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Author Topic: WIP Workshop  (Read 5505931 times)
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Tabuu Forte Akugun
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    « Reply #11520 on: August 29, 2013, 07:29:11 PM »


    Did you use the skin wrap method?

    I won't be able to look at the model until tomorrow night

    No I didn't. It's ok, take your time, Nano. Wink
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    « Reply #11521 on: August 31, 2013, 08:14:23 AM »


    its saturday! time to get in action
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    Convour
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    « Reply #11522 on: August 31, 2013, 10:19:03 AM »


    its saturday! time to get in action
    Yes!

    I have taken a break from my Spongebob pack and have been working on Propeller Mario for the past couple of days. I have taken into account that many people would prefer for me to use brawl's head instead of NSMBW's, so I did. His propeller is the only rigging issue at the moment, only because it doesn't move with the helmet. The only other issue is texture placement. Eyes especially. I'm still trying to figure out how brawl uses the eyes.

    They are about the same size


    When using Metal, the "M" doesn't have a weird outline, unlike Propeller Luigi

    When Mario does his Side Taunt, his whole helmet moves (his propeller is supposed to also)
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    « Reply #11523 on: August 31, 2013, 10:33:42 AM »


    Rig the propeller just like you did whit the helmet. The eyes need the right materials to work, and must be named the same as the original one. Since it seems to be using something else as a texture, maybe it is because a palette is unassigned.
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    Sir Kirby the 4th
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    Yep.

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    « Reply #11524 on: August 31, 2013, 12:09:53 PM »


    Yes!

    I have taken a break from my Spongebob pack and have been working on Propeller Mario for the past couple of days. I have taken into account that many people would prefer for me to use brawl's head instead of NSMBW's, so I did. His propeller is the only rigging issue at the moment, only because it doesn't move with the helmet. The only other issue is texture placement. Eyes especially. I'm still trying to figure out how brawl uses the eyes.

    They are about the same size


    When using Metal, the "M" doesn't have a weird outline, unlike Propeller Luigi

    When Mario does his Side Taunt, his whole helmet moves (his propeller is supposed to also)

    dat eye texture.
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    BabyLuigiOnFire
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    « Reply #11525 on: August 31, 2013, 12:49:37 PM »


    Eh, not a fan of Brawl textures. The propeller suit looks way too colorful and happy compared to Mario's face.
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    « Reply #11526 on: August 31, 2013, 01:45:15 PM »


    I say desaturate the colors a bit, and add some more shading if possible.
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    StupidMarioFan1
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    « Reply #11527 on: August 31, 2013, 03:11:45 PM »


    @Iwvi Mario and Luigi's eye textures don't use a pallete, so it isn't that, it also seems to be using one of the propeller suit's textures.
    @Convour Export the EyeL, EyeR, EyeYellowL, and the EyeYellowR materails, then export the Shader0 and Shader1 because those are the two shaders that the eyes use and is needed for all four textures to show up. Also like Iwvi said, rig the propeller to the HatN bone.
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    « Reply #11528 on: August 31, 2013, 03:19:49 PM »


    @Iwvi Mario and Luigi's eye textures don't use a pallete, so it isn't that, it also seems to be using one of the propeller suit's textures.
    @Convour Export the EyeL, EyeR, EyeYellowL, and the EyeYellowR materails, then export the Shader0 and Shader1 because those are the two shaders that the eyes use and is needed for all four textures to show up. Also like Iwvi said, rig the propeller to the HatN bone.
    The issue with the eyes was that nothing was assigned to them, so I think it confused the game.

    Thanks, I've been trying to figure out how to get the eyes to work all day.
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    « Reply #11529 on: August 31, 2013, 04:52:15 PM »



    something I am doing mostly for machinima purpose, just need to rig the wings but not sure how I will set the bones :/
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    « Reply #11530 on: August 31, 2013, 08:00:22 PM »


    I forgot you were doing that, looking nice. Grin
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    « Reply #11531 on: August 31, 2013, 08:11:01 PM »


    So, I got the eyes working correctly.


    A couple of problems have come up, though. His hair, for some reason, has a weird hint of blue

    Also, when he does is Side taunt, you can see through the helmet from the other side.
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    « Reply #11532 on: August 31, 2013, 08:12:53 PM »


    oh. the hat. you have to edit the material. downlaod gotenks by mario dk, take the material from teh vest, then replace teh cap's material witht hat and edit the textures it needs
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    « Reply #11533 on: August 31, 2013, 08:13:53 PM »


    ^wat

    Just set the Cull Mode to None.
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    « Reply #11534 on: August 31, 2013, 08:20:57 PM »


    Just set the Cull Mode to None.
    Where do I find that?
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