DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020

Started by DSX8, October 24, 2011, 05:19:05 AM

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Dat neck on the last pic
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June 16, 2015, 05:41:21 PM #11206 Last Edit: June 16, 2015, 06:08:47 PM by DSX8
well... lookie what i have here!!!  (stayed up all night... AGAIN... just to see nintendo E3 event.. like i did with Smash event.. my eyes r killing me!!)

Suzaku Castle? GOT IT RIGHT HERE!!! Gotta lower the poly count tho... 189837 TOTAL POLY'S!!!

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My sig = my reaction
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June 16, 2015, 07:12:10 PM #11208 Last Edit: June 16, 2015, 07:20:02 PM by HypnotizeOverdrive
Quote from: Anarchy Panty (Br3) on June 16, 2015, 06:28:51 PM
My sig = my reaction

I'm crying. Good [censored].

The stage is so pretty, hopefully it doesn't give you too much trouble. I'm definitely downloading it when it's out.
Quote from: Don Jon BravoEX on April 07, 2015, 10:46:10 PM
so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es

Quote from: Anarchy Panty (Br3) on June 16, 2015, 06:28:51 PM
My sig = my reaction
good :v

Quote from: HypnotizeOverdrive on June 16, 2015, 07:12:10 PM
I'm crying. Good [censored].

The stage is so pretty, hopefully it doesn't give you too much trouble. I'm definitely downloading it when it's out.
mmm it might give like a 5 fps drop on the wii... even tho i made it drop quite a bit of poly's... we'll see how it goes
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When you say fps will drop on the Wii do you mean as opposed to Dolphin or as opposed to Wii U? Or both? This is assuming the Wii U runs high poly Brawl mods better, which I'm not sure it does.
Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

Quote from: Nebulon on June 17, 2015, 02:42:40 AM
When you say fps will drop on the Wii do you mean as opposed to Dolphin or as opposed to Wii U? Or both? This is assuming the Wii U runs high poly Brawl mods better, which I'm not sure it does.
it means it'll cause lag issue's with imported characters.. i tested it with 4 regular mario's and i had 3-4 FPS drop, while 4 kirby's was fine. Im still reducing the stage poly count tho.
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In my opinion this is the most beautiful stage in the entire game! When I saw that stage all I could think about was if it was going to be on the 3ds (I don't have a Wii U... Sadness) It was well worth the cost! Also, just a note I'm sure you already know, however, If you lower the texture sizes by half it will reduces the drop in fps by alot. Yes, I know it doesn't look quite as good but you really can't tell during game play. Great work! I'm glad you're working on this one.

texture sizes doesnt affect gameplay, its the amount of faces/poly's that r seen from the games camera.

updated the stage lighting, and character lighting.. somewhat close to SmashU lighting
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Quote from: DSX8 on June 17, 2015, 03:56:51 AM
texture sizes doesnt affect gameplay, its the amount of faces/poly's that r seen from the games camera.

updated the stage lighting, and character lighting.. somewhat close to SmashU lighting
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That's weird, it worked for your Pyrosphere import. On my wii it had a significant fps drop so I reduced all of the texture sizes by half and it now has almost no fps drop. Also, stage lighting looks great!

hmm, well not sure... cause textures doesnt affect gameplay at all.. so i guess resaving fixed a material issue or something for ya that BB didnt throw out at you.
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Yeah, I only really tried it on that stage and one other so I might do a few more experiments to try and find out why it reduced the fps drop. Maybe it was just a weird fluke, I've had quite a few of those.

June 17, 2015, 07:23:07 AM #11217 Last Edit: June 17, 2015, 09:15:15 AM by DSX8
lol i get those when i do recordings.. when the stage has alot of poly's that is...



edit:
130k poly stage.. tested it on my wii, no lag.. did a 4p match, STIIIILL NO LAG!! welp.. i think i hit the jackpot.
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Does that make this your best import yet? :) No lag is really awesome to hear!
Want to talk about my pack? Let's take it over here to the Brawl 4 All thread: http://forums.kc-mm.com/index.php?topic=71453.msg1306822#msg1306822

Quote from: DSX8 on June 17, 2015, 07:23:07 AM
lol i get those when i do recordings.. when the stage has alot of poly's that is...

edit:
130k poly stage.. tested it on my wii, no lag.. did a 4p match, STIIIILL NO LAG!! welp.. i think i hit the jackpot.

This is neat. Tabuu approves.