Noobs guide to model swapping and glitch fixing :Update 7-28: Re-write for BB.67

Started by Snoopy, June 07, 2010, 01:31:42 AM

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alright, give me a few minutes and i'll give you the files you'll need.

Edit: and done.

http://www.mediafire.com/?xpomrb4jpnt0719

i dont have time to test it right now (i've got class in a few minutes), but it should work just fine.  the download includes a FitPikachu.pac, which has the model fixes you'll need, like now he'll run correctly, so when you start the PSA, use this as the base.  it also includes a FitPikachu00.pcs, which has Ness ported onto Pikachu, though you may already have one, but it's there anyways.  if you have any other questions, just ask.


i need help with knuckle joe he is invisible :( and he is over ness
 
             

didn't i already give you the files on Smashboards?  but the only problem is that his model isn't showing up?  kinda wierd, because i hexed his BodyM bone to not be on Ness's EyeYellowM.  i'll look into it, though.


Edit:  oops.  maybe i should have looked at Ness's model file before hexing.  i hexed the BodyM bone over Ness's EyeYellowM.  give me a few minutes and i'll have the file ready.


Edit 2: okay, it should be good this time.  if he still doesn't show up, tell me and i'll try a different bone index for the BodyM.

http://www.mediafire.com/?910zcbobjc7u868


I don't think you need to change the index of the BodyN bone to fix the visibility
glitch anymore.
If you look in Tabuu, there is a section called Model Display that you should look at.
It has 2 sections, visible and Hidden, which have bonerefs.
I mean for those afflicted with the visibility glitch because of the model changer event.

really?  hmm.  i need to look into that then.  my problem with Knuckle Joe over Ness was that i moved his BodyM bone over Ness's EyeYellowM without realizing it.  but doing it through Tabuu would be a little easier, though.

i need some help
im trying to get the female pokemon trainer to work 1-slot over zss but the foot stretches during some animations when i try to move the transN bone
these are the 2 trainers im trying to get working 1-slot over zss
http://www.mediafire.com/download.php?4rg956kgb3na3xg
http://www.mediafire.com/download.php?ram1zg6jpgq3r08

if anyone could help me that would be awesome
Quote from: Miacis on December 10, 2013, 04:48:45 PM
Never underestimate the power of the ass.


I have a cuestion, i realy wish change rob, I try the model swamp to ridley but when ridley trown a oponent the polygons of the oponent turn into big triangles and put in middle of the stage wtf?
please help me...as I can  fix??

Pokechao, as far as i know, it's an unfixable problem.  i've tried with other swaps before, and i just have no idea what to do with them.  and besides, if you're asking anyone for help, there is a help section that a lot more people look at, so i'd suggest making a topic there and see if anyone knows what to do.

DAO, so it's when Ridley throws someone?  it's probably a ThrowN problem.  i haven't looked at the Ridley model, so i'm not entirely sure, but i know that throwing problems involve the HipN and ThrowN bones.  what bone index is Ridley's HipN and ThrowN bones?

omgg...omgg,xD thank you snoopy i check and not the same index ,i change the model to yoshi hexing 2  bones and adding a lot....of bones...for what r.o.b. have 163 bones?.....ok its work fine on yoshi thank you