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« Reply #12045 on: November 01, 2013, 11:16:47 PM » |
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Sure StarWaffle vertexed it, but i imported it! This will go great with DemonBoy's revamped Ratchet.
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« Reply #12047 on: November 02, 2013, 04:02:11 PM » |
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« Reply #12048 on: November 02, 2013, 04:40:13 PM » |
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behold, my new project! (rocket over luigi)
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« Reply #12049 on: November 02, 2013, 05:37:57 PM » |
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Even Yacker. lol
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« Reply #12050 on: November 02, 2013, 05:48:57 PM » |
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Not as epic as some of the other previews, but this one should give atleast one of yall the urge to lol. Yah Toad as a Defense Minister (aka replacing Mishkin from GoldenEye), and Toadette as a secretary (replacing Moneypenny from GoldenEye). Her ponytails have their own bones and were custom made from scratch since she didn't appear until Mario Kart Double Dash. Also it'll be interesting animating them since the characters in the movie move their eyes, and well...these two's eyes don't move. It'll add to the SM64 feel I'm going for, same with Mario, and Luigi not having mouths, Peach, Daisy, Rosalina, Bowser, Toad and Toadette's mouths won't open and close as they talk, they'll just change when they're facial expressions would normally change, so if they're sad and talking, they'll just look sad with their mouths not moving. xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12051 on: November 02, 2013, 06:01:05 PM » |
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*snip* behold, my new project! (rocket over luigi)
One-Slot Size Mods + Rim Lighting. Hop to it! Looks good!
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« Reply #12052 on: November 02, 2013, 06:06:43 PM » |
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Even Yacker. lol
Well technically that's not Yacker, it's a just a White Wisp. Yacker has "hair".
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« Last Edit: November 02, 2013, 06:13:00 PM by Chaos_Knight »
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #12053 on: November 02, 2013, 06:35:05 PM » |
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Not as epic as some of the other previews, but this one should give atleast one of yall the urge to lol. Not intending to be mean/rude, but why do you always seem to use low poly models for your imports?
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« Last Edit: November 02, 2013, 06:42:52 PM by BurgerKingJigglypuff »
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« Reply #12054 on: November 02, 2013, 07:44:51 PM » |
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One-Slot Size Mods + Rim Lighting.
Hop to it!
Looks good!
size mods, that sounds like a job for not me! Not intending to be mean/rude, but why do you always seem to use low poly models for your imports? they are supposed to be N64 styled. (i'm assuming)
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« Last Edit: November 02, 2013, 07:54:34 PM by Sir Kirby the 4th »
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« Reply #12055 on: November 02, 2013, 08:12:49 PM » |
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got more progress on the deadpool model from the deadpool game that I was working on I finally got him working in game and I don't think he lags. haven't played brawl without hacks for a long time. didn't know he would look like this in game because he looked fine in max and BB, but I will fix it. anyway here is a max pic for a better look in game model has everything you see in this pic.
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« Reply #12056 on: November 02, 2013, 08:17:55 PM » |
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got more progress on the deadpool model from the deadpool game that I was working on I finally got him working in game and I don't think he lags. haven't played brawl without hacks for a long time. didn't know he would look like this in game because he looked fine in max and BB, but I will fix it. anyway here is a max pic for a better look in game model has everything you see in this pic. you are a hacking god! its absolutely PERFECT!
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« Reply #12058 on: November 02, 2013, 09:29:09 PM » |
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Not intending to be mean/rude, but why do you always seem to use low poly models for your imports? Sorta what Sir Kirby said, I really like Super Mario 64, and I'm going to make videos with Brawl using edited SM64 models to sorta merge SM64 Machinima and Brawl Machinima together which opens up new possibilities to interesting and cool videos. Plus it helps making the clips easier because since I'm a perfectionist, I'll be making stage hacks that include the rooms, characters, and possibly some special effects all in the same file so I have more control over the camera angles, the interaction between characters and so on as apposed to green-screening it, one character could be looking past the other person instead of looking right at them.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12059 on: November 02, 2013, 09:31:02 PM » |
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you are a hacking god! its absolutely PERFECT!
i'm not, but thanks. also I fixed him, one pic here, two in spoiler for different viewpoints.
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