Metal Gear Solid Needs More Hack Representation!

Started by irishladdie727, July 05, 2010, 03:50:14 AM

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October 04, 2011, 03:49:55 AM #675 Last Edit: October 04, 2011, 07:04:37 AM by Eternal Yoshi
I am estatic.




I have save files in various places so if you want to see an MGS3 character's textures, shoot now or forever hold your piece.

Part of Volgin's suit.



OK I got the rest of Volgin's textures, but I need to correct the colors later.

The Boss is next on my "to rip" list.




Which I did. Going to sleep for real now.

...Wha?
But I tried so hard to rip Snake's camoflage ;-; (lol j/k.)
Have you been able to get Snake's entire body textures too (including his face texture with the jaw + eyes at the bottom)? Because if you don't plan on ripping them all, I would very much like to.
Actually, I'd like to know your PCSX2 + 3D Ripper DX version/configuration anyway XD .
Wicked job Eternal Yoshi.
At some point, you just have to bend down and tie your shoelaces.

October 04, 2011, 07:42:25 AM #677 Last Edit: October 04, 2011, 07:46:49 AM by Eternal Yoshi
I'm using Texmod and the most recent PCSX2 release which is 0.9.8 or something like that.
I have to turn on the Digital Num Pad thing from Windows/Accesories/Acessibility to get Texmod to respond though.

I didn't have plans on doing Snake's entire body textures, just some Camos, Volgin, The Cobras, and Groznyj Grad.

Also,

Hmm, Texmod was always buggy for me so I never messed around with it. I'm glad you did :) .
At some point, you just have to bend down and tie your shoelaces.

October 04, 2011, 11:26:55 PM #679 Last Edit: October 04, 2011, 11:30:14 PM by xxTerminatorxx
Holy WHAT THE!? Definetly updating that Tiger Stripe Camo Snake. Mind me working on the yellow ducky Snake?

Would you mind getting ALL OF EVA's textures (Yes that includes the brown jacket she wears)
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That's DPM NOT Tiger Stripe.

Go Ahead and do the yellow ducky(GA-KO) Camo Snake.

I will get her textures but I have to correct the colors off all my rips first.

October 05, 2011, 06:54:12 PM #681 Last Edit: October 05, 2011, 06:57:01 PM by xxTerminatorxx
Just finished DPM camo 5 seconds ago. I would like to ask you guys if it's worthy of release yet.



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Is it me, or is there something wrong with the arm textures?
At some point, you just have to bend down and tie your shoelaces.

Maybe it is you or somthing because I use that same texture piece on all my MGS3 camos.
Maybe I'm mistaken.

What do you think is wrong with it?
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It's just that the front section of the arm textures shown seems to wrap around incorrectly.
At some point, you just have to bend down and tie your shoelaces.

It's a bit of a pain to fix that, but I'll try.
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http://www.mediafire.com/?gf0z4w4518agyt4
All of Volgin's textures(and I think a few extras in subtexture formats) with correct coloring are there.

ULing so I have them when I relocate.

The Boss' textures are coming next week.

Volgin over Ganon soon, huh?
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October 09, 2011, 03:06:38 AM #688 Last Edit: October 09, 2011, 04:59:14 AM by Eternal Yoshi
Yes, Soon. I don't know if I'll get a chance to rip from this game when I go back to my old PC, so I'm focused on ripping as much as I can before I do Volgin over Ganon. I hope you all understand. Now trying to nab Younger Ocelot's textures.

Got em. Even the SAA's textures. Getting his scarf textures was a pain :/ but at least it's done.

Edit: Don't ask me why, but when I fix textures and don't move them out of the texmod directory, the fixed textures appear odd in game.


Also a fun way to check to see if I ripped everything :p

October 09, 2011, 02:03:21 PM #689 Last Edit: October 09, 2011, 02:04:17 PM by xxTerminatorxx
Nice work on getting Ocelot's textures. A bit of an off-topic question, but how do I edit trophy descriptions? I've looked through the entire toy folder and could never find out how.    
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