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« Reply #2280 on: February 09, 2014, 11:46:31 AM » |
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i tryed it with only 4 extra characters the other times but the same thing happened, i could try it with just the two codes you mentioned in fact i will try that just to see if one of those codes caused the freeze but i highly dout it because i have tryed it a bunch of different ways but it alway turns out the same. captain falcon still freezes but i will try out what you said right now...
here are the only codes im trying it with this time:
File Patch Code v3.5.1b
E0000000 80008000 225664EC 00000000 0401BFE0 4858BE20 065A7E00 00000070 38A00067 38810020 3CE0805A 60E37C18 4BE52531 38A0007F 3883FFE8 38610020 4BE52521 38A00068 60E47C18 38610020 9421FF80 BC410008 38610088 4BA74DB9 7C7C1B78 2C030000 4082000C 38210080 4800001C B8410008 38210080 4BE524E5 38610008 4BA742E1 7C7C1B78 4BA741E8 040223E0 48585BC0 065A7FA0 00000028 80010044 3C608001 6063581C 7C001800 4082000C 7FDDC850 3BDEFFE0 93DB0008 4BA7A424 00000000 0401CD0C 4858B1F4 065A7F00 00000038 2C030000 4182000C 4BA7DD51 4BA74E04 80780008 2C030000 41820014 8118000C 7C634214 7C7B1850 48000008 8078000C 4BA74DE0 00000000 043EE9D8 48000014 043EEBD4 48000014 043D8B9C 48000018 043E9B4C 38600000 043E9D38 38600000 043D8C80 60000000 80000000 80406920 80000001 805A7C00 8A001001 00000000 045A7C10 2F525342 045A7C14 452F7066 80000001 805A7B00 8A001001 00000000 065A7B10 0000000F 2F525342 452F7066 2F736F75 6E642F00 041C6CE0 483E0D20 065A7A00 00000028 9421FF80 BC410008 3C60805A 60637B1F 4BE52931 B8410008 38210080 4BE52995 4BC1F2C4 00000000 065A7900 00000078 9421FF80 7C0802A6 9001000C BC810010 9421FF00 7C872378 54B2BA7E 7CD33378 38800000 9081000C 90810010 90610014 90810018 3880FFFF 9081001C 38610020 90610008 7CE43B78 38A00080 4BE529F5 38610008 4BA752A1 60000000 80210000 B8810010 8001000C 7C0803A6 80210000 4E800020 00000000 043E399C 481C3F04 065A78A0 00000010 80BC0020 7CA59214 3A400000 4BE3C0F4 043DBAEC 481CBDE4 065A78D0 00000018 800302A4 2C130000 41820008 7E609B78 3A600000 4BE3420C 041CDF7C 483D9884 065A7800 00000098 818C0014 9421FF80 BC410008 60000000 60000000 60000000 60000000 7C882378 3C60804D 60630000 3C80805A 60847B00 7CC53378 38C04200 80E40080 2C070000 40820014 60000000 480000B9 2C030000 41820010 B8410008 80210000 4BC26724 70A501FF 3868FFFF 3C80804C 6084FFFF 7C842A14 38A04001 38A5FFFF 8C040001 9C030001 2C050000 4082FFF0 B8410008 80210000 4BC2670C 141CCF90 483DA770 065A7700 00000048 9421FF80 BC410008 7FE3FB78 3C80805A 60847B00 38A00000 38C04000 480001E5 90640080 807F0008 907A0014 907A005C 907A0074 B8410008 80210000 807F0000 4BC25854 00000000 E0000000 80008000
Custom CSS V3 0668310C 00000030 387E006C 3B600000 3C808068 38840DE0 7CBB20AE 7CA50775 41800014 94A30004 3B7B0001 2C1B0032 4180FFE8 48000038 04690338 48000068 066900d8 00000008 2c170028 41820168 02680DE0 0022FFFF 06680DE0 00000032 00010203 04050607 08090A1A 0C0D0E28 10111213 14151617 18190B1B 1C1D1E1F 20212223 24252627 3F404142 43444546 47482900 00000000
i tried it out and it turns out you were right it must have been one of my codes but my only question is wich one was causing the problem
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quote from Nepgear: i can do many things, just nothing particularly well.
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« Reply #2281 on: February 09, 2014, 11:51:33 AM » |
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If you know it was one of the codes, just add them all back one by one until it happens again. Whichever code you added last is the problem. I can tell you that it's not the Replacement SoundBank Engine, Unrestricted Pause Camera, or Overlapping Stage Builder, because I use those codes myself.
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« Reply #2282 on: February 09, 2014, 12:25:23 PM » |
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What's this CSE code? I'm prettuy sure I know what it is, just wanna be sure. The its either the infinite smashbals, or smaashball when reach 150%
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« Reply #2283 on: February 09, 2014, 12:28:42 PM » |
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What's this CSE code? I'm prettuy sure I know what it is, just wanna be sure. The its either the infinite smashbals, or smaashball when reach 150%
Custom Sound Engine, I believe. It's used for individual victory themes. Come to think of it, that code conflicts with ASL, I believe. Doesn't ASL also conflict with BrawlEx? If so, it's possible that BrawlEx, ASL and CSE/Individual Victory Themes all conflict in the same way. Interesting.
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« Reply #2284 on: February 09, 2014, 12:49:47 PM » |
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thanks for all the feed back im trying deleating them one at a time and boy is it alot of back and forth.
but i will understand which code is causing the freeze eventally.
also the suggetions for which codes might be causing the problem are really good.
and cse in the codes does stand for custom sound engine.
