This may be too early with this, but ech.I mentioned this a few days ago in the main Sm4sh modding thread, but for those who just lurk or don't read past thread pages, I'll give a rundown.
Ever since I've started playing Sm4sh and seeing the tier list, I've been wanting to make a balance overhaul to the majority of the cast. I would also like to eventually fix/remove/adjust various things that are jank about Sm4sh (Ex: Rage, Footstooling, Glitches, etc) when the tools are available.
My goal is to make every character viable in at least one way or another with no character being too bad to even bother with (Ex: Palutena, Zelda, etc) or too broken to even bother with (i.e. Bayonetta). Lower tier characters will be subject to various buffs, while higher tier characters will be left alone for the most part (unless an official patch overnerfed something and/or if something about them is broken).
The best I can do right now if Frame data, Attribute, and Hitbox edits, so Floating Point-related things (Ex: Witch Time, Counter damage multipliers, etc) cannot be changed at this current time until they're properly identified.
You can see the current changelist here (this pastebin will be updated as this mod progresses):
http://pastebin.com/jSD8wcjMDownload: None at the moment, unless if people really want to try what I have so far.
Feel free to give your own thoughts and suggestions. Suggestions from dedicated character mains are highly encouraged.
Credits:
-SilentDo0m. Suggested edits for Charizard, Roy, Shulk, Little Mac, and Mewtwo.
-Marioking64DS. Suggested edits for Wario.
-calculusx. Ideas taken from their thread on
reddit (/r/smashbros).
-DarkLordRS. Suggested edits for Mii Gunner.
-Palutena and Dedede Boards (SmashBoards). Ideas taken from discussion threads.
-Zikkh Suggested edits for King Dedede.