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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 10 (23.3%)
Blue. - 8 (18.6%)
Yellow. - 5 (11.6%)
Green. - 8 (18.6%)
Can't decide. - 10 (23.3%)
Not interested. - 2 (4.7%)
Total Voters: 43

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1815858 times)
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Lillith
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    « Reply #5580 on: June 04, 2014, 09:04:37 PM »


    Implying that there wasn't a prequel to a game that has 2 in it :v

    Anyways, I mentioned DOTA 2 because it's (obviously) updated and it's much better to look at than DOTA1 (at least in my perspective, I know some people who're still on the 'I like old graphics' party)

    "So what is Wisp, exactly? Well, (s)he's a conglomerate of all things wisp-like. It's the Wisp from the Mana series, the Plasma Wisp from the Kirby series, even the Wisp unit from Warcraft III. Not to mention it also can be the wisp from just folklore in general."
    There we go~
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    « Reply #5581 on: June 05, 2014, 04:11:17 AM »


    This PSA seems interesting *completly forgot about it in less than 1 year...*
    Of course, I'd like to test it!

    Dota 2 was released 2013, Wisp was done like, 2010/11.
    So...
    DOTA1's first map was made in '03
    So...
    uh
    Implying that there wasn't a prequel to a game that has 2 in it :v

    Anyways, I mentioned DOTA 2 because it's (obviously) updated and it's much better to look at than DOTA1 (at least in my perspective, I know some people who're still on the 'I like old graphics' party)
    Kitsu... not impressed
    You dissappoint me... [/shadow]

    "So what is Wisp, exactly? Well, (s)he's a conglomerate of all things wisp-like. It's the Wisp from the Mana series, the Plasma Wisp from the Kirby series, even the Wisp unit from Warcraft III. Not to mention it also can be the wisp from just folklore in general."
    There we go~
    Sonic also has Wisps... Sonic Colors...
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    « Reply #5582 on: June 05, 2014, 04:13:05 AM »


      Sonic also has Wisps... Sonic Colors...
    That was a quote from Eldiran.
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    « Reply #5583 on: June 05, 2014, 04:16:53 AM »


    That was a quote from Eldiran.
    Then I updated it Tongue
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    « Reply #5584 on: June 12, 2014, 02:35:28 PM »


    I think it's time I update. >:v

    Check out this Spoiler.

    Who's that Pokemon?! And which Pokemon are these recolors based off from?! (My planned moveset will be up shortly).
    Default/Green. Sceptile.
    Red. Blaziken's color scheme.
    Blue. Swampert's color scheme.
    Misc 1. Shiny Sceptile.
    Misc 2. Mightyena color scheme.
    Misc 3. Deoxys color scheme.
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    « Reply #5585 on: June 12, 2014, 02:47:28 PM »


    I think it's time I update. >:v

    Check out this Spoiler.

    Who's that Pokemon?! And which Pokemon are these recolors based off from?! (My planned moveset will be up shortly).
    Default/Green. Sceptile.
    Red. Blaziken's color scheme.
    Blue. Swampert's color scheme.
    Misc 1. Shiny Sceptile.
    Misc 2. Mightyena color scheme.
    Misc 3. Deoxys color scheme.
    Well... It's Sceptile!
    Actually, I found them all, but since I don't know all the English names... lol
    « Last Edit: June 12, 2014, 02:48:29 PM by AkenoS3 » Logged

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    « Reply #5586 on: June 12, 2014, 02:50:27 PM »


    Actually, I found them all, but since I don't know all the English names... lol
    Look at the Black text in my Spoiler. Tongue
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    « Reply #5587 on: June 12, 2014, 02:53:58 PM »


    Look at the Black text in my Spoiler. Tongue
    Now that you mention it... lol
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    « Reply #5588 on: June 12, 2014, 02:55:18 PM »


    so you will be rigging a sceptille and  making maybe a mega sceptille?

    i still think you should release Charizard first imo.
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    « Reply #5589 on: June 12, 2014, 03:06:41 PM »


    so you will be rigging a sceptille and  making maybe a mega sceptille?

    i still think you should release Charizard first imo.
    I'm going to need models of Sceptile and Mega Sceptile before I do any work outside planning, since Sceptile is still in planning right now.

