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Author Topic: Omni's Thread: Blaziken RELEASED ON THE VAULT  (Read 180802 times)
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Omniscient X
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    « Reply #195 on: December 03, 2012, 10:22:33 PM »


    Thanks Ani, I'm going to give it a 90 degree rotate so that the "shine"/"glow" faces the stage, because right now it's angled so it's hard to see in-game.

    I'm still trying to find/rip some decent lava graphics, because the ones from Norfair either suck or completely shaft the filesize.
    -Omni
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    Anivernage
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    « Reply #196 on: December 03, 2012, 10:23:41 PM »


    NSMB WII have many lava gfx for the levels.
    Well, just a possibility. Grin
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    « Reply #197 on: December 03, 2012, 10:26:30 PM »


    NSMB WII have many lava gfx for the levels.
    Hmmm that's an interesting possibility I'll look into it  Happy Face thanks!
    -Omni
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    « Reply #198 on: December 03, 2012, 10:31:07 PM »


    Alright I've updated the moveset feel free to read it and give feedback as you see fit.  I've finished every move with the exception of the Down Special, as much as I would like to make it Grey Shield "shield" moves are incredibly hard to do so I'll have to do some exploring in PSA before I create that move.  Also any ideas for the taunts would be appreciated, as you know I strongly favor "attack taunts" giving characters access to powerful moves on the ground after they've achieved a certain % level.  Look forward to hearing from you guys!
    -Omni

    Big thanks to Gumdramon for the model and rig  Happy Face
    And so it begins  Im srs here

    Post Merge: December 02, 2012, 02:37:26 PM
    Bumped for progress on WArgreymon's Neutral Special: Terra Force, let me know if you guys have any complaints or concerns about the moveset or the model!
    Will post in-game screenshots later!  And the fireball's textures aren't fully rendered in Brawlbox that texture is transparent where the black is and the texture animation creates a "fire" effect.
    -Omni

    Glad to be of service.

    It really helps me practice with my rigging.

    Also, that Wargreymon is lookin awesome so far!
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    Omniscient X
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    « Reply #199 on: December 03, 2012, 10:49:12 PM »


    Rig works great did you see the new screenshots?  I'll copy them into this post for you!  But Gumdramon what bones are the shield parts rigged to?  I'm attempting to make a grey shield animation lol
    -Omni
    Screenshots:




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    « Reply #200 on: December 03, 2012, 11:20:15 PM »


    Rig works great did you see the new screenshots?  I'll copy them into this post for you!  But Gumdramon what bones are the shield parts rigged to?  I'm attempting to make a grey shield animation lol
    -Omni
    Screenshots:





    Yeap I saw em. Lookin badass!

    and that would be the..

    Shield L and Shield R bones.
    Though I think I named them wrong... L is supposed to be R and R was supposed to be L. xD
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    « Reply #201 on: December 03, 2012, 11:48:47 PM »


    It's all good!  Grin I'll see what I can do about a Grey Shield special!!
    -Omni
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    AnImAiNe
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    « Reply #202 on: December 04, 2012, 12:58:22 AM »


    lol i said the wrong name for his shield back when i suggested that move. its really called "Brave Shield"
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    « Reply #203 on: December 05, 2012, 07:28:44 PM »


    Yes Animaine I'm fully aware of that I just like the sound of Grey Shield

    Well I'm having an exceptionally bad time finding an appropriate GFX to do Great Tornado justice, at first I figured a tornado effect would do.  However, I believe a more drill-esque effect would be more suitable for the attack the trouble is I can't seem to find one...and I'm not about to go scouring games to find one.  Also if you guys have any ideas as to where I should look for some water effects because I can retexture them to make some better lava effects for Lava Geyser as my current ones are rather chunky lol
    -Omni
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    « Reply #204 on: December 13, 2012, 12:23:37 AM »


    Finished the Side Special: Great Tornado  Happy Face

    Here are some screenshots to go along with it:



    I'm having some technical difficulties with the texture but it's not a monumental problem I'll fix it tmrw, anyway the rings should be identical to those of "Ray Gun Shots" but with flame color.  I'm really pleased with the outcome of this special move as well, it is just as fluid as Terra Force, and Wargreymon really has an agile and smooth feel to him.  Now I'll polish off Flight and start on coding Grey Shield, the Down Special which I updated with a description in the OP.
    -Omni
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    « Reply #205 on: December 13, 2012, 01:45:14 AM »


    Awesome! looks really cool so far. AWESOME 2.0!
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    « Reply #206 on: December 18, 2012, 08:29:16 PM »


    Sweetness

    Oh yea, finally finished your Agumon request tonight. Sorry I got to it so late though. I'll shoot it over to ya.
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    « Reply #207 on: January 05, 2013, 06:32:43 PM »


    Whoa looks like I've been gone a little too long, time to get to work  Im srs here

    I've finished the standard attacks and the Down Smash: Fissure Slam

    Here are some screenshots I think you'll all like  Wink








    Might tweak that texture sampler but it's doing a pretty good job, this move is finalized with the exception of a little damage and knockback changes!  And as of now I estimate I'm at about 40% with Wargreymon overall.  Also the aerial Terra Force (N-B) is done.
    -Omni
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    « Reply #208 on: January 05, 2013, 06:40:55 PM »


    Whoa looks like I've been gone a little too long, time to get to work  Im srs here

    I've finished the standard attacks and the Down Smash: Fissure Slam

    Here are some screenshots I think you'll all like  Wink








    Might tweak that texture sampler but it's doing a pretty good job, this move is finalized with the exception of a little damage and knockback changes!  And as of now I estimate I'm at about 40% with Wargreymon overall.  Also the aerial Terra Force (N-B) is done.
    -Omni


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    « Reply #209 on: January 05, 2013, 07:15:39 PM »


    I am sure someone has asked already, but I couldn't find the answer, so here it is: Who is he over? It's looking really interesting, always good to see new PSAs
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