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Author Topic: cBliss v1.5 [16?]  (Read 508519 times)
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Mochtroid127
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    « Reply #495 on: June 22, 2013, 02:33:41 PM »


    I had all four entry.pac files
    mhhh now it froze after canceling a fight before result stage.
    Are there still random freezes?
    because i can't say what's the problem Tongue

    I still have a few random freezes every so often, especially when I try to use 4 characters at once. It's usually just random combinations of characters for me like Falcon, Peach, Sheik, and G&W or Ganon, Bowser, Falco, and Marth or something like that. It also seems like it's more likely to crash if you take a long time choosing characters and costumes before you start. This could be a coincidence, but it freezes a lot when I just sit there on the CSS before starting, but not as much when I pick characters and start fairly quickly.
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    Zekrom101
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    « Reply #496 on: June 22, 2013, 02:46:37 PM »


    I still have a few random freezes every so often, especially when I try to use 4 characters at once. It's usually just random combinations of characters for me like Falcon, Peach, Sheik, and G&W or Ganon, Bowser, Falco, and Marth or something like that. It also seems like it's more likely to crash if you take a long time choosing characters and costumes before you start. This could be a coincidence, but it freezes a lot when I just sit there on the CSS before starting, but not as much when I pick characters and start fairly quickly.

    mhhh.... but it takes so long to restart it.
    so can i do 2 fights, wait several mins for restart, 2 fights, etc.
    so where's the fun when it's crash that often?
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    Moblin
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    « Reply #497 on: June 22, 2013, 05:01:47 PM »


    Dunno if this has been said yet but this breaks Tourney. It freezes instantly when trying to go on it.

    That's probably because Tourney uses its own sel_character stuff, doesn't it?
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    RandomTBush
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    « Reply #498 on: June 22, 2013, 08:18:07 PM »


    That's probably because Tourney uses its own sel_character stuff, doesn't it?
    Either that, or the "menu\common\StockFaceTex_en.brres" needs to be updated, as that's another file that has stock icons in it (which could make Tournament crash).
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    shadowXtreme
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    « Reply #499 on: June 22, 2013, 10:21:14 PM »


    Either that, or the "menu\common\StockFaceTex_en.brres" needs to be updated, as that's another file that has stock icons in it (which could make Tournament crash).

    rotation freezes for mee after the results screen..
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    Zekrom101
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    « Reply #500 on: June 23, 2013, 06:10:58 AM »


    Is there something i can do against freezes?
    it freeze sometimes when starting fights with random, sometimes during a match and sometimes after a match before result screen.
    can i do something? Because original post says with gecko it works flawless, but not for me!  Sad
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    GentlemanPotato
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    « Reply #501 on: June 23, 2013, 08:04:23 AM »


    That's probably because Tourney uses its own sel_character stuff, doesn't it?
    Either that, or the "menu\common\StockFaceTex_en.brres" needs to be updated, as that's another file that has stock icons in it (which could make Tournament crash).
    I'll try to get it working then
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    LC-DDM
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    « Reply #502 on: June 23, 2013, 08:07:31 AM »


    I download cBliss for riivo, put all needed on SD Card and use the PAL Codes but nothing happens after loading the game, the character select screen isn't changed.
    I don't know if i must change something for PAL or how to use the riivo code handler. =/

    EDIT: ok, it seems to be something with the codes, riivolution replaces the files but doesn't apply the offset codes and Gecko applies the offset codes but doesn't replace the files! So what the reason, the hook?

    I just Riivo, so I dunno how to get it to work with Gecko...

    Did you apply the files that came with the patch?

    Post Merge: June 23, 2013, 08:10:21 AM
    Dunno if this has been said yet but this breaks Tourney. It freezes instantly when trying to go on it.

    I literally said it myself a couple of pages back.

    It's kinda obvious anyway since it doesn't have the extra icons.
    « Last Edit: June 23, 2013, 08:10:21 AM by LC-DDM » Logged




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    Zekrom101
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    « Reply #503 on: June 23, 2013, 08:27:49 AM »


    I just Riivo, so I dunno how to get it to work with Gecko...
    I can't get the codes working on riivo
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    shadowXtreme
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    « Reply #504 on: June 23, 2013, 08:39:35 AM »


    Is there something i can do against freezes?
    it freeze sometimes when starting fights with random, sometimes during a match and sometimes after a match before result screen.
    can i do something? Because original post says with gecko it works flawless, but not for me!  Sad

    1.- Did you filled all empty slots with pac and pcs files?

    2.- If you are using this: https://www.dropbox.com/s/t1wlp0o9ranafyf/Filler%20characters.rar , then you dont have FitFox09.pcs , FitMetaknight07.pcs, and FitWolf08.pac and pcs, and that can cause some freezes before starting a match.

    3.- I should guess that you used CBLISS 1.5 kit properly

    4.- I just detected a SPECIFIC freeze (I described it in this thread) with CBLISS 1.5 and (Update info:) Mewtwo200 CBLISS, so I am using CBLISS 1.1 , and I am not having that freeze anymore, I guess CBLISS 1.1 is stable, (at least.. for me)

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    Mewtwo2000
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    « Reply #505 on: June 23, 2013, 09:41:26 AM »


    About that stability, the only difference (unless I'm mistaken) between cBliss 1.1 and 1.5 is just that Wario has his own place in memory to enable his 12 costumes. I've been told that the memory used is used at some point by other things in the game, so it's not a safe location.