    As for Charizard, ShyGuy's been quite busy with his personal life, so things are unfortunately going to be delayed until he finishes the updated Seismic Toss.

    I'd also like to wait until I get a new TV, so I can test the new BrawlEx stuff before I update with the newer files.
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    « Reply #5590 on: June 12, 2014, 03:15:55 PM »


    I think it's time I update. >:v

    Check out this Spoiler.

    Who's that Pokemon?! And which Pokemon are these recolors based off from?! (My planned moveset will be up shortly).
    Default/Green. Sceptile.
    Red. Blaziken's color scheme.
    Blue. Swampert's color scheme.
    Misc 1. Shiny Sceptile.
    Misc 2. Mightyena color scheme.
    Misc 3. Deoxys color scheme.


    I will happily test this over and over... I've wanted him in for so long...
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    « Reply #5591 on: June 12, 2014, 04:19:34 PM »


    I'm going to need models of Sceptile and Mega Sceptile before I do any work outside planning, since Sceptile is still in planning right now.

    As for Charizard, ShyGuy's been quite busy with his personal life, so things are unfortunately going to be delayed until he finishes the updated Seismic Toss.

    I'd also like to wait until I get a new TV, so I can test the new BrawlEx stuff before I update with the newer files.
    It seems to be an interesting moveset. If you need some ideas, I can help you with them. Other than that, who are you planning to rig him over? Any ideas? Even without the model yet...
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    « Reply #5592 on: June 12, 2014, 04:21:03 PM »


    i too had plans for this. but since you are doing it, i wont. i cant wait. i will so test this out
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    « Reply #5593 on: June 12, 2014, 04:42:25 PM »


    Here's my current planned moveset for Sceptile.

    -Palletes-

    Default/Green: Original Sceptile coloring.
    Red: Blaziken color scheme. Red body, Light Brown bulbs, and Yellow stomach stripe.
    Blue: Swampert color scheme. Blue body, Orange bulbs, and Gray stomach stripe.
    Misc 1: Shiny Sceptile.
    Misc 2: Mightyena color scheme. Gray body, Black bulbs, and Red stomach stripe.
    Misc 3: Deoxys color scheme. Orange body, Magenta/Purple bulbs, and Blue stomach stripe.

    -Attributes-

    Walking Speed: 2.5/10

    Dash Momentum: 6.5/10

    Running Speed: 8/10

    Ground Jump Height: 7.5/10

    Air Jump Height: 6.5/10

    Falling Speed: 5.5/10

    Air Mobility: 6.5/10

    Shield Size: 5/10

    Weight/Knockback Resistance: 4/10

    Size: 6/10

    Attack Power: 3/10 - 6/10

    Priority: 7.5/10

    -Special Attributes-
    Wall Jump.
    Wall Cling/Slide.
    Crawl.
    Blade Tips: The tips of Sceptile's leaf blades will not clang with other attacks when using a Leaf Blade Attack.
    Mega Evolution: When Sceptile lands enough hits, Sceptile will be able to Mega Evolve into Mega Sceptile.
    Mega Sceptile's attacks will do 1.15* more damage, have 1.15* more knockback, and have 1.25* more speed. Mega Sceptile will also move 1.25* faster than regular Sceptile.
    Lightningrod (Mega Sceptile only): Is immune to electric attacks.
    Overgrow (Standard Sceptile concept): When Sceptile has at least 150 damage, its attacks will increase in damage by 1.5*. They will also increase in range.

    -Standard Attacks-

    Neutral Attack: Fury Cutter. This move is like a psudeo Marth Side Special, but with some twists. Sceptile can only transition if the attack hits. The damage increases by 1.5* for every hit, but there are only 5 strikes max.

    Side Tilt: Sceptile strikes with a sideways thrust kick.

    Up Tilt: Sceptile brings its arm downward before thusting it in an upward arch.

    Down Tilt: Sceptile brings its arm back before thusting it forward.

    Down Tilt (while crawling): Sceptile thrusts forward with a crouching bite.

