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« Reply #90 on: October 24, 2009, 09:12:33 PM » |
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Oh boy I was really affraid Kitty Corp wuold be down forever. It's back and me, too. I worked very less on Soren's final update because the page was down for abput a week and a lot of work at school. Now playing makes sence again. I need your oppinion for some little things: 1:Should down B Fire be reflecting or make him completely invincible? 2:I will change his up and down tilts. Is it unfair when he can disappear with down A and is completely invincible. He will not be able to attack in this state but can move completely. 3:He is so huge and even I don't have infinite Ideas. If someone has suggestions or wishes for the up tilt he's welcome to say them only request: it should not be an ordinarry attack. I will make the post smaller the next days. WORK GOES ON
well you want fire emblem based attacks right then how about maybe shine or heal for his uptilit(light attack) and a darkness spell that can either poison an opponet and take continuois damage or drain health back from them. for the down tilt
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« Reply #91 on: October 25, 2009, 04:34:01 AM » |
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Nice that you answer but I vad my own ideas yesterday. I will do two attacks with stiicks like healers use them. One will be reflecting and the other will make the opponent fell asleep.
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« Reply #92 on: October 25, 2009, 07:34:44 AM » |
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Nice that you answer but I've had my own ideas yesterday. I will do two attacks with sticks like healers use them. One will be reflecting and the other will make the opponent fell asleep.
Nice  He needs a good reflect attack  I also like the sleeping idea lol
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« Reply #93 on: October 25, 2009, 07:44:21 AM » |
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I'm ready now. Today or tomorrow will be the (I hope) final update.
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« Reply #94 on: October 25, 2009, 09:22:02 AM » |
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Nice that you answer but I vad my own ideas yesterday. I will do two attacks with stiicks like healers use them. One will be reflecting and the other will make the opponent fell asleep.
sounds awsome cant wait
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« Reply #95 on: October 25, 2009, 09:22:51 AM » |
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oh also are you going to make it so soren can change elements in the air too?
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« Reply #96 on: October 25, 2009, 10:48:52 AM » |
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I can name all changes yet: 1: Elements can be changed in air 2: Up tilt makes enemys fall asleef 3: Down tilt is a reflecting barrier(should I make any hitboxes or body collissions) 4: Soren had still the sword while stabding on a cliff or passing through small platforms. I fixed that. 5: Only a very little change: The up-side-tilt had no sound effect. I fixed that, too. 6: Down B Fire has now BodyCollission1 instead of SuperArmour. That means he now can block projectiles, what was important for me, but takes no damage. 7: I don't know whether it is new or whether I made tihs at my last update: I got complains about boring air Fire graphics(always fire orb). I changed them into better ones.
This should be evrything. The main change of course are the up and down tilt. I have to test some little things today and perhaps I make the update today, too.
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« Reply #97 on: October 25, 2009, 05:29:46 PM » |
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I can name all changes yet: 1: Elements can be changed in air 2: Up tilt makes enemys fall asleef 3: Down tilt is a reflecting barrier(should I make any hitboxes or body collissions) 4: Soren had still the sword while stabding on a cliff or passing through small platforms. I fixed that. 5: Only a very little change: The up-side-tilt had no sound effect. I fixed that, too. 6: Down B Fire has now BodyCollission1 instead of SuperArmour. That means he now can block projectiles, what was important for me, but takes no damage. 7: I don't know whether it is new or whether I made tihs at my last update: I got complains about boring air Fire graphics(always fire orb). I changed them into better ones.
This should be evrything. The main change of course are the up and down tilt. I have to test some little things today and perhaps I make the update today, too.
yeah i cant wait also do you plan to make any other FE characters in the future
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« Reply #98 on: October 25, 2009, 05:34:59 PM » |
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OMG I hope version 4 is as awesome as the other versions and I also hope I can finish my Falco so it can be able to be as great as this PSA character 
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« Reply #99 on: October 25, 2009, 05:36:11 PM » |
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OMG I hope version 4 is as awesome as the other versions and I also hope I can finish my Falco so it can be able to be as great as this PSA character  your making a falco?
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« Reply #100 on: October 25, 2009, 05:52:27 PM » |
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OMG I hope version 4 is as awesome as the other versions and I also hope I can finish my Falco so it can be able to be as great as this PSA character  your making a falco? Yes I am making a falco but I haven't got the final smash to work perfectly and the side smash graphics are way off... (Its blood falco look on the first page) on topic: I tested it and its awesome one of the best PSA out there 
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« Last Edit: October 25, 2009, 05:53:41 PM by Alses »
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« Reply #101 on: October 25, 2009, 07:08:52 PM » |
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While quite cool, Soren is incredibly broken. Moves like the Utilt especially. Also, what does Dtilt do?
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« Reply #102 on: October 25, 2009, 07:10:39 PM » |
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While quite cool, Soren is incredibly broken. Moves like the Utilt especially. Also, what does Dtilt do?
Down tilt reflects projectiles in version 4 but you need the right timing.
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« Reply #103 on: October 26, 2009, 09:01:04 AM » |
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You don't really need the right timing. It lasts as long as you push A. It's about 5 seconds.
To the question for Fire Emblem Characters: I plan to make somewhere in the future a Micaiah hack for Zelda and a Sothe hack for Sheik. The textures already exist. But now I want to make an other character first. I won't say who he is yet. First I have to test whether he will work hor I imagine. You needn't ask. I will not say who he is.
Please comment my update a bit. Are there any attacks I have to change?
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« Reply #104 on: October 26, 2009, 09:25:23 AM » |
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*downloads update*
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Screw signature's, I have the number 42.
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