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« Reply #1141 on: August 02, 2011, 11:56:20 PM » |
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I'm interested if it's possible. Generally these types of things are too difficult to be worth it.
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« Reply #1142 on: August 03, 2011, 12:03:44 AM » |
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Well BrawlBox .64 makes it a tad easier and it can already read the .chr0 files without me even having to mess with the hex (which I had to do with my Dragon.) I figure that if I import the yellow keyframes then it should be close and I could touch up what needs to be touched up. At any rate I believe they're all her in-game animations as there are a lot of them.
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Married: N/A | Dad: LenSho | Bros: dRage ~ Robz ~ Oizen ~ Vish | Nephew ~ Seraph
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« Reply #1143 on: August 03, 2011, 12:09:02 AM » |
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Well BrawlBox .64 makes it a tad easier and it can already read the .chr0 files without me even having to mess with the hex (which I had to do with my Dragon.) I figure that if I import the yellow keyframes then it should be close and I could touch up what needs to be touched up. At any rate I believe they're all her in-game animations as there are a lot of them.
Wait... so Other M uses .chr0 files?
... I had no idea. o_o
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Muslims are literally murderers
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« Reply #1144 on: August 03, 2011, 01:50:00 AM » |
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WHOAH. If that works we can change every animation into her authentic ones. Hopefully a few years down the road when imports actually work we can have the authentic model too.
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« Reply #1145 on: August 03, 2011, 01:57:14 AM » |
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Hopefully a few years down the road...
We'll be doing all this stuff on SSB4 which may be easier to hack.
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« Reply #1146 on: August 03, 2011, 01:58:53 AM » |
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Wait... so Other M uses .chr0 files?
... I had no idea. o_o
^This basically.. o_o" Also, i'll start on the N64 recolors later today. Still got to get the pictures back from the person who tested the Melee ones for me xD
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« Reply #1147 on: August 03, 2011, 02:10:59 AM » |
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We'll be doing all this stuff on SSB4 which may be easier to hack.
I meant until it comes out obviously. New things like the clone engine are being done, so it really shouldnt be too much longer until perfect model importing is here. Theyve already learned how to fix the glitches, its just too time consuming to get it done.
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« Reply #1149 on: August 03, 2011, 02:26:50 AM » |
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It may not work in-game though. Someone needs to test it. If it DOES work, then get as many as you can.
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« Reply #1150 on: August 03, 2011, 02:29:45 AM » |
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Well I have the raw .chr0, therefore I want to give it to Gamma so he'll inject it into the motionfile for testing. At any rate it should work as I changed everything in Brawlbox.
Since I notice Gamma is offline, if anyone else would like to test this that'd be fine. If you don't know how to put it into her fitmotion I could do it I suppose.
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« Last Edit: August 03, 2011, 02:31:38 AM by TruePhilosopher »
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Married: N/A | Dad: LenSho | Bros: dRage ~ Robz ~ Oizen ~ Vish | Nephew ~ Seraph
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« Reply #1151 on: August 03, 2011, 02:33:32 AM » |
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I'm eating. I'll test it in about 20 minutes.
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« Reply #1152 on: August 03, 2011, 02:40:30 AM » |
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Well I have the raw .chr0, therefore I want to give it to Gamma so he'll inject it into the motionfile for testing. At any rate it should work as I changed everything in Brawlbox.
Since I notice Gamma is offline, if anyone else would like to test this that'd be fine. If you don't know how to put it into her fitmotion I could do it I suppose.
Wouldn't that just be right-clicking the animation you want to replace then insert the file you have? I'm not animator so i wouldn't know xD
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« Reply #1153 on: August 03, 2011, 02:42:47 AM » |
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Go ahead and post it. I'll be finished in a minute or two.
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