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« Reply #12510 on: December 31, 2013, 05:14:07 PM » |
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My god, that comparison. 
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12511 on: December 31, 2013, 11:53:53 PM » |
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Awesome! I can make brawl (aka dull and pseudo-detailed) textures if you wish.
Oh yeah, I'm not death just sick 
Gotta love them normals. Rig is almost done, just needs tweaks on the shoulders, dress and neck, plus hands of course. Goes over samus and I'll null the normals in-game.
no te gustan como se ven las texturas ahi? tanto trabajo que me costo editarlas yo </3(?) lol hmm I wonder how much did you wield the model to make the normals look like that O_o
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« Reply #12512 on: January 01, 2014, 10:28:16 PM » |
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Alright doing this 64 styled ape.  Don't worry texture clamp will fix the repeating textures.  All you have to do is stare into those eyes.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12513 on: January 01, 2014, 10:29:09 PM » |
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Alright doing this 64 styled ape.  Don't worry texture clamp will fix the repeating textures.  All you have to do is stare into those eyes. Is that from DK64?
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« Reply #12514 on: January 01, 2014, 10:31:15 PM » |
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Alright doing this 64 styled ape.  Don't worry texture clamp will fix the repeating textures.  All you have to do is stare into those eyes. DK64 
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« Reply #12515 on: January 01, 2014, 10:36:13 PM » |
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no te gustan como se ven las texturas ahi? tanto trabajo que me costo editarlas yo </3(?) lol
hmm I wonder how much did you wield the model to make the normals look like that O_o
Que pedo eres kyouma :I creí que eras un weaboo cualquiera hasta que vi tu touhou xD La verdad se ven bien asi, solo el pelo de Pico hazlo un poco mas como el de Arwin y ya. [/spanish]
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« Last Edit: January 01, 2014, 10:38:20 PM by Flygon »
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« Reply #12516 on: January 01, 2014, 11:11:22 PM » |
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Well DK did get buffer legs over the years, and this time I'm try to keep the proportions the same will only stretching to fit the bones. Doesn't look too bad, and rig should be quicker than most imports due to the lack of vertices. 
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12517 on: January 01, 2014, 11:14:12 PM » |
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Alright doing this 64 styled ape.  Don't worry texture clamp will fix the repeating textures.  All you have to do is stare into those eyes. *Golden Banana Obtained* Deep Voices Chant: Donkey... Kong... Don-key Kong! DK: Yeah!
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 Switch FC: SW-4190-2933-4524
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« Reply #12518 on: January 01, 2014, 11:34:51 PM » |
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Que pedo eres kyouma :I creí que eras un weaboo cualquiera hasta que vi tu touhou xD La verdad se ven bien asi, solo el pelo de Pico hazlo un poco mas como el de Arwin y ya. [/spanish]
ewe pos si, ya lo hice de hecho y ya llevo todos los que he encontrado: Eren - Link Armin - Link Mikasa - Marth Levi - Marth Annie - Marth Erwin - Ike Jean - Ike Just Hanji Zoe for Link and Ouolo over Ike and Im done but hanji's model download password has been changed 
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« Last Edit: January 01, 2014, 11:42:01 PM by Kyouma »
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« Reply #12519 on: January 02, 2014, 09:57:17 AM » |
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Satisfied with the rig.  How many thought that it was going to be a preview of The King? trololol Anyways, yah DK is rigged and is now just getting the materials edited, you know, transparency, getting the eyes to work who won't blink because I couldn't get the eyelids to work correctly. Plus I actually had to go and check to see if he did blink in the original game, which he does but I never really noticed it as a kid while I remember other characters blinking. lol Anyways I wouldn't be surprised if I wasn't the only one who remembered DK just staring into space and not blinking. lol On the hands, unlike most people, I rigged the hands to the 2nd finger bones for 3 reasons. A. If they were rigged to the 1st finger then it would rotate awkwardly in some animations like with imports that use gloves. 2. The 2nd finger is closer to the middle so it looks better. D. Most of DK's animations have him using all of his fingers the same way, either he's in a fist, or his hands are open. Brought to you by the BNS (Buzz Numbering System)
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12520 on: January 02, 2014, 12:30:11 PM » |
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Satisfied with the rig.  How many thought that it was going to be a preview of The King? trololol Anyways, yah DK is rigged and is now just getting the materials edited, you know, transparency, getting the eyes to work who won't blink because I couldn't get the eyelids to work correctly. Plus I actually had to go and check to see if he did blink in the original game, which he does but I never really noticed it as a kid while I remember other characters blinking. lol Anyways I wouldn't be surprised if I wasn't the only one who remembered DK just staring into space and not blinking. lol On the hands, unlike most people, I rigged the hands to the 2nd finger bones for 3 reasons. A. If they were rigged to the 1st finger then it would rotate awkwardly in some animations like with imports that use gloves. 2. The 2nd finger is closer to the middle so it looks better. D. Most of DK's animations have him using all of his fingers the same way, either he's in a fist, or his hands are open. Brought to you by the BNS (Buzz Numbering System)
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« Reply #12522 on: January 02, 2014, 07:32:51 PM » |
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the infamous C18 is causing me problems. CMPR loses transparency and other other options are too great of a size difference that clearly surpasses the size limit. HALP!  The reason why I didnt bother myself alot with Diddy over DK and just inserted the textures as CMPR :v
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« Reply #12523 on: January 02, 2014, 08:42:28 PM » |
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Let me guess, you get random textures ingame? If so then make sure in the material you have the pallete the right texture, and only use a palent for the material's who's textures have a palate. It can be annoying for sure but once you get the hang of it and remember to insert palets in the materials, you can save decent amounts of file space.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12524 on: January 02, 2014, 10:22:55 PM » |
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Let me guess, you get random textures ingame? If so then make sure in the material you have the pallete the right texture, and only use a palent for the material's who's textures have a palate. It can be annoying for sure but once you get the hang of it and remember to insert palets in the materials, you can save decent amounts of file space.
ah, didnt check that.. ah btw
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