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Author Topic: BrawlBox Complimenting thread (renamed)  (Read 34760 times)
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STUFF2o
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Pimpin' IS easy!

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    « Reply #45 on: September 21, 2009, 04:27:44 PM »


    THAT'S better! Talking civilized I see!
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    Oizen
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    « Reply #46 on: September 21, 2009, 06:17:42 PM »


    THAT'S better! Talking civilized I see!

    This is illegal you know.
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    STUFF2o
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    « Reply #47 on: September 21, 2009, 06:50:54 PM »


    THAT'S better! Talking civilized I see!

    This is illegal you know.
    My cakes will burn!
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    Eternal Yoshi
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    Boss? Is that you?

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    « Reply #48 on: October 03, 2009, 01:57:45 PM »


    I bumped this to inform the world that Smashbox lets you mod some stages incompatible with STASH.











    You may not notice a difference now, but when I develop and refine the SMI texture, you'll see them.
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    PAVGN
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    « Reply #49 on: October 03, 2009, 02:01:10 PM »


    I bumped this to inform the world that Smashbox lets you mod some stages incompatible with STASH.











    You may not notice a difference now, but when I develop and refine the SMI texture, you'll see them.


    OMG! This means I'll be able to make the Shadow Moses Island texture hack I want to make! Also would you like to say what this is supposed to be?
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    Eternal Yoshi
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    « Reply #50 on: October 03, 2009, 02:18:23 PM »


    It's a Work In Progress of Old Shadow Moses Island in MGS4, or daytime SMI.
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    PAVGN
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    « Reply #51 on: October 03, 2009, 02:20:05 PM »


    It's a Work In Progress of Old Shadow Moses Island in MGS4, or daytime SMI.

    YEEESSSSSS!!!!! I've been waiting for a Metal Gear Solid 4 Shadow Moses!! I can't wait for It!
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    mnsg
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    « Reply #52 on: October 03, 2009, 02:36:58 PM »


    I've noticed that SmashBox isn't always friendly with CMPR format textures that contain transparency; CMPR format textures are named tex#00_14.  In these kinds of cases, you'll need to use ASH to avoid messups.
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    PAVGN
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    « Reply #53 on: October 03, 2009, 02:39:21 PM »


    But, when you say that sometimes the quality is lower, what do you mean?

    This:
    I've noticed that SmashBox isn't always friendly with CMPR format textures that contain transparency; CMPR format textures are named tex#00_14.  In these kinds of cases, you'll need to use ASH to avoid messups.
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    Oizen
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    « Reply #54 on: October 03, 2009, 09:59:06 PM »


    I bumped this to inform the world that Smashbox lets you mod some stages incompatible with STASH.











    You may not notice a difference now, but when I develop and refine the SMI texture, you'll see them.


    Yes but a lot of Shadow mosses is gray scale, so you can't do much with it...
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    Eternal Yoshi
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    « Reply #55 on: October 04, 2009, 05:23:01 PM »


    Gray scale? Only the snow effects and shadows are grayscale through Smashbox IIRC.

    Hers's a pic showing a rust effect I applied on the building and boxes.

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    Oizen
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    « Reply #56 on: October 06, 2009, 08:24:52 PM »


    When I made Scrap Brain Zone several textures that control parts of the texture other than snow where forced to grey scale. So I scrapped the idea entirely.
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    Eternal Yoshi
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    « Reply #57 on: October 07, 2009, 09:08:44 AM »


    Might have to do with the lighting or something.
    It doesn't really matter much with my Idea.
    Here's an updated pic.


    I think it might have to do with the reflection texture. Just color it white or light gray.

    I'm not exactly sure of your problem.

    I whipped this up quicly as a test to show a non blue or gray color on SMI's buildings.

    And I succeeded.


    Here's a diferent SMI texture for the REX version of SMI.

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    « Reply #58 on: October 08, 2009, 01:33:41 PM »


    Here's a diferent SMI texture for the REX version of SMI.




    Shocked

    I think I almost had a heart attack when I saw that.
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    SKLLedOne
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    ^^^ Without a doubt, the most AWESOME punkin ever!


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    « Reply #59 on: October 24, 2009, 01:57:43 PM »


    O...M...F...G!!!!! I just edited my first texture using this wonderous, god-given program!!!  WOOOOT!!!!  (now I just have to see if it works...)
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    You will DIE!

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