: February 02, 2012, 08:24:38 AM »


    while i finishing SMBZ mario v3 moveset and maybe work alittle more on Super buu/Kid buu´s Rig
    i think they needs alittle more work
    so im needing this for Geno:
    http://forums.kc-mm.com/index.php?topic=40917.0
    so hope someone will help with that make a human like boneset out of R.o.B´s
    and get it in 3ds max or just make a boneset that works over R.o.B

    i think i will make a big release day Cheesy
    here is the hacks that will be uploaded that day:
    SMBZ mario moveset v3(still WIP but 90% done)
    majin buus over lucario(not fat one) with alittle edited kid buu moveset for the new models(waiting for new texture)
    vegeta alt. outfits (almost done just needing metal texture and afew fixes)
    Goku alt. outfits(over CF)(same as Vegeta alt. outfits)
    Gotenks moveset(maybe)(afew ground attacks/revamp of some of the baddest animations and PSA anything left)
    Geno moveset (also maybe)(both geno and Gotenks will be a full moveset replace so not just "B" attacks)
    Dr. mario(maybe) i got alittle rigging progress but not much
    « Last Edit: February 02, 2012, 09:20:56 AM by Mariodk » Logged

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    « Reply #5801 on: February 02, 2012, 09:48:10 AM »


    you sure have too many projects on at the same time xD but i will wait to see how smbz will turn out in this update xD
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    « Reply #5802 on: February 02, 2012, 10:05:52 AM »


    btw since Lucas got model changer (for his stick) and i dont using it at all(not even for SSJ transfrom since i dont want SSj mode for Gotenks)
    i think i make this for lose:
    AWESOME 2.0!
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    « Reply #5803 on: February 02, 2012, 10:19:19 AM »


    Bahahahahaha! That's a great idea! Do eet! :3
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    Kagemaru
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    « Reply #5804 on: February 02, 2012, 10:29:02 AM »


    Bawlin
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

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