Waitwaitwait. Do you use 3DS max? It has an autoback folder. Check it!
Lol I meant in BrawlBox; 3DS max is fine, just one crash so far while doing MetaCario, that's when I found out about autoback...
I need to clear my mind... cause all these are object imports (if you haven't noticed it before) because I'm a begginer and it's easier that way, but with ZeroCario I think I'll have to import the model all together...which is more time consuming than objects (-__- ¡)
sorry about the nagging, back to work on zero...
NOTE:
If anyone wants to help me, here's the exact problem:
While importing objects onto a model some bones also get imported. If bones are mislabeled or misplaced, animations get affected; thus why lucario appears in T-pose. I usually delete them the correct way, however, this time when deleting them and saving, the .PAC gets corrupted.
I think it's because one object is not singlebinded *goes to check*...