![]() |













This is the Moray Towers stage from Smash Ultimate ported to brawl! This stage goes over battlefield and contains the Splatfest version of the stage, judd and the squid sisters in the background with animations from ultimate respectively. Does not use a .rel. Does run on a wii, pokemon trainer and ice climbers should work.
Some mods may not work with this stage if too high poly character or other mods are used, this was only tested with vanilla brawl but project M should work fine with this as well. Thanks to Nezha for assistance wth lighting, adding the moon, and stars in the background alongside the lamp light.
Some mods may not work with this stage if too high poly character or other mods are used, this was only tested with vanilla brawl but project M should work fine with this as well. Thanks to Nezha for assistance wth lighting, adding the moon, and stars in the background alongside the lamp light.









Hi guys! Long time since my last Brawl / Project M stage Mod
Yeah, I'm so hyped about Ultimate that decided to do something...
It's bassically a clean background image with color animation and smash U Battlefield model. I think it works, at least for now XD.
It goes over STGBATTLEFIELD with all versions: original, wifi safe, omega and big battlefield.
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA?view_as=subscriber
ENjoy :)
Yeah, I'm so hyped about Ultimate that decided to do something...
It's bassically a clean background image with color animation and smash U Battlefield model. I think it works, at least for now XD.
It goes over STGBATTLEFIELD with all versions: original, wifi safe, omega and big battlefield.
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA?view_as=subscriber
ENjoy :)



Wanted a legal Gerudo Valley stage so I decided to create this Castle Siege 1:1 out of Nezha the Scout's Desert Colossus!
Huge thank you to Nezha the Scout for not only teaching me so much about vertices and shadows, but for making one of my favorite stages!
Everything here should be 100% legal and lagless with Castle Siege's collisions, camera, boundaries, and spawns. But as always, feel free to contact me if you find anything wrong.
Uses a converted Battlefield .rel
Huge thank you to Nezha the Scout for not only teaching me so much about vertices and shadows, but for making one of my favorite stages!
Everything here should be 100% legal and lagless with Castle Siege's collisions, camera, boundaries, and spawns. But as always, feel free to contact me if you find anything wrong.
Uses a converted Battlefield .rel



Battlefield con algunas animaciones en las plataformas
el stage cambia haciendo referencia a otros stages...
battlefield
halberd
delfino island
pokemon stadium
planet zebes
yoshi island (ssb64)
shadow moses island
reset bomb forest
3d land
mushroom kingdom (ssb64)
la zona de explosion (Dead0N y Dead1N) son de 320x240, si quieren cambiarla a los de project m esta en... [modeldata100]/StagePosition
el stage cambia haciendo referencia a otros stages...
battlefield
halberd
delfino island
pokemon stadium
planet zebes
yoshi island (ssb64)
shadow moses island
reset bomb forest
3d land
mushroom kingdom (ssb64)
la zona de explosion (Dead0N y Dead1N) son de 320x240, si quieren cambiarla a los de project m esta en... [modeldata100]/StagePosition



I needed a quick, legal Monster Hunter stage so I grabbed some assets from MarioDox's Fountain of Sauria and dropped them into Edwguard Flow's Deserted Island! It works well and everything should be 1:1 with Fountain of Dreams including spawns, collisions, boundaries, etc. Should be lagless, but I have a hard time detecting frame drops, so please let me know if anything is wrong.
Day version uses a Final Destination converted .rel
Night version uses a Battlefield converted .rel
Enjoy!
Day version uses a Final Destination converted .rel
Night version uses a Battlefield converted .rel
Enjoy!



Lunar Battlefield is a 1:1 reskin of Battlefield with the looks of an out of this world lunar scenery. It has the same camera, boundaries, collisions, spawn points and is completely tourney legal.
Credit to david so I could copy paste the description.
Part of Legacy TE.
http://www.smashbroslegacy.com
Credit to david so I could copy paste the description.
Part of Legacy TE.
http://www.smashbroslegacy.com









Quick Edit: I stopped being a lazy bunghole: Stage UI now included, but for TE exclusively (and Yohan's cleaner TE version)
Original Text: Here we have it: a combo of Battlefields mixed with a new coat of paint. Sad to say, stage UI is not included with this download. I apologize for this, but hopefully Heavy King Chuckle's first screenshot here will be enough for you guys to make your own (that way, depending on what stage select screen you're making, you'll be able to customize it for yourself).
...I apologize for the inconvenience, and thank you to those who download.
IMGUR ALBUM: https://imgur.com/a/JB6Di
Original Text: Here we have it: a combo of Battlefields mixed with a new coat of paint. Sad to say, stage UI is not included with this download. I apologize for this, but hopefully Heavy King Chuckle's first screenshot here will be enough for you guys to make your own (that way, depending on what stage select screen you're making, you'll be able to customize it for yourself).
...I apologize for the inconvenience, and thank you to those who download.
IMGUR ALBUM: https://imgur.com/a/JB6Di



