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« Reply #360 on: June 15, 2014, 10:54:55 PM » |
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I'll try my best here. The Side Special is a move that links into 3 other moves, but not the same way that Marth's does. The timing is a little difficult to get down at first, but once you do, it's fairly simple to execute.
Basically once you do her first side special, about half way through the animation press either Side B again for a counter of sorts, it's pretty much an on command counter strike. So you don't have to wait for someone to attack you first. Up B which is a weaker version of her FS. The first hit stuns the opponent, the second knocks them back as a normal strike would. Down B which is a five hit combo, is a good move to pressure people into corners or off the stage.
Her Down Special is basically what you'd think. A command dash. Personally I think it's faster than roll dodging, and I think it moves a bit farther too with more invincibility frames to boot.
Hopefully this helps. It would be great if CrazyHand would chime in and help me a little here, but I'm sure he's busy.
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WiFi Brawl FC:0606-0014-4748  You turned into a real boring [censored] while I was away. -Yoko Hooray for surpassing 4000 downloads!! Thanks guys!
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« Reply #361 on: June 15, 2014, 11:42:19 PM » |
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A lot of the descriptions are exactly true to what Naoto-san said. I wanted to reply more, but my internet is moving really slowly right now. My browser finally loaded this page fast enough for me to get here >.<
Hopefully it will speed up by tomorrow, but yeah I am actually trying to make a demonstration video more like the v1 & v1.5 versions of Lucina to help out with the understanding the moveset. The moveset IS a lot more complex to use compared to earlier Lucinas!
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Hi
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« Reply #362 on: June 16, 2014, 12:02:42 AM » |
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Here are all the Lucina voice clips I have at the moment. Includes all three Attack clips, one of her Crit clips, several of her battle quotes separated out, and a compilation mp3 of all her battle quotes. https://drive.google.com/file/d/0Bx0wbBf5cddIcDBBWDM0R1pQYkk/edit?usp=sharing
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 "I reject your reality, and substitute my own!" "We're the Mythbusters, we blow **** up." -- Adam Savage "No, the solution is not to make a gatling gun out of bazookas."
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« Reply #363 on: June 16, 2014, 02:20:47 AM » |
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Sweet. Hopefully someone who can do decent audio hacks can work with these. I would, but I don't have experience with that stuff. Thanks though Jamie.
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WiFi Brawl FC:0606-0014-4748  You turned into a real boring [censored] while I was away. -Yoko Hooray for surpassing 4000 downloads!! Thanks guys!
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« Reply #364 on: June 16, 2014, 02:39:03 AM » |
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I may give it a shot if no one else has in a week or so. I may forget, so feel free to remind me whenever.
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product! 
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« Reply #365 on: June 16, 2014, 03:06:53 AM » |
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If only I could get Sawnd to work, this would've been done a long time ago...
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On PC On Phone My PSA thread below. A forgotten place of a forgotten hero.

Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #366 on: June 16, 2014, 03:28:52 PM » |
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I've been replacing sounds using BrawlBox, but for some reason even if I'm careful to replace sounds only with shorter sounds (in terms of sample count), the filesize of Smashbros_sound.brsar still jumps by over 100 kb. And I can't try using Super Sawndz, 'cause that requires some files that don't come with it and that I have no idea where to get. Edit: Also, I've shortened quite a few sounds using Audacity to trim down the sample counts to their equivalent in the current Lucina sound pack. Here's the new link: https://drive.google.com/file/d/0Bx0wbBf5cddIVXZlcm4zM1hYMXc/edit?usp=sharing
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« Last Edit: June 16, 2014, 03:41:40 PM by JamietheAuraUser »
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 "I reject your reality, and substitute my own!" "We're the Mythbusters, we blow **** up." -- Adam Savage "No, the solution is not to make a gatling gun out of bazookas."
