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Question: Can't decide on which import to focus on.. what do you think?
Dont change focus.. finish Genis Sage!
finish Squall over Link
finish Vyse over Pit
finish Cream and Cheese over Sonic
start on Yuna (FFX) over Zelda
start on Genis/Presea over Ice Climbers
start on Lloyd/Colette over Ice Climbers
How about you update an old Import? (post suggestion)
Hey, you ever thought about making.. (post suggestion)
I think you think i can think for you

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Author Topic: Fonon Project - Model Imports [Current - ?]  (Read 260063 times)
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Hubert Oswell
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    « Reply #120 on: November 02, 2011, 06:16:31 AM »


    I have a few months of experience with PSA. So far, there is only one thing I don't understand, and that has to do with the Change Action code.

    EDIT: I'm going to start PSA and animations now. For now, I'll do swallow fury.
    « Last Edit: November 03, 2011, 06:40:33 PM by Innerscope » Logged

    ramonM64
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    « Reply #121 on: November 08, 2011, 02:38:57 AM »


    sorry 'bout the late reply.. life is gettin in the way

    I don't understand PSAing all that much still, and the first PSA in my vault is my first attempt at it...
    ...
    (Yes that was a poor attempt at advertising my stuff XD) ...Moving on...

    Well, if the actual Luke model will make this easier, go for it.
    Good luck~
    niice. actually if anything the model will make this harder. ya know.. going through the trouble of getting it and stuff. the dude that is helpn hex it out of Abyss's PS2 files is giving me excuses at the moment.. so im not entirely sure now. im gonna try ask around for other hexers out there that could help. Mainly though.. gettin the PS2 model will make this feel less pointless.. im not entirely satisfied with the vertex.

    I have a few months of experience with PSA. So far, there is only one thing I don't understand, and that has to do with the Change Action code.

    EDIT: I'm going to start PSA and animations now. For now, I'll do swallow fury.
    kool. in the end ill have to do a quality check when we can get the PS2 model.


    i DID want to rig this other dude meanwhile.. ill hold off sayin his name for now, he isnt Tales related though.
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    Lillith
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    « Reply #122 on: November 08, 2011, 02:40:20 AM »


    The vertex is fiine, well, you know, more then fine.
    Nice to see this ain't completely dead though~
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    Hubert Oswell
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    « Reply #123 on: November 08, 2011, 08:22:57 AM »


    I'm lost here. I'm not sure what to start on =/

    @ramonM64 and Vilhinto: I need to know everything that you guys done with psa and animations before I start, in order to prevent duplicates
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    ramonM64
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    « Reply #124 on: November 09, 2011, 01:29:31 AM »


    The vertex is fiine, well, you know, more then fine.
    Nice to see this ain't completely dead though~
    yawp.. its probaly barely alive, maybe with 1 HP..    a model rip could definitely heal it over 110 HP for sure

    I'm lost here. I'm not sure what to start on =/

    @ramonM64 and Vilhinto: I need to know everything that you guys done with psa and animations before I start, in order to prevent duplicates
    literally nothing has been done with the PSA     Vilhinto did do a wait animation and run animation a looOOoOog time ago, which is in the brawl vault link     could use improvement

     i dunno.. i find it pointless animating with a model that might become a model import.. hopefully someday. if that animation porter thing in the updated BrawBox though causes nearly no stretching or retardedness to the bone structure and animations then it would be alright i guess

    on a side-note: this model importing is pretty easy to understand.. it just takes patience to weigh it all well. i can see now why others cut corners by not doing the fingers properly
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    Hubert Oswell
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    « Reply #125 on: November 11, 2011, 12:39:58 PM »


    Do you think it's OK if I have both Demon Fang and Demon Fist over Luke? (Not sure if Demon fang exists. I haven't played ToA yet)

    Although they're not ready for public yet, I have been making animations. Here's what I got so far:

    Wait1
    WaitItem
    Attack11
    Attack12
    AtttackHi3
    AttackS3S
    First part of Fang Blade
    Demon Fist

    All were done yesterday, so some look choppy.

