Oh alright, even better then thanks.
Now that I have this expansion pack, I use a lot of your stages now that I have so much room, and they are mostly all compatible with Final Destination.
Would you mind telling which are NOT FD Compatible? I guess that would be easier since most of your stages you've made them compatible with Final Destination. Aside from the obvious stuff like Norfair's Magma or Jungle Japes' Water, if you know what I mean.
Norfair's magma... The attacking rayquaza (Spear Pillar)...
Right now, the only stage I can think of that doesn't work well over FD would be Alive Rayquaza's Lake. I mean, it probably works, but it may be a black screen or something, don't remember how I placed the models. Or it may freeze, cause the file is larger than usual in FD stages. For the others, even Crisis City is supposed to be working over FD, with the exception of the lava. Same to Zebes...
I may be wrong, but I guess this is it. Oh, well, Breakable Ganondorf's Tower isn't meant to work well either. Black screen for that one... But I guess I could be able to make it work well for FD...
I'll tell you later if that one can be fixed xD
Anyway, not important, cause there are many versions of that stage that go over FD.
If I remember any other stage not working fine over FD, I'll tell you.
EDIT: I've guessed a little, and the standard version of some night version of battlefield I made wasn't compatible with FD. But there's a FD-compatible version in the description in the vault xD
And I've not tested it lately, but Mushroom Kingdom Melee may be a little troublesome. Same to Mushroomy Underground, which is supposed to work only over the underground stage. Not tested anyway, so not sure.
About Mushroom Kingdom Melee, I have to update the entry with a slighly newer version I made some time ago, and I need to make some alternate versions with alternative blocks to be broken when over Yoshi's Island Melee, and the non-breakable version for FD.
I'm gonna see about it right now.