Post Merge: February 09, 2014, 01:37:29 PM i finally found out what was causing captain falcon to freeze it was the replacement soundbank engine v1.20 code. i don't know why but it was causing captain falcon to freeze but i know it was because after i removed it he didn't freeze any more i have tried using him with all my other codes no freeze but with the replacement sondbank engine code on he just kept on freezing whenever i would select a stage however none of my other characters would freeze with that code and i should know because i tried being every single one of them with those codes on.
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« Last Edit: February 09, 2014, 01:37:29 PM by leondanny56 »
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quote from Nepgear: i can do many things, just nothing particularly well.
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« Reply #2285 on: February 09, 2014, 02:18:02 PM » |
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Hey Nebulon, I want to make my own pack. I just need to know what did you use to make the characters have Crazy Hand's name. Also, I need to watch the tutorials of Sammy to make my clones have their own CSP's
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #2286 on: February 09, 2014, 02:37:11 PM » |
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Custom Sound Engine, I believe. It's used for individual victory themes. Come to think of it, that code conflicts with ASL, I believe. Doesn't ASL also conflict with BrawlEx? If so, it's possible that BrawlEx, ASL and CSE/Individual Victory Themes all conflict in the same way. Interesting.
CSE doesn't interfere with BrawlEX. The code that would interfere here would be the Individual Victory Themes, as you can use a hex editor to point to a song to use as a victory theme. Fun fact: I tried setting victory themes to the unused song spots (IE Bowser had his own victory in the code, but ended up sharing with the other Mario characters), but it froze when I entered a match.
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« Reply #2287 on: February 09, 2014, 04:07:41 PM » |
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Hey Nebulon, I want to make my own pack. I just need to know what did you use to make the characters have Crazy Hand's name. Also, I need to watch the tutorials of Sammy to make my clones have their own CSP's Honestly, I'm gonna reveal something that'll make me look pretty untalented... I didn't do anything. You see, I gave up on making result screen and in game texts because my info2 made the game crash too much at the load up. Because I thought those were necessary, I didn't do anything name related or emblem related whatsoever... but the weird thing about my files I was using (which I downloaded a while ago) was that they also didn't match Sammi's. For instance, when he made a character's emblem 21, my stuff already had a 21st emblem in it. My stuff also had Crazy Hand name in it, and I didn't see that in Sammi's. Even my stocks were different for some reason. So I played it safe and didn't do anything. I was very worried about how the result screen and in game things would be, but amazingly, having not touched anything and using my info.pac file, it loads Crazy Hand's name. I didn't know why, but I was satisfied knowing that I'd be able to identify clones this way, as would people modding the game. There was also less room for risk, and because I was able to use Pokemon Stadium without crashes, I haven't touched names since. So there you have it Just use my info.pac I suppose... that's all I can really say. I lucked out Post Merge: February 09, 2014, 04:23:17 PM
But i will say, if you want to make your own, you're more than welcome to download mine. In my signature, there's a link to my codes and my pack. In the codes, there's two versions. One of them explains everything, including the character's Alot IDs, there 0xXX numbers in module, their hex code in module section 8, and there numbers in fighter config. It's not a tutorial, but the info is there for people to replace my characters if they desire. Also, with Sammi's CSS code on the OP (which provides icon IDs) you can even cusyomize your own css. I included a cersion that seperates the code into two parts, with the second section being the icon placement. If you like my order you can use that. You can switch around certain ones too. But that's only if you want to use one that already works. I built mine from acratch but modifying a functional one removes a probability for errors in certain spots, and with the information i provided, it could be easy! I'd still watch sammi's tutorials to double check your work, but just know that you may have an easier time doing it this way.
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« Last Edit: February 09, 2014, 04:23:17 PM by Nebulon »
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« Reply #2288 on: February 09, 2014, 05:16:52 PM » |
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anyone who wants to use this to help, your welcome to test the beta ~ BrawlEx Clone Tool EDIT: oh shiz, i forgot that it has to be able to find sc_selcharacter.pac (didn't mean to upload that one actually) that's supposed to be optional
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« Last Edit: February 09, 2014, 05:17:50 PM by sammi-huskyEX »
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« Reply #2289 on: February 09, 2014, 06:17:49 PM » |
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Yes! Testing
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« Reply #2290 on: February 09, 2014, 07:08:15 PM » |
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just updated it, doesn't REQUIRE sc_selcharacter anymore
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« Reply #2291 on: February 09, 2014, 07:32:56 PM » |
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Just a minor bug/pet peeve I want to report; Jigglypuff's cosmetic config has the name "Jiggly Puff" rather than "Jigglypuff" as the name used for the results screen and stuff. It really bugs me, but it is a simple fix.
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« Reply #2292 on: February 09, 2014, 07:41:11 PM » |
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I'm curious how does the tool work Does it input the codes for you or does the thing just put all the cosmetics and stuff for you
Post Merge: February 09, 2014, 07:43:10 PM I'm thinking you have to add the code manually and put all the fighter files in manually as we'll right?
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« Last Edit: February 09, 2014, 07:43:10 PM by Jasgx »
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« Reply #2293 on: February 09, 2014, 07:43:55 PM » |
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Switching announcer calls in the cosmetic config is something I'm not getting. I have all the BrawlEx components and supersawnds. I just want to give my clones separate announcers. Like making Shadow's slot say "team battle" instead of "Sonic" so I can switch it out for "Shadow." Any help would be greatly appreciated.
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« Reply #2294 on: February 09, 2014, 07:49:21 PM » |
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currently it only handles setting up the files in the right folders with the right names. aside from the fighter folder and the module. in the future i WANT it to be able to update the CSS code, edit the module, and edit the fighter config. but for now, it just saves TONS of time by sorting through, naming, and setting up the clones configs in the right directories.
don't forget to edit the fighter config. that's something i'm working on as i'm writing this
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