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Author Topic: EY's I - ALL Projects suspended indefinitely  (Read 354137 times)
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Perogie
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« Reply #75 on: September 14, 2010, 07:15:12 AM »


I was excited for this when I saw him in the BV. Then I saw how OP he is. Lame.
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    « Reply #76 on: September 14, 2010, 08:11:41 AM »


    He's not OP.
    I've already done little things to make him less dominant than Meta Knight, which is enough to keep him in line with the roster. That vid is a little dated.
    « Last Edit: September 14, 2010, 08:13:11 AM by EternalYoshi » Logged


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    « Reply #77 on: September 14, 2010, 08:44:02 AM »


    Why do you have to rebuild the .pac? I don't quite understand. Does changing the bone refs make the game spaz out otherwise?

    You have to rebilud the .pac because Tabuu has issues with opening pacs that have been heavily edited by PSA. If you try to open them, Tabuu will crash.

    In other news, I made a new Usmash animation and a new aerial(though I think I said those already).

    I made the PSX sound pack for Riivolution users, but I had to rearrange the SFX a lot, so many VO samplles won't play right with V0.2X.

    I'm also waiting for the clone engine to be in an advanced state in development.

    What if I am doing a model import from another game? How do I deal with that?

    I'm doing this for Zero.
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    Perogie
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    « Reply #78 on: September 15, 2010, 06:00:47 AM »


    He's not OP.
    I've already done little things to make him less dominant than Meta Knight, which is enough to keep him in line with the roster. That vid is a little dated.
    Oh, my bad. My main concern with him being OP was the range of his sword and the amount of damage his gun does. Is there a more updated video comin' soon?
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    JOEYSX5
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    « Reply #79 on: September 15, 2010, 10:13:06 PM »


    I got these guys at my school who always randomly say "GRAY FOX!"
    It's funny to hear, but they said one time "Did you know there is this cheat that makes GRAY FOX PLAYABLE IN BRAWL!?"

    Damn right, I was wondering if they knew about this project..

    Anyways, new video or update coming? I mean, this project is getting way to big for one video.

     
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    Eternal Yoshi
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    « Reply #80 on: September 15, 2010, 11:06:38 PM »


    His gun as of now is a raygun whose speed is slower than the normal spam.
    This will become something different in the future.

    I'm gonna wait for the clone engine for the next version and video to come out.
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    « Reply #81 on: September 15, 2010, 11:18:35 PM »


    His gun as of now is a raygun whose speed is slower than the normal spam.
    This will become something different in the future.

    No.

    I'm gonna wait for the clone engine for the next version and video to come out.

    I'm still kind of confused on how the clone engine works.

    Does this mean that we can have both Metaknight and Gray Fox?

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    Eternal Yoshi
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    « Reply #82 on: September 16, 2010, 12:26:24 AM »


    Later, if it's completed.

    Dantarion saide he needs to figure out the multi-jump flags and such and afterwards, he will be able to add slots.

    P.S. I meant a different Lazer.
    « Last Edit: September 16, 2010, 12:27:36 AM by EternalYoshi » Logged


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    « Reply #83 on: September 18, 2010, 08:38:04 PM »


    Don't you think it would be cool if Gray Fox had the Stealth taunt as your custom taunt Snake does? It would be to good to overlook.
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    « Reply #84 on: September 23, 2010, 06:32:28 AM »


    Sounds cool.
    I missed something so obvious. I managed to change the bone that the article(Armgun) is attached to so Making it follow his motions will be much easier and less vexing.

    As you may have noticed, I'm waiting for the Clone engine.

    I will finish up V0.3 and release the SFX pack later tonight or tomorrow.
    Be warned that V0.3 may be the last version that will be over Meta Knight.
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    « Reply #85 on: September 25, 2010, 11:19:34 AM »


    wow awesome work I'd like to give him sheiks dart instead of lasers. then you could re-texture and make it look like Ryu Hayabusa.
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    « Reply #86 on: September 25, 2010, 03:51:18 PM »


    wow awesome work I'd like to give him sheiks dart instead of lasers. then you could re-texture and make it look like Ryu Hayabusa.

    Shiek's darks? The whole idea of the armgun/railgun was that he used it in MGS:TTS. He is not trying to turn Gray Fox into another character from another game. The whole idea was to add another MGS character in Brawl...

    We don't want to turn this into somthing else, you know. Gray Fox is from the best game ever made, Metal Gear Solid. If you want, like a few other projects, take these project files and edit them your self and make the texture. I'm sure there is somone out there who would love to help you.   
    « Last Edit: September 25, 2010, 04:15:45 PM by xxTerminatorxx » Logged

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    « Reply #87 on: September 25, 2010, 09:06:11 PM »




    I moved it away from his shoulder, but this pic should give you the idea.

    New animations, same Neutral B as V0.2X.
    « Last Edit: September 25, 2010, 09:07:49 PM by EternalYoshi » Logged


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    « Reply #88 on: September 26, 2010, 06:13:43 PM »


    Looks like a mix of Samus' cannon and the cracker launcher. Does it disappear after the move or does Gray Fox become the new Samus Aran?
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    « Reply #89 on: September 26, 2010, 06:57:16 PM »


    Looks like a mix of Samus' cannon and the cracker launcher. Does it disappear after the move or does Gray Fox become the new Samus Aran?

    I'm sure it disapears, also, does this mean it shoots Falco's yellow textured lazers to look like rail gun bullets?
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