    PSA work:
    None as of now

    @ramonM64: If you want to see the animations, let me know and I'll send you a PM
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    Lillith
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    « Reply #126 on: November 11, 2011, 05:15:59 PM »


    Only Guy has Demon Fang in TotA, Luke doesn't.
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    « Reply #127 on: November 11, 2011, 05:39:06 PM »


    Yeah here is a link with luke's artes:
    http://aselia.wikia.com/wiki/TotA_-_Luke_fon_Fabre:_Artes
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    ramonM64
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    « Reply #128 on: November 11, 2011, 08:07:49 PM »


    yawp.. Luke doesnt got demon fang. demon fang is alot like demon fist so i think its best to keep the one he has in-game instead of em both. and wow.. you have been real busy huh, id want to see the animations on the Luke model import im gonna be workin on soon. i talked with this other dude that could get the Tales of Vs model of Luke from the PSP game. its not high-poly or as clean as the PS2 model but.. its all we got for now.


    if only there was a concrete way to get the models from this game..
    <a href="http://www.youtube.com/watch?v=N9KE_NnQIRw" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=N9KE_NnQIRw</a>


    theyre pretty high quality for a PSP game.. theres alot of Tales characters id want from that game.


    anyway id thought i show what i been working on, try to guess who it is before clickin. its from a Final Fantasy game, my only clue..


    hes all weighed down to the bones and everything. just need to go and weigh some vertexes i didnt weigh to the proper bone. (like the sword's red ribbon thing, as you can see)
    « Last Edit: November 11, 2011, 10:54:03 PM by ramonM64 » Logged


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    « Reply #129 on: November 12, 2011, 07:24:10 AM »


    I sent you a PM that contains the motionetc. Were you able to save it?
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    ramonM64
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    « Reply #130 on: November 13, 2011, 08:46:15 PM »


    yea i got it. some of em do need work but its a good start.

    alright so my other model import, shown above, was pretty much done after fixing the shader last night. just needs some weighting fixing near the chest. some animations make it look like it goes in if you look close enough. ill fix it somewhen so i can share him, right now im too lazy..   

    anyway i was tryin to think and decide on which character to do next.. theres too much.. so i thought id get some input from you guys..



    here we got luke. its his model from tales of VS, a psp game. too bad they didnt put as much quality in that game like the game from the video i posted a bit ago.. all he needs is some resizing for the skeleton and obvious vertex editing. especialy near the knees. he also needs a sword, i think ill just import the one from my old vertex with some editing. overall alot of work needs to be done to make it look cleaner. i think its the best model we can get for now.


     
    and heres genis. this one i was workin on last night and just now added in the kendama+string+ball. if my theory works itll be able to animate on its own like how genis uses it, even if its just a short time he uses it ( i think it only pops up in the S/SMASH). hes over lucas.

    i really wanna rig Genis but maybe it might be best for luke first for the project..
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    « Reply #131 on: November 13, 2011, 08:46:17 PM »


    Looks nice, and yeah, Luke right now looks a bit... Odd...
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    « Reply #132 on: November 13, 2011, 08:48:40 PM »


    yeah it definetly do but the model is awsome both of then and, in the future will you get one for the short hair luke?oh and count me in for the recolors  Grin
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    « Reply #133 on: November 13, 2011, 09:11:09 PM »


    Looks nice, and yeah, Luke right now looks a bit... Odd...
    yawp very odd..  he looks all apathetic and lazy and disfigured..    which ironically is like his personality

    yeah it definetly do but the model is awsome both of then and, in the future will you get one for the short hair luke?oh and count me in for the recolors  Grin
    actualy yea we could, i have it here except its not T-stanced so i cant rig it. i wanted the first one to be his default costume. except im not the one getting the actual model meshes [if yer readin this i will credit you], im just cleaning them up. and wow.. as im typing this i feel retarded.. who cares if short hair luke is not T-stanced since all i need is his head.

    *cracks every known knuckle in his body* ALRIGHT, right now im gonna start to clean this guy up. this is my favorite part. by the way Lillith, i could get Asch for yer PSA if you want. the full list of tales peoples we could get are from this game---> http://en.wikipedia.org/wiki/Tales_of_VS
    « Last Edit: November 13, 2011, 10:49:18 PM by ramonM64 » Logged


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    « Reply #134 on: November 14, 2011, 06:31:12 AM »


    hahahahaha
    and wow.. as im typing this i feel retarded.. who cares if short hair luke is not T-stanced since all i need is his head.

    my reaction after you saying this:
    anyway i looked at the full list and here are the ones i would want:

    Asch / Tales of the Abyss(but you already sai you are going to do)
    Yuri Lowell / Tales of Vesperia
    Shing Meteoryte / Tales of Hearts
    Caius Qualls / Tales of the Tempest
    Ruca Milda / Tales of Innocence
    Senel Coolidge / Tales of Legendia
    Kratos Aurion / Tales of Symphonia
    Cress Alvein / Tales of Phantasia

    Well these are the ones i would want and i would even (try to) help with the animations  Grin
    Note:yeah i already played and beaten every tales series above(only vesperia that i dont beated...yet)
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