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« Reply #367 on: June 16, 2014, 03:46:13 PM » |
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And I can't try using Super Sawndz, 'cause that requires some files that don't come with it and that I have no idea where to get.
u srs m8? Run the regular Sawndz, there will be 3 files that get generated. Without exiting out of Sawndz, copy those three files and then paste them into the directory with Super Sawndz. Then you can exit out of Sawndz and you'll live happily ever after.
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  In other words, LURK MORE. In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE. 3. ... You seriously don't know who Clinton is? If only hacking Brawl paid bills. O snap But you are in a Smash Bros. thread. You can't have an opinion here.
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« Reply #368 on: June 16, 2014, 03:57:40 PM » |
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Well, it never TOLD me that. So thanks for telling me. Anywho, I figured out what the problem was anyway, and it was a similarly noobish mistake: I forgot to convert everything to mono. Edit: Got Lucina's other two Critical voice clips and have mono versions of everything. Link is here: https://drive.google.com/file/d/0Bx0wbBf5cddIQjNmVFdzUldxems/edit?usp=sharing
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« Last Edit: June 16, 2014, 05:38:51 PM by JamietheAuraUser »
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 "I reject your reality, and substitute my own!" "We're the Mythbusters, we blow **** up." -- Adam Savage "No, the solution is not to make a gatling gun out of bazookas."
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« Reply #369 on: June 16, 2014, 07:58:17 PM » |
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Wow, the quality is definitely improved, great work.
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« Reply #370 on: June 16, 2014, 09:33:00 PM » |
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Hey guys, Im really new to modding. I really like this hack but I'm running Project M right now. Can someone help me insert the files correctly into my SD card (im running a hackless PM) so that i dont screw up? I'm downloading it to replace Dedede but have no clue how to replace the sounds, sfx and rel files correctly. I also have no clue how to work with port codes. I did start this thread: http://forums.kc-mm.com/index.php?topic=68842.0and received help but it didnt work end the end... Any help would be greatly appreciated! Thanks!
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« Reply #371 on: June 16, 2014, 09:55:57 PM » |
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@Friesnchip: And not only that... https://drive.google.com/file/d/0Bx0wbBf5cddIcWh2YVllLVNjT00/edit?usp=sharingContains a Sawnd file for my current Lucina voice after putting things together. (Still lacks Lucina's hurt voices and her death quotes.) I don't think Sawnd files contain the volume settings, however, so you'll have to do a bit of work on that in BrawlBox. The new voices I added had to have their volume set to 155 or so for regular attack voices, 140 for her FS quote, 120 or so for other voiced lines, and 145 for victory quotes. Also contains some edits to Lucina: -- Neutral B GFX works correctly for the grounded version, but as a result is now screwed up for the aerial version. -- Astra (Side B Down) now has sword glow on all five hits. Final hit uses a random attack voice clip instead of one specific clip. First hit also has a random attack voice clip now. -- Pavise/Aegis (Side B Neutral) has the timing for the voice clip changed to better match up with the strike. More importantly, it also spikes the foe straight down with fixed knockback, causing them to flinch in place for a really long time if on the ground. I think it's currently possible to legit combo Pavise into Astra with proper timing, but it's really hard to do. I was too lazy to duplicate the hitboxes and make versions that only hit aerial foes and versions that only hit grounded foes. Besides, it's not strong enough to hard-spike anyone not named DK or Bowser. -- Final Smash now slows time for the duration of the camera close-up, making it a little harder to avoid. -- Jab actually combos at higher percents, and can be crouch-cancel combo'd for a few hits. This should probably be made into a fixed-knockback move.
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« Last Edit: June 16, 2014, 10:17:10 PM by JamietheAuraUser »
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 "I reject your reality, and substitute my own!" "We're the Mythbusters, we blow **** up." -- Adam Savage "No, the solution is not to make a gatling gun out of bazookas."
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« Reply #372 on: June 16, 2014, 11:06:46 PM » |
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@JamietheAuraUser I'm trying to test out your new files, but my game keeps crashing with them on my SD card. Any idea why this is happening? I'm using P:M, if that makes a difference.
