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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2388545 times)
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BlueBrain
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    « Reply #11220 on: June 17, 2015, 09:37:21 AM »


    textures do impact fps drops, because they need to be stored in RAM, so if they are smaller, they require less space, meaning the RAM is less likely to overflow, also im pretty sure render speed depends on texture size as well
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    Nasca Corp
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    « Reply #11221 on: June 17, 2015, 04:25:31 PM »


    woow...one week without internet and nintendo put Ryu on smash??


    wth...
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    « Reply #11222 on: June 17, 2015, 06:16:47 PM »


    textures do impact fps drops, because they need to be stored in RAM, so if they are smaller, they require less space, meaning the RAM is less likely to overflow, also im pretty sure render speed depends on texture size as well
    I guess that answers our question. I still my do some test to see how much texture size affects fps drop though. Maybe someone could suggest a few laggy stages?

    Also, DSX8 would you ever consider making the omega form of this stage? If so let me know.
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    DSX8
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    « Reply #11223 on: June 17, 2015, 06:35:02 PM »


    dem sss icons.. xD

    Does that make this your best import yet? Smiley No lag is really awesome to hear!
    that im not sure ._.

    This is neat. Tabuu approves.
    [/quoteoshi... since when does tabuu approves!?!?

    textures do impact fps drops, because they need to be stored in RAM, so if they are smaller, they require less space, meaning the RAM is less likely to overflow, also im pretty sure render speed depends on texture size as well
    ah alright... welp.. now i know ._.

    woow...one week without internet and nintendo put Ryu on smash??


    wth...
    problem?

    I guess that answers our question. I still my do some test to see how much texture size affects fps drop though. Maybe someone could suggest a few laggy stages?

    Also, DSX8 would you ever consider making the omega form of this stage? If so let me know.
    Omega version isnt released yet.. but yes I plan on doing that since the stage is being made over Shadow Moses Island.

    STGMETALGEAR_00 - Regular
    STGMETALGEAR_01 - Omega
    STGMETALGEAR_02 - Regular (no platforms on left side) or Omega with platforms.
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    « Reply #11224 on: June 17, 2015, 06:45:20 PM »


    Omega version isnt released yet.. but yes I plan on doing that since the stage is being made over Shadow Moses Island.

    STGMETALGEAR_00 - Regular
    STGMETALGEAR_01 - Omega
    STGMETALGEAR_02 - Regular (no platforms on left side) or Omega with platforms.
    I'd definitely go for Omega with platforms that sounds perfect. Most people don't like walk offs, I'm sure you know.
    While you're at it you can use your .rel magic to make giant hadoukens with hitboxes terrorize all three versions of the stage so they're almost unplayable... or not... you know it's up to you.
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    DSX8
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    « Reply #11225 on: June 18, 2015, 04:06:50 AM »


    i was leaning more towards Omega version with platforms anyways



    edit:
    here's a video of it!
    <a href="http://youtu.be/zSqakTjUQhc" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/zSqakTjUQhc</a>
    « Last Edit: June 18, 2015, 02:48:53 PM by DSX8 » Logged

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    « Reply #11226 on: June 18, 2015, 03:36:31 PM »


    i can tell that the stage is still a bit up there in poly because of your dolphin was lagging. lol looks nice tho. cant wait for Ryu and the stage to be released.
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    « Reply #11227 on: June 18, 2015, 05:40:22 PM »


    i can tell that the stage is still a bit up there in poly because of your dolphin was lagging. lol looks nice tho. cant wait for Ryu and the stage to be released.
    true, but there's no lag with the stage on my wii, so thats good at least lol


    currently working on the Omega version of the stage
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    « Reply #11228 on: June 18, 2015, 09:51:26 PM »


    Are you planning to add the signs?
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    « Reply #11229 on: June 21, 2015, 07:51:01 PM »


    Are you planning to add the signs?
    nadda :v

    STGMETALGEAR_00 - Regular (complete)
    STGMETALGEAR_01 - Omega (complete)
    STGMETALGEAR_02 - Omega + Platforms (complete)




    edit:
    <a href="http://youtu.be/1Z6QkMd6m5g" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/1Z6QkMd6m5g</a>
    <a href="http://youtu.be/6lKuh_-7w2Q" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/6lKuh_-7w2Q</a>
    <a href="http://youtu.be/sNa_WQrUXWs" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/sNa_WQrUXWs</a>
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    « Reply #11230 on: June 21, 2015, 08:19:13 PM »


    nadda :v

    STGMETALGEAR_00 - Regular (complete)
    STGMETALGEAR_01 - Omega (complete)
    STGMETALGEAR_02 - Omega + Platforms (complete)




    edit:


    YES!!!!
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    « Reply #11231 on: June 21, 2015, 10:19:15 PM »


    Suzaku Castle is now released.

    ENJOY!!


    « Last Edit: June 21, 2015, 10:20:41 PM by DSX8 » Logged

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    « Reply #11232 on: June 21, 2015, 11:26:36 PM »


    You're the best! Finally I can play project m with my favorite Smash 4 stage. I highly doubt Nintendo ever thought that people would be playing on all their bright, shiny, and new stages with old brawl... So about that hadouken version I talked about earlier... I guess it's back burner for now?
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    « Reply #11233 on: June 21, 2015, 11:27:51 PM »


    Bless you, based DSX8. Sad to say but the Omega version has some lag even in 2-player matches (I tested with Mario and Luigi on my Wii, no other hacks but the stage). Still gonna use the stage, but I figured I'd inform you.

    Really good work regardless.
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    so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es

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    « Reply #11234 on: June 21, 2015, 11:34:26 PM »


    Bless you, based DSX8. Sad to say but the Omega version has some lag even in 2-player matches (I tested with Mario and Luigi on my Wii, no other hacks but the stage). Still gonna use the stage, but I figured I'd inform you.

    Really good work regardless.
    hmm, it has lag? does the other versions have lag? cause i tested with 4 kirby's, 4 toon links, and 4 meta knights on the regular version (didnt bother testing the other 2 on my wii)
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