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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2301037 times)
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DoctorFlux(Mariodk)
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    « Reply #1140 on: June 13, 2011, 07:04:04 AM »


    this is not possible If facing left/right not working at all for anyone it is just a useless code
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    diedhammer98
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    « Reply #1141 on: June 13, 2011, 07:07:34 AM »


    You did copy WHOLE Final Samsh from Fitsonic.pac to FitMario.pac?
    I mean linking to right subactions.
    Animations from FitsonicFinal.pac too!
    « Last Edit: June 13, 2011, 07:13:04 AM by diedhammer98 » Logged

    DoctorFlux(Mariodk)
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    « Reply #1142 on: June 13, 2011, 07:15:26 AM »


    You did copy WHOLE Final Samsh from Fitsonic.pac to FitMario.pac?
    I mean linking to right subactions.
    Animations from FitsonicFinal.pac too!
    yes anything but not working i even tried to edit abit but still
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    diedhammer98
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    « Reply #1143 on: June 13, 2011, 07:18:31 AM »


    It seem your SMBZ movment using just FinalStart1, FinalStart2, FinalWait, FinalMove Animations....
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    DoctorFlux(Mariodk)
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    « Reply #1144 on: June 13, 2011, 07:26:14 AM »


    yeah that was them i used after i found out Sonic´s dont worked
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    diedhammer98
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    « Reply #1145 on: June 13, 2011, 07:27:32 AM »


    ok.. I will try look at inside FitMario.pac....
    EDIT: this is  kinda stange....
    lot of "End If", Bit Variable:RA-bit[0]=true and false, many things....
    I don't understand most of it....

    That is better if using different Final Smash (or your cape combo Final Smash works fine....)
    « Last Edit: June 13, 2011, 07:46:09 AM by diedhammer98 » Logged

    DoctorFlux(Mariodk)
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    « Reply #1146 on: June 13, 2011, 07:46:00 AM »


    RA-bit[0]=true  is so you can fly Cheesy
    La-bit[1]=true is so you can´t go out of stage and die
    rest Bits is just for if pressing left/rigth/up/down
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    diedhammer98
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    « Reply #1147 on: June 13, 2011, 07:48:38 AM »


    ok..thanks....
    even I found Finalwait and FinalTurn Subactions.
     You did link to these Subactions?
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    DoctorFlux(Mariodk)
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    « Reply #1148 on: June 13, 2011, 07:59:46 AM »


    i have tried anything and i can only link Subactions in the subrotations for FS
    if i link Subactions inside Subactions the Subrotation for Fs reset and that makes FS unlimited
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    « Reply #1149 on: June 13, 2011, 08:03:04 AM »


    good point.....
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    Anivernage
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    « Reply #1150 on: June 13, 2011, 10:37:39 AM »


    preview of new FS for SMBZ mario moveset:(if ppl dont wanted the old one but this):
    http://www.youtube.com/watch?v=EgUrNmBkf-k
    something you like to the PSA?

    woah Shocked
    great fs mariodk, also for the facing left or right there is a bit that makes that effect, i think its 8 or 9...
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    « Reply #1151 on: June 13, 2011, 10:41:28 AM »


    if i can do it If facing left/right i can do it so Mario teleport Right if facing Right or teleport Left if facing left then i can use left/right teleport after a hammer attack but right now i can only use attack that get one up/Down
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    « Reply #1152 on: June 13, 2011, 11:41:12 AM »


    the new fs looks great i think its better than the actual fs since this one really looks like a FS xD
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    lithium
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    « Reply #1153 on: June 13, 2011, 01:14:22 PM »


    i have also PMed him for come with the Team i needing vertex/Texture Makers Smiley but still anyone is welcome the more help we got the more Char. we can work on
    will also make a other Project in the future Project: Super Mario&Sonic Brawl i dont think i need to say what it is
    EDIT: i got a Preview of Vegeta i will port (if he will work):

    and i just need someone to converter the model to .mld0
    i think i got a Moveset idea for him but i still need to thing abit more on it btw will also change abit Goku´s N-B so you can´t spam the weak wave all time but you still have to load it for abit time

    will u please put that model as a texture for falcon or something it looks great and vegetas my fav dbz fighter =D
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    DoctorFlux(Mariodk)
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    « Reply #1154 on: June 13, 2011, 01:15:43 PM »


    yeah that is long time ages i found that model and i think i will Cheesy (maybe wolf too)
    i hope .dae import is soon done
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