Edit: Also, comparing the new FitMarth.pac to the old, there seems to be a new texture called 'FB' that is just a .png image with the letters 'F' and 'B'. What is that about?
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« Last Edit: June 16, 2014, 11:11:29 PM by Friesnchip »
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« Reply #373 on: June 16, 2014, 11:09:38 PM » |
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What mod you use shouldn't matter when it comes to SFX hacks.
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WiFi Brawl FC:0606-0014-4748  You turned into a real boring [censored] while I was away. -Yoko Hooray for surpassing 4000 downloads!! Thanks guys!
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« Reply #374 on: June 17, 2014, 09:06:52 AM » |
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The Lucina version I made edits to is the vBrawl version, so that might be why.
If it's sound that's causing the crashing, I have no clue. They work fine for me. Maybe the sound files aren't cooperating with other sound hacks you're using? (As in, the total Smashbros_sound.brstm size is over the limit, as opposed to just being over the limit for one particular character.) P:M contains a whole bunch of audio edits as I recall, as well as new voices for Roy and Mewtwo. Also, there's the possibility that Super Sawndz screwed something up when creating the file.
A new texture? Odd, I didn't do anything texture-related. All I modified was the Subaction scripts, to the best of my knowledge. I've seen an "FB" texture in other PSA hacks, too, which is interesting. I edited it using BrawlBox v0.67b, because PSA wouldn't open it, so it might just be something that BrawlBox adds automatically for whatever reason.
IMPORTANT EDIT: The previous Sawnd file did not work and still contains Lucina's old SFX. Working on getting the new one up. Super Sawndz has a really irritating glitch where you have to delete sawndz.sawnd every time or else it'll keep copying it on top of itself and calling it the new patch. (Instead of, you know, whatever sounds you actually wanted to make a patch of.)
Edit2: Alright, fixed. The previous link should now take you to the new and correct Lucina voice patch.
Deleted and reposted for bump.
Edit3: I've been messing around with vBrawl Lucina, and I discovered a few things:
1. Even without my edits, it's possible to combo out of Astra at low percents. You can follow with Up Smash, which deals 26% total. You can follow with Up Special, which deals 25% total. And if the foe DIs wrong, you can follow Up Special with an aerial for even more damage.
2. Even without my edits, it's possible to follow Aether with Down Smash at low percents. This deals a nice, shiny 29% total.
3. After my edits, Pavise/Aegis does indeed combo into either Astra or Aether. At low percents, you can then combo out of Astra or Aether as described above. Pavise > Astra > Dash > USmash deals 36%. Pavise > Astra > Up Special deals 35%. And if your foe DIs exactly wrong, you can follow Up Special with UAir, making it an 8-hit combo for a total of 44% damage. Pavise > Aether > DSmash deals 39%, though the game doesn't actually register it as a combo. (The combo "breaks" after the first hit of Aether, but the full attack sequence is still inescapable due to the Aether stun.)
4. After my edit, Pavise/Aegis can cause tripping occasionally, even though I didn't modify the trip rate above the standard 0%. That's due to the 270° knockback angle. If Pavise trips the foe, the game will register Pavise > Aether > DSmash as being a true combo. (It's inescapable either way, as stated above.)
Keep in mind, all of these tests were done in Training Mode, so the Freshness Bonus and Stale Move Negation may affect whether these combos actually work in a match. Also, all were done with the foe starting at 0%. At higher percents (generally above 20% at combo start), the knockback can be too great for the combos to work. Then again, Stale Move Negation might make it so they actually do work at those higher percents.
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« Last Edit: June 17, 2014, 01:18:04 PM by JamietheAuraUser »
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 "I reject your reality, and substitute my own!" "We're the Mythbusters, we blow **** up." -- Adam Savage "No, the solution is not to make a gatling gun out of bazookas."
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