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« Reply #3060 on: June 18, 2012, 09:33:40 AM » |
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*cough*pro[censored]ingoptimizer*cough*
Its all the textures EDIT: Does anyone wanna test Charmeleon for me? I may have fixed the problem... but my little brother went to a friends house and took the Wii with him... so I cant test it
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« Last Edit: June 18, 2012, 09:59:15 AM by Nanobuds »
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« Reply #3061 on: June 18, 2012, 10:01:40 AM » |
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Its all the textures EDIT: Does anyone wanna test Charmeleon for me? I may have fixed the problem... but my little brother went to a friends house and took the Wii with him... so I cant test it I'd test Charmeleon. Also about Ezio, would decreasing the texture resolution/size do anything?
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« Reply #3062 on: June 18, 2012, 10:15:19 AM » |
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Its all the textures EDIT: Does anyone wanna test Charmeleon for me? I may have fixed the problem... but my little brother went to a friends house and took the Wii with him... so I cant test it uv remapping and texture optimizing? lot of work, but can probably safe you some filesize, for example, the face only needs to be unmirrored by the mouth, right? and im sure there are a lot more stuff that are mirrored, so making them actually mirrored in the mapping will save u a loooot of filesize, also, how many textures does the model have?
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« Reply #3063 on: June 18, 2012, 10:30:15 AM » |
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I'd test Charmeleon. Also about Ezio, would decreasing the texture resolution/size do anything?
I'll send him, gimme a few minutes uv remapping and texture optimizing? lot of work, but can probably safe you some filesize, for example, the face only needs to be unmirrored by the mouth, right? and im sure there are a lot more stuff that are mirrored, so making them actually mirrored in the mapping will save u a loooot of filesize, also, how many textures does the model have?
I am currently working on that. I got him from 15 textures to 9, now time to UV map
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« Reply #3064 on: June 18, 2012, 10:34:19 AM » |
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I'll send him, gimme a few minutes I am currently working on that. I got him from 15 textures to 9, now time to UV map
^^ i wish you success
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« Reply #3066 on: June 18, 2012, 11:46:42 AM » |
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Hmm...guess I should start with the recolors for Sephiroth now while waiting for him. I wonder if Pervy is done T-posing him.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #3067 on: June 18, 2012, 12:17:35 PM » |
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Hey Nanobuds. If you need help with Charmeleon, just use the size mod in my Charmeleon as a reference
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« Reply #3068 on: June 18, 2012, 12:48:40 PM » |
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First one got more swag.
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« Reply #3069 on: June 18, 2012, 12:55:12 PM » |
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Hey Nanobuds. If you need help with Charmeleon, just use the size mod in my Charmeleon as a reference nanobubs needs sometome to fixx his textures otherwise he wont even get released with or without size mod sadly :S
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« Reply #3070 on: June 18, 2012, 09:27:23 PM » |
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nanobubs needs sometome to fixx his textures otherwise he wont even get released with or without size mod sadly :S
this
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« Reply #3071 on: June 19, 2012, 12:03:56 AM » |
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Is it possible to get Old Ezio's face?
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #3072 on: June 19, 2012, 05:03:35 AM » |
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Glad you got your hands on the SCV model, I always thought he looked way better in that game. Especially the face.
So hyped for Ezio, I hope your quest to reduce his filesize is successful =D
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« Reply #3073 on: June 19, 2012, 06:13:10 AM » |
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I got the UV's finally done... now just gotta tweak the rig and make facial expressions. I hppe this works
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« Reply #3074 on: June 19, 2012, 07:01:22 AM » |
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whenever i download your stuff from that box.com site, i always think it reads updated by: ryan reynolds.
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