Quality > Quantity.
many of these modpacks has basely no Quality at all
many of the CSPs: images taken from google images mainly
or other´s work
some of the movesets is only there cuz of the charater
not cuz of how good the moveset is
like my Geno&Shadow moveset is only there cuz of its Geno&Shadow and its not even that good
and they focusing on adding as many as possible instead of focus adding good stuff
i see modpacks on brawl with Charater models that got like Anime like texture that only fits to a Cel shadered game(as brawl is not) instead of adding like a Brawl styled Vegeta they adding a anime like texture of him instead while having some brawl styled charaters and alot of other styles in 1 modpack
minecraft modding doing it alot better with theys modpacks and mods
minecraft mainly making mods and still keep´s minecraft´s style blocks and cubes and 16/32bit like textures
(yeah i know minecraft modding is bigger then brawl modding but is just an example)
while brawl modding is a mix of so many texture styles so its annoying
making "good" modpacks for modding is the closest thing we can get to game development
and we dont see any games with a mix of Mario-ish/cel shadered/realistic graphics in 1 game
not even in big modpacks for other games but in brawl´s modpack we see that sadly
if there is most celshadered charater then make the rest celshadered
if there is more mario/kirby/sonic/toon-ish like graphic then make the rest like that
and so on
instead of mix it all in 1 pack
kinda i was planing making a modpack(before it become so overrated and before clone engine too) but with all these bad modpacks there a user took basely anyone else´s work all that user did was put it all to 1 pack kinda killed my motion for make a modpack that follow brawl texture like style
with good made movesets/models
+ in my option the modpack makers should PM us about permission for use our mods in they´s modpack aswell since i kinda dont like see some of my work in a modpack without Quality