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Author Topic: Brawl Event Match Mods  (Read 8701 times)
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Nix
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« on: August 03, 2011, 01:07:58 PM »


I got it! With Tabuu Hex Editor, I made one almost replica of one Melee Events: Seconds, Anyone? It´s not a great thing, but is pretty cool:

<a href="http://www.youtube.com/watch?v=ijHt4o1jgSo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=ijHt4o1jgSo</a>
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_Data_Drain_
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    « Reply #1 on: August 03, 2011, 02:21:04 PM »


    Hey, that's actually pretty cool. Smiley

    I wonder... Is it possible to make some event matches... Where you choose your character? Brawl... Didn't have enough of those.

    I want to use my mains.
    <_>
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    « Reply #2 on: August 03, 2011, 03:03:30 PM »


    Yes it is possible, when you use the right character ID, which for human players is 3E.
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    « Reply #3 on: August 03, 2011, 06:39:16 PM »


    Yes it is possible, when you use the right character ID, which for human players is 3E.
    You know... Is it just me? Or should someone figure this whole thing out, then make a pack for event matches?

    You have to admit, the Brawl event matches are rather... Lackluster, so new ones would be nice.
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    « Reply #4 on: August 03, 2011, 07:41:16 PM »


    inb4 people will make events identical to Melee because people can't move on.
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    Climaxing to a jump scare would be pretty great.

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    « Reply #5 on: August 03, 2011, 08:07:19 PM »


    Y'know this actually is pretty cool. I wonder how much you can actually edit these matches.

    You know... Is it just me? Or should someone figure this whole thing out, then make a pack for event matches?

    You have to admit, the Brawl event matches are rather... Lackluster, so new ones would be nice.



    ^ And this.
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    « Reply #6 on: August 03, 2011, 08:32:12 PM »


    You know... Is it just me? Or should someone figure this whole thing out, then make a pack for event matches?

    You have to admit, the Brawl event matches are rather... Lackluster, so new ones would be nice.



    http://www.smashboards.com/showpost.php?p=11320873&postcount=1

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    songeflemy
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    « Reply #7 on: August 03, 2011, 08:48:46 PM »


    inb4 people will make events identical to Melee because people can't move on.

    I knew it, Italian owes me 10 dollars now.
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    mnsg
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    « Reply #8 on: August 03, 2011, 08:53:10 PM »


    I recalled making a Event Match where you had to face off against the 8 Mario Universe characters.  They appeared in the order of Luigi, Diddy Kong, Donkey Kong, Bowser, Wario, Yoshi, Peach, and Mario.

    This info also enabled me to set up a custom All-Star Mode.  Don't remember it?

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12774
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    « Reply #9 on: August 04, 2011, 08:19:51 AM »


    I recalled making a Event Match where you had to face off against the 8 Mario Universe characters.  They appeared in the order of Luigi, Diddy Kong, Donkey Kong, Bowser, Wario, Yoshi, Peach, and Mario.

    This info also enabled me to set up a custom All-Star Mode.  Don't remember it?

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12774

    I remember it. I even use it in my brawl hack Wink
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    « Reply #10 on: August 04, 2011, 09:05:20 AM »


    This has potential. I'd love to see what kind of events people would come up with.

    Also, InB4 people make nearly impossible events just to show off beating them =/
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    « Reply #11 on: August 04, 2011, 09:11:05 AM »


    It's easy to change the stages used in each event match, as well. Too bad there aren't any that use multiple stages like in Melee.
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    _Data_Drain_
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    « Reply #12 on: August 04, 2011, 04:00:03 PM »


    inb4 people will make events identical to Melee because people can&#039;t move on.

    Okay... Whatever, I couldn't care less if they did.

    Frankly, it would still be a huge improvement over Brawl's event matches. Take event match 51, and compare it to event match 41...

    Giga Bowser... Or Giant Mario... Which is a more worthy final battle?

    I don't think I need to say anything more.


    http://www.smashboards.com/showpost.php?p=11320873&postcount=1

    I was almost done defining everything. All that had to be defined was the top which determined the success and failure conditions. It wasn&#039;t finished due to lack of interest.


    Hm... Someone should finish this, one thing I wonder is, how did that one event where you play as Falco make the stage go dark, then light up again?

    Things like this would be interesting to learn.
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    « Reply #13 on: August 04, 2011, 04:21:32 PM »


    Brawl Giga Bowser cannot be destroyed through conventional means.
    Not only does he not flinch, but he has no flinching animations so if he is put in a situation where he would flinch he will T-stance forever until he transforms back.

    That giant Mario is stronger and faster than Giga was in Melee anyway.
    « Last Edit: August 04, 2011, 04:24:40 PM by Eternal Yoshi » Logged


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    « Reply #14 on: August 04, 2011, 05:01:01 PM »


    Brawl Giga Bowser cannot be destroyed through conventional means.
    Not only does he not flinch, but he has no flinching animations so if he is put in a situation where he would flinch he will T-stance forever until he transforms back.

    That giant Mario is stronger and faster than Giga was in Melee anyway.
    I know that Giant Mario is harder technically, but it feels... Lame fighting a giant ego stroke.

    I mean, the other two are normal Sonic and Snake... Serious ego stroking there.

    And Giga Bowser... Actually felt like fighting a final boss, Giant Mario does not. He would be more fit in a normal event match... Not the final battle of all the event matches.
    <_>

    And yes, I know Giga Bowser is unkillable as of now, but maybe someone could make a killable Giga Bowser... Say... Didn't Eldiran make one?

    Also someone is working on one over Yoshi... *Sigh* It's too bad the clone engine is just a pipe dream now... It would be nice to have killable Giga Bowser have his own slot...
    « Last Edit: August 04, 2011, 05:04:11 PM by _Data_Drain_ » Logged


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