    I could post a memory-safe version of the codes, both the original and modded teams versions in case it gets better. I'll do it later.
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    Zekrom101
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    « Reply #506 on: June 23, 2013, 10:06:59 AM »


    About that stability, the only difference (unless I'm mistaken) between cBliss 1.1 and 1.5 is just that Wario has his own place in memory to enable his 12 costumes. I've been told that the memory used is used at some point by other things in the game, so it's not a safe location.

    I could post a memory-safe version of the codes, both the original and modded teams versions in case it gets better. I'll do it later.
    I think that's the problem with the memory. (because matches freeze during match)
    Is this code also for PAL?

    @shadowXtreme: Yes, used all correct
    « Last Edit: June 23, 2013, 10:11:35 AM by Zekrom101 » Logged


    Mewtwo2000
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    « Reply #507 on: June 23, 2013, 10:17:27 AM »


    I can make the same fix to the PAL one. If that's the problem, then it will be fixed.

    For the moment, this would be the fix to the NTSC code, I'll test it ingame now, and if it's fine, I'll do the PAL. I'll also do some fix to my original teams and original order mods.

    Edit: Well, tested it and seems to be fine. Anyway, riivo users and people with special cases should try and give feedback.

    Here's the codes in case you want to copy-paste instead of downloading the gct of txt files.

    Code:
    Characters have 10 Costumes [All Chars +] [Mewtwo2000, ASF1nk]
    06AD817C 00000070
    13FF13FF 13FF33FF
    13FF13FF 13FF13FF
    13FF13FF 13FF33FF
    33FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF1FFF 13FF13FF
    13FF13FF 13FF33FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF

    Costume Color offset FIX v2 [ASF1nk, Mewtwo2000]
    0645531C 00000018
    05000001 03020103
    08040205 02060007
    03080109 0C000000

    New Wario's own Costume offset v2 [12 Costumes] [ASF1nk, Mewtwo2000]
    06455334 0000001C
    05000001 03020103
    08040205 02060007
    03080109 070A090B
    0C000000 00000000

    All Roster has Costume Offset FIX. v3 [ASF1nk, Mewtwo2000]
    04455460 8045531C
    04455470 8045531C
    04455480 8045531C
    04455490 8045531C
    044554A0 8045531C
    044554B0 8045531C
    044554C0 8045531C
    044554D0 8045531C
    044554E0 8045531C
    044554F0 8045531C
    04455500 8045531C
    04455510 8045531C
    04455520 8045531C
    04455530 8045531C
    04455540 8045531C
    04455550 8045531C
    04455560 8045531C
    04455570 8045531C
    04455580 8045531C
    04455590 8045531C
    044555A0 8045531C
    044555B0 80455334
    044555C0 8045531C
    044555D0 8045531C
    044555E0 8045531C
    044555F0 8045531C
    04455600 8045531C
    04455610 8045531C
    04455620 8045531C
    04455630 8045531C
    04455640 8045531C
    04455650 8045531C
    04455660 8045531C
    04455670 8045531C
    04455680 8045531C
    04455690 8045531C
    044556A0 8045531C
    044556B0 8045531C
    044556C0 8045531C
    044556D0 8045531C
    « Last Edit: June 23, 2013, 10:49:50 AM by Mewtwo2000 » Logged

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    Zekrom101
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    « Reply #508 on: June 23, 2013, 10:22:53 AM »


    I can make the same fix to the PAL one. If that's the problem, then it will be fixed.

    For the moment, this would be the fix to the NTSC code, I'll test it ingame now, and if it's fine, I'll do the PAL. I'll also do some fix to my original teams and original order mods.




    thank you! i hope this fixes the problem! Smiley
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    Mewtwo2000
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    « Reply #509 on: June 23, 2013, 10:46:05 AM »


    These are the codes for PAL:

    Code:
    Characters have 10 Costumes [All Chars +][PAL] [Mewtwo2000, ASF1nk]
    06AD3F9c 00000070
    13FF13FF 13FF33FF
    13FF13FF 13FF13FF
    13FF13FF 13FF33FF
    33FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF1FFF 13FF13FF
    13FF13FF 13FF33FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF

    Costume Color offset FIX v2 [PAL] [ASF1nk, Mewtwo2000]
    0645603C 00000018
    05000001 03020103
    08040205 02060007
    03080109 0C000000

    New Wario's own Costume offset v2 [12 Costumes] [PAL] [ASF1nk, Mewtwo2000]
    06456054 0000001C
    05000001 03020103
    08040205 02060007
    03080109 070A090B
    0C000000 00000000

    All Roster has Costume Offset FIX. v3 [PAL] [ASF1nk, Mewtwo2000]
    04456180 8045603C
    04456190 8045603C
    044561a0 8045603C
    044561b0 8045603C
    044561c0 8045603C
    044561d0 8045603C
    044561e0 8045603C
    044561f0 8045603C
    04456200 8045603C
    04456210 8045603C
    04456220 8045603C
    04456230 8045603C
    04456240 8045603C
    04456250 8045603C
    04456260 8045603C
    04456270 8045603C
    04456280 8045603C
    04456290 8045603C
    044562a0 8045603C
    044562b0 8045603C
    044562c0 8045603C
    044562d0 80456054
    044562e0 8045603C
    044562f0 8045603C
    04456300 8045603C
    04456310 8045603C
    04456320 8045603C
    04456330 8045603C
    04456340 8045603C
    04456350 8045603C
    04456360 8045603C
    04456370 8045603C
    04456380 8045603C
    04456390 8045603C
    044563a0 8045603C
    044563b0 8045603C
    044563c0 8045603C
    044563d0 8045603C
    044563e0 8045603C
    044563f0 8045603C


    Here is the same in txt and gct. I've not tested, so you can be the tester for this xD
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