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« Reply #225 on: July 22, 2010, 02:27:38 PM » |
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>_> <_< [end-offtopic] keep up the good work ! ur young link is awesome !! yep nice job advertising your hacks in this thread buddy Anyways, transforming Link would be possible, somewhat. Instead of making the down B transform him into a different character, we could just replace one of his sword glow files with the model of a mask. So let's say you want YL to put on the Goron mask. So via vertex hacking, we get Goron's SSBB trophy model, and vertex everything out except the face. Relatively easy. Then we get THAT vertexed model, and we put it over one of YL's sword glow effects. Now that sword glow should have an animation, so we increase the number of frames that the animation has in Brawlbox to 500-100. Now we go into PSA, and look into Link's .pac file. So we want his Down B to change masks. First, we need to find the code that calls upon Link's sword glow, which is what we had previously replaced with the Goron model. Now we find that, cand copy it. Next, We simply go over to YL's Down B subaction in PSA, and paste the Sword Glow code at the beginning of the subaction. After doing so, we edit the code so that the sword glow would attach to his face. Ta daaaa And then we should maybe ask the creator of the Soren moveset how he got Marth's moveset to change every time you taunted. @ ShadowSnake: Yes, he will. I'm sure that he explained how a couple pages back. Ooooooooooooohhhhhhhhhhhhhh....... didnt read that.
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« Reply #226 on: July 22, 2010, 03:34:15 PM » |
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>_> <_< [end-offtopic] keep up the good work ! ur young link is awesome !! yep nice job advertising your hacks in this thread buddy Anyways, transforming Link would be possible, somewhat. Instead of making the down B transform him into a different character, we could just replace one of his sword glow files with the model of a mask. So let's say you want YL to put on the Goron mask. So via vertex hacking, we get Goron's SSBB trophy model, and vertex everything out except the face. Relatively easy. Then we get THAT vertexed model, and we put it over one of YL's sword glow effects. Now that sword glow should have an animation, so we increase the number of frames that the animation has in Brawlbox to 500-100. Now we go into PSA, and look into Link's .pac file. So we want his Down B to change masks. First, we need to find the code that calls upon Link's sword glow, which is what we had previously replaced with the Goron model. Now we find that, cand copy it. Next, We simply go over to YL's Down B subaction in PSA, and paste the Sword Glow code at the beginning of the subaction. After doing so, we edit the code so that the sword glow would attach to his face. Ta daaaa And then we should maybe ask the creator of the Soren moveset how he got Marth's moveset to change every time you taunted. @ ShadowSnake: Yes, he will. I'm sure that he explained how a couple pages back. You know, that is a good idea, but there is one big flaw. Custom graphics only allow one animation, so unless you want to have the character stay completely still during the battle, the swap wont work. Also, if that weren't enough, custom graphics rely on frames, so it would be scetchy to try and switch back. Therefore, it is impossible to use that method to make the moveset. As I stated before, the only way to do it is to put it over pokemon trainer. Sorry, that's just how it is.
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Alucard An ancient hero awakes from his long slumber. [/spoiler]
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« Reply #227 on: July 22, 2010, 03:44:52 PM » |
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You know, that is a good idea, but there is one big flaw. Custom graphics only allow one animation, so unless you want to have the character stay completely still during the battle, the swap wont work. Also, if that weren't enough, custom graphics rely on frames, so it would be scetchy to try and switch back. Therefore, it is impossible to use that method to make the moveset. As I stated before, the only way to do it is to put it over pokemon trainer. Sorry, that's just how it is.
XD I found this hilarious Perhaps you misunderstood what I meant. You would only NEED one animation. We're not talking about replacing YL with an ENTIRE model, we're talking about cutting part of a model off and then adding that model to YL. I have no clue what you talking about in your reply, because it sure doesn't relate to what I stated. We're not model SWAPPING, we're adding a model to YL. I've done it before, trust me. If you do not believe me by any chance, you can look at my Starlow hack (Located in my Brawlvault) and see that I have in fact tried and done this before with successful results.
