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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1587732 times)
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Mewtwo2000
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    « Reply #4005 on: May 31, 2011, 02:26:31 PM »


    are you still gonna add my suggestion? which is having peach and the 2 toads on the bridge? it might go over the limit though

    I'll try it when the moment comes

    Hey speaking of that, do you know how to make it yourself? Not a chr0 but an AnimTexture thing. I always see and use the ones from SSE stages, such as fog, lights, and other things, and always wondered how to make some yourself.

    No, sorry. I just import them from other places, just like you. I want to investigate how to edit the speed at least, but right now I have no clue.
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    « Reply #4006 on: May 31, 2011, 02:35:30 PM »


    I'll try it when the moment comes

    great it should be the N64 versions not brawl models though please
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    « Reply #4007 on: May 31, 2011, 02:51:51 PM »


    Hi, I'm just dropping by to say I found out how to modify the respawn time of the blocks in Breakable Ganon's Tower : it had nothing to do with STDT but the animation you used in ModelData[4].
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    Mewtwo2000
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    « Reply #4008 on: May 31, 2011, 03:35:33 PM »


    Ok, so the time the animation lasts is the same as the time for them to respawn, as I supposed. Thanks Smiley

    Back to Peach's, new picture:



    In this picture, the stage is half the original size. I'm testing which size would be good enough to play on the castle, cause the original size is too big to get to the top of the tower.
    « Last Edit: May 31, 2011, 03:36:50 PM by Mewtwo2000 » Logged

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    « Reply #4009 on: May 31, 2011, 03:37:29 PM »


    Stages looks amazing!

    That castle top portion would be a excellent start for Princess Peach's castle from Melee if someone decided too make a new version.
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    Mewtwo2000
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    « Reply #4010 on: May 31, 2011, 03:40:31 PM »


    Hey, I don't want anyone using my stage to start their own Melee Peach's Castle... ._.

    I want to make Melee Peach's Castle, and make it from scratch. >.<
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    « Reply #4011 on: May 31, 2011, 03:44:16 PM »


    Hey, I don't want anyone using my stage to start their own Melee Peach's Castle... ._.

    I want to make Melee Peach's Castle, and make it from scratch. >.<

    Well just because someone else makes It first doesn't mean you can't make yours. If you can't be the first, you can at least be the best. But If you're really serious about that, maybe you could hold of on this Peach's Castle for now and start working on Melee Peach's Castle instead.
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    « Reply #4012 on: May 31, 2011, 03:45:29 PM »


    *claps*

    Mewtwo the stage is looking beautiful, keep up the good work Wink
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    « Reply #4013 on: May 31, 2011, 03:50:58 PM »


    Hey, I don't want anyone using my stage to start their own Melee Peach's Castle... ._.

    I want to make Melee Peach's Castle, and make it from scratch. >.<

    I figured you were going down that route. PAVGN already said what I was going to say.
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    Mewtwo2000
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    « Reply #4014 on: May 31, 2011, 03:52:49 PM »


    Well just because someone else makes It first doesn't mean you can't make yours. If you can't be the first, you can at least be the best. But If you're really serious about that, maybe you could hold of on this Peach's Castle for now and start working on Melee Peach's Castle instead.

    I don't care if anybody makes melee peach's castle before I do, what I don't want is somebody using my stage as a base to make it.

    Anyway, this stage is made with many 2D models next to each other. If somebody wanted to make Melee Peach's Castle with a castle as a base, my stage isn't a good option. It's more easy to vertex edit the mario kart wii model, which is pretty similar to the Mario 64 original, by the way.

    Anyway, I'm decided to make Melee Peach's Castle exactly the same way as this one, just by vertexing lots of models all together to get the whole thing. And I got some experience, so it will not take too long. Also, note that in the Mario 64 version I'm building the whole place, and in the Melee version I will not go that far. I'll make just what is needed to play.
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    « Reply #4015 on: May 31, 2011, 10:06:54 PM »


    Anyway, I'm decided to make Melee Peach's Castle exactly the same way as this one, just by vertexing lots of models all together to get the whole thing. And I got some experience, so it will not take too long. Also, note that in the Mario 64 version I'm building the whole place, and in the Melee version I will not go that far. I'll make just what is needed to play.

    Sounds Great, cant wait to see your Melee version of Peach's Castle.
    Im sure youre able to bring it back the same great way it was in Melee.
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    « Reply #4016 on: June 01, 2011, 10:02:23 AM »


    Any more progress been done?
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    Mewtwo2000
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    « Reply #4017 on: June 01, 2011, 12:28:25 PM »


    Sure xD



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    « Reply #4018 on: June 01, 2011, 12:31:27 PM »


    DAMN this will be another great birthday present for me
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    « Reply #4019 on: June 01, 2011, 01:20:38 PM »


    Damn looking good bro.

    Now I really, really want you to do more N64 remakes. You are too good at those sir.
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