GUIDE PLOX.
No srsly, I want Okami stages.
Guide to get the models:
1. Get the Okami ISO, extract _data0.afs from it. (I can't give you either)
2. Open it with a hex editor, search for bresþÿ, it can be form wherever you like (this signals a brres file). Write down the line offset of this line.
3. If the first few dozen lines have MDL0 in them, it contains models. (Note that no brres file I've found has both models AND textures...)
4. Search for the following bresþÿ (in HxD, search has a "forward" checkbox in the search window, use that) and take down its line offset.
5. Select everything from the start of the first bresþÿ's line to the end of the line BEFORE the second bresþÿ's line. Copy/paste this into a new file, and save it as a brres file (.BRRES) wherever you like.
6. Run this BRRES through the normal importing pack (header, material, and polygon fixes)
Finding the texture for that model:
1. Find the texture name for the the model (in textures1 of the model). It may have more than one texture, in which case use the first texture listed.
2. THERE IS NO TWO
3. Search for that texture name in _data0.afs's hex data.
4. If it's not in the range of the model brres's data, and the first few dozen lines of its brres contain PLT0 or TEX0, copy the brres it's in into a new file (follow steps 4 and 5 of previous guide)
5. That should be the textures you need. If not, retry.