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« Reply #780 on: February 08, 2016, 12:06:49 PM » |
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Can people not quote large posts in their entirety and learn how to snip posts?
sorry about that, i didn't think to do that
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« Reply #781 on: February 22, 2016, 08:36:42 PM » |
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Sorry about that. It wont happen again.
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« Reply #782 on: March 21, 2016, 06:59:09 PM » |
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----------------------------------------------------------------------------------------------------- - Improved Zero Suit Samus Model
- Improved Other M Paralyzer
- Expressions
- Moving Eyes
- Final Smash Eyes
- Shader Recolors
- Alternate Costume (Young Samus)
- Improved Shaders/Materials
- Specular Materials
- Glow Materials
- Metal Materials
Feel free to give feedback!
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« Reply #783 on: March 21, 2016, 07:04:04 PM » |
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downloaded to test it. slight lag in bigger matches, but given the quality of the model, it's understandable.
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Switch FC: SW-4190-2933-4524
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« Reply #784 on: March 22, 2016, 04:08:06 PM » |
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thank you for taking the time to test it for me. i'm planning to update her again to further improve her paralyzer. I noticed that it has some weird shading and metal materials. if I can get her lagless than I will also include that with the update.
I also have time for a mod. i can work on the other m samus pack (there will be no more interruptions in-between hyrule warrior characters) or I can work on hyrule warriors and randomly stop to work on samus (could be before I get to the hyrule warrior character u want)?
up to u guys, will splatoon for an hour / hour and a half before checking back.
I asked here and smashboards. if you want, tell me on both, higher chance for u to get what u want
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« Last Edit: March 22, 2016, 04:10:32 PM by iwantgames »
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« Reply #785 on: March 22, 2016, 05:03:09 PM » |
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Hyrule Warriors, iff'n you please. I needs me some good Zelda content for my build.
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« Reply #786 on: March 22, 2016, 05:32:53 PM » |
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still need my ganondorf... even if he is least prioritized, i can wait.
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Switch FC: SW-4190-2933-4524
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« Reply #787 on: March 22, 2016, 10:56:01 PM » |
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yeah ganon will be the last thing I do unfortunately Hyrule Warriors won as expected, to ease into them I decided to start with toon link. the only images I have are the old ones I took in 3ds max i'll have some in game images after I touch up the rig and smooth out his face mesh. after those two things i'll probably send him out for lag testing. I haven't optimized him at all and his poly count with one gear is around 13k. each gear have similar poly counts so each version should be near 13k. so he should be lagless, if he does lag I can easy optimize him since he hasn't been optimized at all yet.
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« Reply #788 on: April 01, 2016, 11:04:36 PM » |
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forgot to post progress on tink will continue and finish him next week after my test
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« Last Edit: April 01, 2016, 11:06:04 PM by iwantgames »
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« Reply #789 on: April 02, 2016, 08:11:54 AM » |
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That Toon Link looks so beautiful
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Wanna battle me in Pokémon or Sm4sh 3DS? Add me then! FC:0989-2835-1270 PM me your FC after adding me!
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« Reply #790 on: April 02, 2016, 12:38:15 PM » |
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forgot to post progress on tink will continue and finish him next week after my test Thats a Very Clean looking Toon Link. Very Good Job my friend!
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« Reply #791 on: April 02, 2016, 04:27:57 PM » |
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a fine model, but how smooth does it run in brawl?
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Switch FC: SW-4190-2933-4524
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« Reply #792 on: April 02, 2016, 08:09:16 PM » |
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That Toon Link looks so beautiful
Thats a Very Clean looking Toon Link. Very Good Job my friend!
thanks a fine model, but how smooth does it run in brawl?
should be lagless, he has 11k of poly. i sent him to a few people for lag testing but i haven't gotten any news back. whenever they tell me something i'll let u guys know.
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« Last Edit: April 02, 2016, 08:12:59 PM by iwantgames »
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« Reply #793 on: April 05, 2016, 12:38:41 PM » |
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thanks should be lagless, he has 11k of poly. i sent him to a few people for lag testing but i haven't gotten any news back. whenever they tell me something i'll let u guys know.
11k? wow thats impressive, how did you manage that on the wii u model textures?
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« Reply #794 on: April 05, 2016, 12:50:25 PM » |
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11k? wow thats impressive, how did you manage that on the wii u model textures?
11k is the default model count. i haven't done any optimizing. I also just got feedback and for some reason 4 of them causes slight lag, so I gotta optimize him. it shouldn't take long to do since I haven't done any optimizing yet.
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