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« Reply #19845 on: March 12, 2016, 10:38:46 PM » |
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Anyone here able to make Larry Koopa over Bowser or any other character Over Bowser to probably make it easier(I think)
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« Reply #19846 on: March 12, 2016, 10:44:47 PM » |
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Anyone here able to make Larry Koopa over Bowser or any other character Over Bowser to probably make it easier(I think)
This isn't a request thread.
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I don't take requests.
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« Reply #19847 on: March 14, 2016, 04:04:57 PM » |
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More progress on ridley. Got most of his body rigged except the legs.
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« Reply #19848 on: March 14, 2016, 05:44:25 PM » |
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This isn't a request thread.
oh, sorry
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« Reply #19849 on: March 14, 2016, 07:51:46 PM » |
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working on baking the normals and adding them to the textures This Cell is coming out better than what I expected, great job so far!
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« Reply #19850 on: March 15, 2016, 07:54:20 AM » |
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This Cell is coming out better than what I expected, great job so far!
Thanks a lot  I'm working on some recolors and finding any errors in the rig at this point
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« Reply #19851 on: March 15, 2016, 04:15:39 PM » |
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Short, quick update:Rigging wings is fun!
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« Reply #19852 on: March 20, 2016, 12:09:07 AM » |
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Short, quick update:Rigging wings is fun! Is the rig going to be customized to fit the PM Ridley bones or is it 1-1 the original Smash 4 rig? Either works, but it'd be neat for this model to be compatible with the current Project M Ridley. EDIT: I'm a derp, just looked through the thread. :p Yeah, as long as you fix the rig, it'll be bueno.
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« Last Edit: March 20, 2016, 12:17:54 AM by DastardlyRidleylash »
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Beta tester for BaganSmashBros' mods!
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« Reply #19853 on: March 20, 2016, 12:14:55 PM » |
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Is the rig going to be customized to fit the PM Ridley bones or is it 1-1 the original Smash 4 rig?
Either works, but it'd be neat for this model to be compatible with the current Project M Ridley.
EDIT: I'm a derp, just looked through the thread. :p Yeah, as long as you fix the rig, it'll be bueno.
It's gonna be compatible for both VBrawl and Project M, with a custom animations file.
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« Reply #19854 on: March 20, 2016, 02:33:29 PM » |
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Here is my WIP. I'm trying to rig Pokémon Trainer's Clothes over Sonic but the rig doesn't look good. Is there anything I need to fix?
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« Reply #19855 on: March 20, 2016, 07:17:33 PM » |
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Here is my WIP. I'm trying to rig Pokémon Trainer's Clothes over Sonic but the rig doesn't look good. Is there anything I need to fix? Iirc Sonic has no shoulder bones. On his shoulders, it's best to rig those vertex points as 75% LArm/RArm and 25% Bust. Make sure the sides of his shirt is rigged to "Bust" as well. Looks fine from the preview. Aim for more poses and then you'll be better assisted. Also, this should be in the "Model Help" section.
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« Reply #19856 on: March 21, 2016, 11:04:16 AM » |
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SSB4 RIDLEY UPDATE:
Ok, nearly done. I just need to do the necessary bone translation edits on his hands and fingers. I will release this version once I'm done. The next version may need some optimizing, I might give Ridley to someone who could do it for me, while I deal with the bone placing process when imported back into Brawlbox. (I'm not good with optimizing...)
This is a place to post WIP images, not texts post for updates. Keep that in your personal thread.
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« Reply #19857 on: March 21, 2016, 10:06:13 PM » |
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« Reply #19858 on: March 22, 2016, 02:09:04 AM » |
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-snip-
I like this. Not even sure what it is yet, but it is looking smooth.
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« Reply #19859 on: March 22, 2016, 08:06:38 AM » |
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I like this. Not even sure what it is yet, but it is looking smooth.
Lissa from Fire Emblem Awakening.
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 3DS Friend Code: 2895-6640-9302
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