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« Reply #570 on: September 15, 2011, 12:22:30 PM » |
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yes just like that but the "B" attacks i am going to PSA for the Filesize Limit it should not be a problem (not even if adding a mode like kaioken with always shown a GFX if is in a mode like SSJ mode will be if i can get SSj aura) but Wolf´s filesize limit is abit unsure the known limit is from that import over Wolf but maybe we can add more then that since that import was like the only wolf psa no one knows wolf filesize limit but i bet he has a good one but ppl just dont vertex on wolf at all thats why no psas
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« Reply #571 on: September 17, 2011, 12:44:42 PM » |
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Bumping this project is not canceled but still abit on hold cuz we are waiting for DivineOverlord to fix a texture on Gotenks Ghost (it sounds like it dont take much time but we have waited afew days now for that): http://forums.kc-mm.com/index.php?topic=20198.msg674368#msg674368
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« Last Edit: September 17, 2011, 12:46:07 PM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #572 on: September 17, 2011, 03:15:14 PM » |
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lol ill try to get it done tonight when i get back from johns incredible pizza XD
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« Reply #573 on: September 17, 2011, 03:15:43 PM » |
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lol ill try to get it done tonight when i get back from johns incredible pizza XD cool
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« Reply #574 on: September 17, 2011, 03:17:12 PM » |
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cool so which graphic/model of lucas are you ok with losing for the ghost?
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« Reply #575 on: September 17, 2011, 03:34:02 PM » |
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so which graphic/model of lucas are you ok with losing for the ghost? Just use a Boo Model. I'll vertex a Ghost Gotenks model some day.
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« Reply #576 on: September 17, 2011, 03:38:57 PM » |
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yeah just a boo
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« Reply #577 on: September 17, 2011, 03:59:16 PM » |
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^ im not gonna use boo, im using gotenks. i just need to fix the texture is all XD
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« Last Edit: September 17, 2011, 04:01:42 PM by DivineOverlord »
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« Reply #578 on: September 17, 2011, 04:06:02 PM » |
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^ im not gonna use boo, im using gotenks. i just need to fix the texture is all XD dont say you using a model with over 200KB filesize= a char. vertexed to a gotenks ghost that why we dont using that since that is too much filesize
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« Reply #579 on: September 17, 2011, 04:08:41 PM » |
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dont say you using a model with over 200KB filesize= a char. vertexed to a gotenks ghost that why we dont using that since that is too much filesize
uhhh nevermind, ill just let you do the coding since u think im gonna mess it up lol...the model i have is just 30 kb @_@
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« Reply #580 on: September 17, 2011, 04:09:53 PM » |
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uhhh nevermind, ill just let you do the coding since u think im gonna mess it up lol...the model i have is just 30 kb @_@ ok thats cool the lower filesize the better
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« Reply #581 on: September 17, 2011, 04:10:42 PM » |
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uhhh nevermind, ill just let you do the coding since u think im gonna mess it up lol...the model i have is just 30 kb @_@
30kb for a full model character? how did you do that? XD
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« Reply #582 on: September 17, 2011, 04:11:22 PM » |
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yeah, 30kb is too low for a 3D model
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #583 on: September 17, 2011, 05:12:35 PM » |
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^ im not gonna use boo, im using gotenks. i just need to fix the texture is all XD You have a Gotenks model?
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« Reply #584 on: September 24, 2011, 11:12:41 AM » |
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just a Bump so Remind DivineOverlord we still needing him also for the new vertex we needing that
needing DivineOverlord for he can get done with Gotenk Ghosts FS+Model and PSA these Animations we got now the vertex for the Animations
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« Last Edit: September 24, 2011, 11:28:45 AM by Mariodk »
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