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« Reply #18615 on: April 13, 2015, 02:54:03 PM » |
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What's the texture format?
CMPR. Is this the correct texture format for the Home-Run Bat item?
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« Reply #18616 on: April 13, 2015, 07:30:20 PM » |
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CMPR. Is this the correct texture format for the Home-Run Bat item?
What's the texture size? If it isn't 8bit (8, 16, 32, 64, 128, etc) textures look stretched on actual Wii's, not sure if that is the problem, but if it looks fine in BB but not ingame then that could be it. Also the Homerun bat uses CI8 but I'm assuming that you replaced the model so the game shouldn't be looking for texture pallets, unless you didn't replace the model, in which case the material is probably looking for a texture pallet. While you would think that the texture would just be black and white if it's missing a pallet, the game actually loads a random texture in its place.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #18618 on: April 14, 2015, 04:14:16 PM » |
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I just hope the yellow parts are textured or get spec materials, apart from that, 10/10 would try to beat him and fail at it
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« Reply #18619 on: April 14, 2015, 04:26:32 PM » |
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What's the texture size? If it isn't 8bit (8, 16, 32, 64, 128, etc) textures look stretched on actual Wii's, not sure if that is the problem, but if it looks fine in BB but not ingame then that could be it. Also the Homerun bat uses CI8 but I'm assuming that you replaced the model so the game shouldn't be looking for texture pallets, unless you didn't replace the model, in which case the material is probably looking for a texture pallet. While you would think that the texture would just be black and white if it's missing a pallet, the game actually loads a random texture in its place. I imported Robin's Levin Sword from Smash Wii U. The model loaded up fine in BB. I had also removed the pallets for the Home Run Bat. Did I need to leave the pallets there, or modify them in a way? I'll check the file to make sure its 8 bit.
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« Reply #18620 on: April 14, 2015, 09:19:33 PM » |
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Airman looks great so far keep up the good work.
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« Reply #18621 on: April 16, 2015, 04:49:33 PM » |
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« Reply #18622 on: April 18, 2015, 02:57:54 PM » |
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I imported Robin's Levin Sword from Smash Wii U. The model loaded up fine in BB. I had also removed the pallets for the Home Run Bat. Did I need to leave the pallets there, or modify them in a way? I'll check the file to make sure its 8 bit.
mirror the UV via material for the levin sword. should be like this... Mirror Repeat
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« Reply #18623 on: April 18, 2015, 03:49:31 PM » |
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Going to be skipping Prom tonight, so I'm making a few imports to feel like I didn't waste not going (having more fun doing this than I probably would have going to a dance without a date). Working on Wii U Mario again, been putting him, Dr. Mario and Luigi off to work on other things, like New Super Mario 64 Bros Wii (replacing the models with Super Mario 64 models and edited ones to replace the others, been uploading some videos of that on my YouTube channel) for example, but I'm working on this game again. Gonna have a few alternate costumes, Shadow Mario is one of them, and so is supermarioglitchy4. Removed the shine on his show because I couldn't make it look good, plus it's not one of those details that people care about, like the buttons having a reflection effect. lol Backstory To avoid having to stretch his legs too much, I'm having him wear "stilts" where are six blocks, going to be using the textures from the Mushroomy Kingdom stage for those. Not much I can do about his size without bone edits, but I think most people would be more worried about the legs than shrinking the torso to be Luigi's actual size. Also I editing the breasts to make it look more "stuffed" to imply that Luigi had something in the dress to make it look less obvious that he wasn't Peach (he was covering his face so he must've looked pretty close otherwise lol). This isn't finished, but I wanted people to know that I was making this instead of just uploading it when done and having no one know about it.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #18624 on: April 18, 2015, 04:30:00 PM » |
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welp, my mario with madoka's dress wont be alone anymore lol
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« Reply #18625 on: April 18, 2015, 07:34:58 PM » |
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welp, my mario with madoka's dress wont be alone anymore lol
If only there was someone in Homura's... Best girl.
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« Reply #18626 on: April 18, 2015, 08:50:46 PM » |
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@SMF1: Wii U Mario is the actual model from SSB Wii U right?
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« Reply #18627 on: April 18, 2015, 09:30:18 PM » |
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@SMF1: Wii U Mario is the actual model from SSB Wii U right?
Yep, and the hands are the Wii U ones as well, I mean this because a lot of importers like to use the original hands if the new ones are either about the same quality or are higher quality. I don't like doing that. lol
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #18628 on: April 18, 2015, 09:42:45 PM » |
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Yep, and the hands are the Wii U ones as well, I mean this because a lot of importers like to use the original hands if the new ones are either about the same quality or are higher quality. I don't like doing that. lol Niiice. Can't wait for him and other Wii U backports.
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« Reply #18629 on: April 19, 2015, 07:46:01 PM » |
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Updating Hyrule Warriors Toon Link with new hair and a rigged scarf.
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