pikazz, I actually remember diedhammer announcing his Sandbag idea quite a while ago.
Oh, and I love your longchu. :3
BlackJax, thank you for the new BrawlBox.
Lol you're welcome

Sooooooooooooooo....... Can I try to use this to truly resize Simon?
No

Hey, BJ, idk if this is a bug or not, but the data for objects, bones, textures, and animations only work with the first model listed in the .pac file. It doesnt show the data for the 2nd model, and if u click on the second model's animations, it attempts to play them for model 1. (in the previewer.)
CTRL+H

I can open most files fine, but when I open a certain model BB crashes. But it's only when I go to file->open. If I set the file associations so that it opens automatically with BB, then the model opens fine and I can preview it and everything. But If I file->open, it just doesnt open. If the model is in a pac file, I can open the pac file and go to the model, but as soon as I try to preview it or expand it, it crashes. The model came from a different game. Also when I file->open the same model, but it's the original one straight out of the game, it works. It's just the edited model I have that doesn't work correctly. In the last BB, I edited the materials, shaders(I opened it in a hex editor to edit the shaders as it wasn't in the last BB), and 2 bone indexes. Any clues as to why the edited model doesn't function correctly?
I have no idea, that's just random since both ways use the same function to open files

One question my best friend wants to know: I know we can't import DAE models into Brawl (Wii crashes with annoying beep), but can we import DAE models into BrawlBox? I know we can't use them in Brawl for the moment, but can they still be saved as PAC/PCS or not?
There's no [censored] primitives, but yes you can

i tested some .dae's already. they can be saved as .pac files (for stages), but when u open it again, the MDL0 is completely gone, so yeah.. hope thats a good answer for ya.
save the brres its in, and u open that brres file, the model will be there, but there will be nothing shown in Model Viewer
No, the model will be invisible in the previewer when you reopen the PAC file. As others mentioned, you can still save the textures for when it is supported.
Edit: Beat me to it

^ Just do this for now