    Dash Attack: X Scissor. While running, Sceptile crosses its arms before thrusting them outward (with an X-shaped GFX) and coming to a stop.

    -Smash Attacks-

    Side Smash: X Scissor (Forward). Sceptile crosses its arms before thrusting them outward (with an X-shaped GFX).

    Up Smash: Sceptile sprawls its arms out before forcing them upward. Sceptile then forces it arms back down.

    Down Smash: Sceptile folds its arms in before forcing them downward while outstreching them.

    -Air Attacks-

    Neutral Air: Sceptile thrusts both of its arms outward while preforming a quick spin.

    Forward Air: Sceptile preforms a low hand uppercut.

    Back Air: Sceptile reverses its direction with a low hand uppercut.

    Up Air: Sceptile prefroms a back flip with its tail outstreched.

    Down Air: Sceptile swipes below itself in a downward arch.

    -Throws-

    Pummel: Sceptile bites its victim.

    Forward Throw: Sceptile sends its victim off with an uppercut.

    Back Throw: N/A at the moment.

    Up Throw: Bullet Seed (Upward). Sceptile throws its victim up and spits 2-5 seed-like "projectiles" upward.

    Down Throw: Sceptile drops its victim before stomping on the said victim.

    -Specials-

    Neutral Special (Default): Giga Drain. A medium speed attack with healing properties.

    Neutral Special (Mega): Leaf Storm. Mega Sceptile fires a fast traveling vortex of leaves. The move can be charged for longer duration and more damage.

    Side Special: Agility. Sceptile dashes forward. For every consecutive use in the air, the effectiveness of the move decreases. If Sceptile is near a wall, it will have the option to Wall Jump.

    Up Special: Quick Attack. Sceptile dashes in any direction and will automatically Wall Jump when near a wall.

    Down Special: Detect. Sceptile strikes a pose. If Sceptile is struck in this pose (or if an opponent is near Sceptile), Sceptile will stun the foe for a free hit.

    Final Smash: Frenzy Plant. Sceptile thrusts its arms into the ground. A large, thorned vine then bursts out from the ground. The player will be able to whip around the vine by moving the control stick. Frenzy Plant will end after a few seconds. If Sceptile is in the air, it will plummet down to the ground until it lands or Self Destructs.

    -Other-

    Entry: N/A at the moment.

    Up Taunt: N/A at the moment.

    Side Taunt: N/A at the moment.

    Down Taunt: Sceptile takes out a twig and sticks it in its mouth. The twig lasts until Sceptile is hit or uses Down Taunt again.

    Win1: N/A at the moment.

    Win2: N/A at the moment.

    Win3: N/A at the moment.

    Lose: N/A at the moment.

    It seems to be an interesting moveset. If you need some ideas, I can help you with them.
    You can give suggestions on various parts of the moveset.

    Other than that, who are you planning to rig him over? Any ideas? Even without the model yet...
    I plan on using Link once again as a base.
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    « Reply #5594 on: June 12, 2014, 07:08:43 PM »


    Here's my current planned moveset for Sceptile.

    -Palletes-

    Default/Green: Original Sceptile coloring.
    Red: Blaziken color scheme. Red body, Light Brown bulbs, and Yellow stomach stripe.
    Blue: Swampert color scheme. Blue body, Orange bulbs, and Gray stomach stripe.
    Misc 1: Shiny Sceptile.
    Misc 2: Mightyena color scheme. Gray body, Black bulbs, and Red stomach stripe.
    Misc 3: Deoxys color scheme. Orange body, Magenta/Purple bulbs, and Blue stomach stripe.

    -Attributes-

    Walking Speed: 2.5/10

    Dash Momentum: 6.5/10

    Running Speed: 8/10

    Ground Jump Height: 7.5/10

    Air Jump Height: 6.5/10

    Falling Speed: 5.5/10

    Air Mobility: 6.5/10

    Shield Size: 5/10

    Weight/Knockback Resistance: 4/10

    Size: 6/10

    Attack Power: 3/10 - 6/10

    Priority: 7.5/10

    -Special Attributes-
    Wall Jump.
    Wall Cling/Slide.
    Crawl.
    Blade Tips: The tips of Sceptile's leaf blades will not clang with other attacks when using a Leaf Blade Attack.
    Mega Evolution: When Sceptile lands enough hits, Sceptile will be able to Mega Evolve into Mega Sceptile.
    Mega Sceptile's attacks will do 1.15* more damage, have 1.15* more knockback, and have 1.25* more speed. Mega Sceptile will also move 1.25* faster than regular Sceptile.
    Lightningrod (Mega Sceptile only): Is immune to electric attacks.
    Overgrow (Standard Sceptile concept): When Sceptile has at least 150 damage, its attacks will increase in damage by 1.5*. They will also increase in range.

