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Author Topic: Brawlbox Resources & History  (Read 4509623 times)
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DoctorFlux(Mariodk)
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    « Reply #3135 on: August 28, 2011, 08:56:38 AM »


    waiting for someone can tell me how to merge two models Mario Kirby hat+Sonic Cheesy
    so PSA is not needed for Sonic with mario hat and work oneslot
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    pikazz
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    « Reply #3136 on: August 28, 2011, 09:10:08 AM »


    waiting for someone can tell me how to merge two models Mario Kirby hat+Sonic Cheesy
    so PSA is not needed for Sonic with mario hat and work oneslot
    I should want it too to have my sleephat!

    but you cant to it right now until the modelrebuilder is 100% done D:
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    « Reply #3137 on: August 28, 2011, 09:11:13 AM »


    I should want it too to have my sleephat! but you cant to it right now until the modelrebuilder is 100% done D:
    damn Sad
    i was planing to give Sonic the mario hat and Shadow the luigi hat Cheesy
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    Jaklub
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    « Reply #3138 on: August 28, 2011, 10:03:22 AM »


    Is it usual, that when my Wii tries loading a file with a brand new DAE (Terra over Zelda) that it crashes with the annoying beeping at the beginning of the match? Do I must add the Dissidia Textures over Zelda's TextureA and TextureB? Can anyone help?
    Isn't the model importing unfinished yet?
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    Segtendo
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    « Reply #3139 on: August 28, 2011, 10:04:36 AM »


    Isn't the model importing unfinished yet?
    He said it works, but the models don't show up in game.

    Like someone said before, when you import a model, it only has 2 bones Im srs here
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    BlackJax96
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    « Reply #3140 on: August 28, 2011, 10:11:25 AM »


    Gamma, it's probably because you used FortWaffles's bone adder.  BlackJax said previously that the issue you're having would happen.

    and by the way, awesome work BlackJax.  i've started messing around with it, and it's just amazing.

    Thanks man, I've put a lot of work into it so far.

    is it now possible to merge two models into one?
    or vertex in brawlbox

    No and no. "Wherever Vyse goes, cool follows."

    Is it usual, that when my Wii tries loading a file with a brand new DAE (Terra over Zelda) that it crashes with the annoying beeping at the beginning of the match? Do I must add the Dissidia Textures over Zelda's TextureA and TextureB? Can anyone help?
    Isn't the model importing unfinished yet?

    Yeah. The models don't have finished shaders or objects. So of course, you won't see anything and will get that annoying beep lol.

    He said it works, but the models don't show up in game.

    Like someone said before, when you import a model, it only has 2 bones Im srs here

    No, you're talking about model swapping. And it only has two bones when you use Fortwaffle's bone adder, which doesn't edit the nodetree.

    *waits for a change list from BlackJax* Happy Face

    Check the OP my good man.
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    diedhammer98
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    « Reply #3141 on: August 28, 2011, 10:12:24 AM »


    I will do more Bones tests later.
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    Segtendo
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    « Reply #3142 on: August 28, 2011, 10:15:55 AM »


    Didn't you say you changed/can change the lighting in the newest version? "Wherever Vyse goes, cool follows."
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    BlackJax96
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    « Reply #3143 on: August 28, 2011, 10:25:05 AM »


    Didn't you say you changed/can change the lighting in the newest version? "Wherever Vyse goes, cool follows."

    Yeah, open up a model in the previewer. :O
    Or better yet, open up some models. Awesome Face
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    Segtendo
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    « Reply #3144 on: August 28, 2011, 10:26:33 AM »


    Yeah, open up a model in the previewer. :O
    Or better yet, open up some models. Awesome Face
    Derp.
    My bad.
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    pikazz
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    « Reply #3145 on: August 28, 2011, 10:48:19 AM »




    lolololo
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    SmashClash
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    « Reply #3146 on: August 28, 2011, 10:56:13 AM »


    How do you add bones?
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    Segtendo
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    « Reply #3147 on: August 28, 2011, 11:02:22 AM »


    How do you add bones?
    I believe you go into the bones section, right-click, and "Add New Child"

    Also, can you find a way to import multiple models at once?
    « Last Edit: August 28, 2011, 11:05:48 AM by Segtendo » Logged

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    Ӄit ßallarɖ
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    « Reply #3148 on: August 28, 2011, 11:06:13 AM »


    Sorry to nit-pic still, but when you make an update, can your increase the size of the Yellow Camera orientation line, or it's click space? I'm still having troubles with it >.< Else it's looking interesting. I might try to port in a model for later use =3
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    BlackJax96
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    « Reply #3149 on: August 28, 2011, 11:13:12 AM »


    Sorry to nit-pic still, but when you make an update, can your increase the size of the Yellow Camera orientation line, or it's click space? I'm still having troubles with it >.< Else it's looking interesting. I might try to port in a model for later use =3

    I actually don't know how, the depth stuff for the outside line is really confusing Im srs here

    Also, can you find a way to import multiple models at once?

    wut
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