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« Reply #60 on: January 11, 2011, 01:18:51 PM » |
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You can, actually! It only works in animations, though. If you preview an animation, it'll move.
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« Reply #61 on: January 11, 2011, 01:20:13 PM » |
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oh really? well then... thats good to hear!
could make a stage with Ammy on it moving his head... or tail... o.O
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« Reply #62 on: February 15, 2011, 10:03:53 AM » |
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Can someone make me True Sakuya?
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3DS Friend Code: 3497-1528-9631
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« Reply #63 on: February 15, 2011, 08:05:53 PM » |
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>.> Requests section. I haven't even been able to find those model files.
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« Reply #64 on: March 04, 2011, 02:38:27 PM » |
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>.> <.< (bump)
Could you get the me the models for Kamiki Village?
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« Reply #65 on: March 04, 2011, 07:19:20 PM » |
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Unfortunately not D: The models are spread about 12 a brres, over about 12 brres files. And before that, you have to find the .dat file, which is only labeled by a number.
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« Reply #66 on: March 04, 2011, 07:36:18 PM » |
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Unfortunately not D: The models are spread about 12 a brres, over about 12 brres files. And before that, you have to find the .dat file, which is only labeled by a number.
Ususally games have some order to their filing I'd expect it to be one of the first .dat files, but thats just from my expierence with browsing ISOs. I'll probably dig through it myself later.
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« Reply #67 on: March 04, 2011, 08:22:38 PM » |
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It's in the afs file in the ISO, you'll need the AFS explorer. Open the data0.afs after exporting it (will take a while to export). Open up a file names either; rfXX.dat or reXX.dat (Not sure of the difference) in a hex editor. These contain, in the first brres in them, textures for a stage, and for the other brres files, models. The brres files are the parts of the .dat file from one instance of bresþÿ to the next (don't select the second bresþÿ). Copy the hex data into a new file, save it as a brres file.
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« Reply #68 on: March 07, 2011, 02:54:30 PM » |
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Can you find the models and textures for the swords? Imagine replacing link/ike/marth's sword with one of those
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« Reply #69 on: March 07, 2011, 06:54:56 PM » |
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I've got Susano's sword's models, want them?
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« Reply #70 on: March 07, 2011, 07:48:29 PM » |
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« Reply #71 on: March 07, 2011, 08:05:23 PM » |
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Yeah, Those are awesome. I'll try to find one.
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« Reply #72 on: March 07, 2011, 08:08:20 PM » |
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K The fire sword or the lightning one if you can <3 Or Both
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« Reply #73 on: March 07, 2011, 08:32:34 PM » |
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I found the seven strike, and can find the rest from there. Sadly, each of them are split -- into 5 seperate models (1 of which contains basically nothing). But... here's an awesome picture, anyway:  And I found the lightning one, also in five models, but fragmented in a usable way:  Download the lightning sword here: http://dl.dropbox.com/u/5869687/Glaive2.pac
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« Last Edit: March 07, 2011, 08:44:40 PM by ForOhFor Error »
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« Reply #74 on: March 07, 2011, 08:54:22 PM » |
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Thanks, I think I'll just use lightning effects for the blade hilt.
I love making lightning movesets XD
*sigh* unfortunate the sword models are in five parts :l
How is seven strike split up? if it's in a useful way I might use that too XP
EDIT:
Can you show me how the green-ish sword is broken up? I just had an idea for a psa <3
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« Last Edit: March 07, 2011, 09:12:05 PM by NaruZeldaMaster »
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