    -Standard Attacks-

    Neutral Attack: Fury Cutter. This move is like a psudeo Marth Side Special, but with some twists. Sceptile can only transition if the attack hits. The damage increases by 1.5* for every hit, but there are only 5 strikes max.

    Side Tilt: Sceptile strikes with a sideways thrust kick.

    Up Tilt: Sceptile brings its arm downward before thusting it in an upward arch.

    Down Tilt: Sceptile brings its arm back before thusting it forward.

    Down Tilt (while crawling): Sceptile thrusts forward with a crouching bite.

    Dash Attack: X Scissor. While running, Sceptile crosses its arms before thrusting them outward (with an X-shaped GFX) and coming to a stop.

    -Smash Attacks-

    Side Smash: X Scissor (Forward). Sceptile crosses its arms before thrusting them outward (with an X-shaped GFX).

    Up Smash: Sceptile sprawls its arms out before forcing them upward. Sceptile then forces it arms back down.

    Down Smash: Sceptile folds its arms in before forcing them downward while outstreching them.

    -Air Attacks-

    Neutral Air: Sceptile thrusts both of its arms outward while preforming a quick spin.

    Forward Air: Sceptile preforms a low hand uppercut.

    Back Air: Sceptile reverses its direction with a low hand uppercut.

    Up Air: Sceptile prefroms a back flip with its tail outstreched.

    Down Air: Sceptile swipes below itself in a downward arch.

    -Throws-

    Pummel: Sceptile bites its victim.

    Forward Throw: Sceptile sends its victim off with an uppercut.

    Back Throw: N/A at the moment.

    Up Throw: Bullet Seed (Upward). Sceptile throws its victim up and spits 2-5 seed-like "projectiles" upward.

    Down Throw: Sceptile drops its victim before stomping on the said victim.

    -Specials-

    Neutral Special (Default): Giga Drain. A medium speed attack with healing properties.

    Neutral Special (Mega): Leaf Storm. Mega Sceptile fires a fast traveling vortex of leaves. The move can be charged for longer duration and more damage.

    Side Special: Agility. Sceptile dashes forward. For every consecutive use in the air, the effectiveness of the move decreases. If Sceptile is near a wall, it will have the option to Wall Jump.

    Up Special: Quick Attack. Sceptile dashes in any direction and will automatically Wall Jump when near a wall.

    Down Special: Detect. Sceptile strikes a pose. If Sceptile is struck in this pose (or if an opponent is near Sceptile), Sceptile will stun the foe for a free hit.

    Final Smash: Frenzy Plant. Sceptile thrusts its arms into the ground. A large, thorned vine then bursts out from the ground. The player will be able to whip around the vine by moving the control stick. Frenzy Plant will end after a few seconds. If Sceptile is in the air, it will plummet down to the ground until it lands or Self Destructs.

    -Other-

    Entry: N/A at the moment.

    Up Taunt: N/A at the moment.

    Side Taunt: N/A at the moment.

    Down Taunt: Sceptile takes out a twig and sticks it in its mouth. The twig lasts until Sceptile is hit or uses Down Taunt again.

    Win1: N/A at the moment.

    Win2: N/A at the moment.

    Win3: N/A at the moment.

    Lose: N/A at the moment.
    You can give suggestions on various parts of the moveset.
    I plan on using Link once again as a base.
    Well... I can give you ideas for the down air and back throw
    For the down air, he can do a tail attack on 180 degree angle downward, or a backflip and shooting a big seed ball from his mouth. For the back throw, he could toss his enemy behind and wipe him with his tail.
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