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« Reply #5340 on: October 05, 2012, 07:30:48 PM » |
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snoopy, you can also make a flat model... would be easier and perfect 1-slot wifisafe and [censored] ^^
y'know, i didn't even think of doing that. i may try this out and see if it works, because as you said, it'd be a lot easier and i wouldn't have to worry about the MotionEtc at all. but as ......but how would the rigging go? WOuld he rig it first and then flatten the polygons?
he said, i'm not quite sure when i'd flatten him. well, most likely after rigging, that way the rig itself should be better. What more can you do with the textures? He looks perfect like that. Now someone needs to make Mimi. xD
and thanks for thinking this looks perfect, but i'm sure that Nah could make them a lot better. and i might make Mimi as well, she was pretty funny too.
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« Reply #5341 on: October 05, 2012, 07:42:20 PM » |
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i'd say flatten before rig, and at least the arms will be almost all single binded, or at least they wont have blending, so it shouldnt be too hard. problem is bone alignement with head...
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« Reply #5342 on: October 05, 2012, 07:52:06 PM » |
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i'd say flatten before rig, and at least the arms will be almost all single binded, or at least they wont have blending, so it shouldnt be too hard. problem is bone alignement with head... Well if you flatten after the rig, the rig won't be effected, so he could rig him perfectly to DK, and then make him flat, and the rig should still be perfect, where as if he flatten the model before rigging, there polygons could look weird.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #5343 on: October 05, 2012, 07:53:14 PM » |
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actually, a flat model shouldnt even be that momdel flattened, since it'd be a waste of polys
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« Reply #5344 on: October 05, 2012, 08:02:28 PM » |
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Lets see if you can guess this one Is that Law? XP
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.]
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« Reply #5345 on: October 05, 2012, 08:55:38 PM » |
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Is that Law? XP
it was 
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« Reply #5346 on: October 05, 2012, 08:56:50 PM » |
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After about 3 days, the re-rig of Raptor is finally done. Original Model (Ripped from Garry's Mod) Rappy (Youtube character) Talon (Primal Rage character. Recolored by Velen) is that a custom re-texture by velen or is he just improving another primal rage texture?
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« Reply #5347 on: October 05, 2012, 09:10:27 PM » |
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is that a custom re-texture by velen or is he just improving another primal rage texture? If you read the caption, then you should know that Velen did the recolor. 
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« Reply #5348 on: October 05, 2012, 09:42:53 PM » |
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If you read the caption, then you should know that Velen did the recolor.  I think he was asking if I made that custom or if I improved off another texture like I did with Metal Sonic. The answer is: using the original Raptor Texture. I made it custom. It took a lot of thinking to figure out how to make the stripes look natural.
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 3DS Friend Code: 2895-6640-9302
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« Reply #5349 on: October 05, 2012, 10:26:45 PM » |
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I think he was asking if I made that custom or if I improved off another texture like I did with Metal Sonic.
The answer is: using the original Raptor Texture. I made it custom. It took a lot of thinking to figure out how to make the stripes look natural.
yeap that is what i meant  pure genius i love primal rage i grew up with primal rage Do you guys remember that ape/gorilla from Primal Rage that farts green smoke? Lolo
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« Last Edit: October 05, 2012, 10:28:02 PM by mr.mugenwii »
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« Reply #5351 on: October 05, 2012, 10:38:56 PM » |
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What!?  true story
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« Reply #5352 on: October 05, 2012, 11:06:05 PM » |
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true story
Chaos was his name.
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 3DS Friend Code: 2895-6640-9302
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« Reply #5353 on: October 06, 2012, 12:25:14 AM » |
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I'm working on a Maskless version of Meta Knight's Brawl model... WITH MOVING EYES & A MOVING MOUTH!   Look closely. The right eye moved between those two frames of animation, and the mouth changed shape. Not the best way to show them moving, but it works. Most of the remaining work involves Meta Knight's SRT0 animations. I'm altering all of them so that his mouth can change (also, Meta Knight's original eye animations look extremely awkward on this model.) Oooh my gosh. The first thing out of my mouth was "AWWWWWW." Not too bad too :>
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It doesn't take much to turn "Impossible" into "I'm possible". (That's your dream calling)
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« Reply #5354 on: October 06, 2012, 09:34:22 AM » |
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yeap that is what i meant  pure genius i love primal rage i grew up with primal rage Do you guys remember that ape/gorilla from Primal Rage that farts green smoke? Lolo has blue skin....i believe his name is blizzard
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