Continuing with the launch of Monster Hunter World here another mod stage for brawl and Project M.
This is the night version of Deserted Island, imported from Monster Hunter tri with custom platforms, animations, shadows and more.
It goes over STGFINAL and STGBATTLEFIELD (wifi safe)
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA?view_as=subscriber
Enjoy :)
This is the night version of Deserted Island, imported from Monster Hunter tri with custom platforms, animations, shadows and more.
It goes over STGFINAL and STGBATTLEFIELD (wifi safe)
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA?view_as=subscriber
Enjoy :)



Hi guys!!
To celebrate the launch of Monster Hunter World I decided to created a new mod stage for brawl and Project M.
Deserted Island imported from Monster Hunter tri with custom platforms, animations, shadows and more.
It goes over STGFINAL and STGBATTLEFIELD (wifi safe)
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH...
Enjoy :)
To celebrate the launch of Monster Hunter World I decided to created a new mod stage for brawl and Project M.
Deserted Island imported from Monster Hunter tri with custom platforms, animations, shadows and more.
It goes over STGFINAL and STGBATTLEFIELD (wifi safe)
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH...
Enjoy :)






This is a stage mod that modified Delfino Plaza's omega to have the same platforms & collisions as Battlefield! This is WiFi safe, and good for tournament modpacks and gameplay mods. It's based on a Smash 4 Mod by PhysicBerry. It goes over Battlefield and goes over Delfino Plaza with a .rel. https://gamebanana.com/maps/196027



1-for-1 reskin of Project M 3.6's Battlefield to look like Suzaku Castle for tournaments.
Same camera, collisions and boundaries, goes over Skyworld but has a rel so it can be ported to Battlefield.
Original stage by DSX8 and jaystring.
Included also a low resolution version since the SSBU one makes the game lag like crazy on console.
Same camera, collisions and boundaries, goes over Skyworld but has a rel so it can be ported to Battlefield.
Original stage by DSX8 and jaystring.
Included also a low resolution version since the SSBU one makes the game lag like crazy on console.



Merry Christmas guys!
I have a present for you :)
The Bridge of Eldin (Smash U) from The Legend of Zelda Twilight Princess in Christmas Imported from WiiU with a heavy retexture, recolor, new elements (snow man), platforms, animations and lights
It goes over STGFINAL and STGBATTLEFIELD (wifi safe)
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH...
Enjoy :)
I have a present for you :)
The Bridge of Eldin (Smash U) from The Legend of Zelda Twilight Princess in Christmas Imported from WiiU with a heavy retexture, recolor, new elements (snow man), platforms, animations and lights
It goes over STGFINAL and STGBATTLEFIELD (wifi safe)
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH...
Enjoy :)



Battlefield U is back!!
Hello people! I did some adjustments in this loveling stage imported from Smash U.
Now there is has a new background animation, the islands have their proper floating movement (like smash 4). All of that was made using the same keyframes from the original game.
In addicionally there are a few changes in the light system (fogs, lights, ambient lights, lighting animation,...).
I include all versions in the pack: Regular, Omega, WiFi Safe and the Big Battlefield version as well.
Credits to DSX8, which helped me with the keyframes
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA
Enjoy :)
Hello people! I did some adjustments in this loveling stage imported from Smash U.
Now there is has a new background animation, the islands have their proper floating movement (like smash 4). All of that was made using the same keyframes from the original game.
In addicionally there are a few changes in the light system (fogs, lights, ambient lights, lighting animation,...).
I include all versions in the pack: Regular, Omega, WiFi Safe and the Big Battlefield version as well.
Credits to DSX8, which helped me with the keyframes
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA
Enjoy :)






A 1-1 for Fountain of Dreams! Simply rename and drop this over your preffered FoD slot, as long as it uses the same rel it should work seamlessly.----------------------------------------------Huge credit to Edwguard Flows, who made the import of both versions of the great cave offensive, without either this stage would not have been possible. Since there are no water fountains the train tracks lay on top of the stage to indicate where the platforms are gonna be when the re-appear. Hope you enjoy!






Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010