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« Reply #228 on: July 22, 2010, 04:01:30 PM » |
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Oh, you were saying to add the masks on with the sword glow, not actually change the model. That makes more sense. Also, to make the moveset change with the taunts, what you do is set a RA bit variable at every taunt. Then, when you make the moves, you set the collisions in an If variable according to which taunt has been used. Also, Make sure to clear the other if variables when you set one in a taunt. If you want to have the moves have different animations, what you do is in the if variable you tell it to go to a move with the animation NONE. Then, you name the animation the same as the animation you want him to proform and put your graphics and collisions in there. Make sure that in that move you say that if the animation ends, switch back to animation 0 if on ground and E if in air. That is how to do it.
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Alucard An ancient hero awakes from his long slumber. [/spoiler]
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« Reply #229 on: July 22, 2010, 07:23:26 PM » |
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This got really technical...REALLY fast O -O
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My Prize: chicken noodle soup that'll be all
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« Reply #230 on: July 22, 2010, 08:01:12 PM » |
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lol
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« Reply #231 on: July 22, 2010, 09:44:13 PM » |
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download link for young link?
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« Reply #232 on: July 22, 2010, 11:17:37 PM » |
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There is no download link. Stick with picture link for now, you guys need to realize that I'm not releasing any betas.
man I am terrible at puns
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« Reply #233 on: July 22, 2010, 11:44:49 PM » |
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-waits- :x
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My Prize: chicken noodle soup that'll be all
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« Reply #234 on: July 23, 2010, 12:15:32 AM » |
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lol. This conversation is too advanced for me. I'm not quite there yet.
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"Peace is but a shadow of death, Desperate to forget its painful past... Though we hope for promising years After shedding a thousand tears, Yesterday's sorrow constantly nears. And while the moon still shines blue, By dawn, it will turn to scarlet hue."
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« Reply #235 on: July 23, 2010, 12:45:07 AM » |
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i love the idea of putting it over Pokemon Trainer, for one, it would allow me to keep both zero/link (i have Zero over link, and i put some of link's things over Toon link.)
i mean for one, it would would be a good toonlink, you have Goron link, would go over Bulbasaur, as Zora Link would go over Squirtle. and just put regular link over Charizard, so you can give him Fire arrows.
see what i did there?
Bulbasaur/earth=Goron. Squirtle/water=Zora Charizard/Fire=Regular Link/Fire Arrows.
its a great idea, and should be attempted.
moveset is rather easy to come up with though.
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« Reply #236 on: July 23, 2010, 12:52:33 AM » |
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Actually, I think it'd be better to go like this. squirtle=deku shrub ivyasuar=goron Charizard=Zoren 1. This is not over link so there is no reason for link 2. The models are closer to the people they are being transformed into I would gladly make this moveset if someone were to do the verticies.
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Alucard An ancient hero awakes from his long slumber. [/spoiler]
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« Reply #237 on: July 23, 2010, 01:06:25 AM » |
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lol. I can already see Goron Link with his rollout move. When it is fullly charged the spikes come out ^_^
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"Peace is but a shadow of death, Desperate to forget its painful past... Though we hope for promising years After shedding a thousand tears, Yesterday's sorrow constantly nears. And while the moon still shines blue, By dawn, it will turn to scarlet hue."
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« Reply #238 on: July 23, 2010, 04:57:22 AM » |
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So this went from.. BYL to YL to Off topic MM YL? lol
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« Reply #239 on: July 23, 2010, 01:47:09 PM » |
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Lol. What have I done!!!
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"Peace is but a shadow of death, Desperate to forget its painful past... Though we hope for promising years After shedding a thousand tears, Yesterday's sorrow constantly nears. And while the moon still shines blue, By dawn, it will turn to scarlet hue."
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