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« Reply #9360 on: March 25, 2013, 04:57:19 PM » |
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Here are some of the Shinsengumi members I managed to get. Prince Mayo Hijikata w/ Cigarette Most likely over Marth  Can't have Hijikata without his Mayonnaise!  Sougo Yamazaki I think it should be up to Panda, Ph.D. to decide.
Heh, totally saw that coming  . But yeah, I might be putting him over Ike.
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« Last Edit: March 25, 2013, 05:00:45 PM by -Hero- »
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« Reply #9361 on: March 25, 2013, 05:30:10 PM » |
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So progress on Luigi, I have not decided how I want the download to be.  I have four versions here of Luigi without any gear, then there'll be another set witht eh GameBoy Horror, another set with teh Poltergust 3000, and another set with the GameBoy Horror & Poltergust 3000, yah 16 different models, not sure if I even want to bother giving recolors, but I know that I'm including Insane Slug/Ty Anderson's HD textures, so that'll be atleast 32 different versions to choose from.   Beta Game Over Eyes for Final Smash eyes, in the Beta Luigi had 24 hours to rescure Mario before the Mansion vanishes with him & you'd get a creepyass Game Over screen, this sparked theories on what would happen to Luigi when you died or ran out of time. 1. Luigi became extremely depressed about losing Mario, or 2. he becomes possed by ghosts, considering the eyes, 2. is probably the safe bet. There was a purple ghost that would sneak up behind you, scare you, and you'd crawl around the floor like a "female dog" and your health would be temporarly cut in half, the poltergust would also overheat if used for long periods of time, so the game would be very different if that was all kept. A lot of things in the beta were a bit dark for the audience that Luigi usualy shoots for, but to us older players it actually is pretty cool, there was even a painting ghost that tried to shoot at you. xD The clock data for the GameBoy horror and some pics for Boss Rankings are still in the game. The texture was custom made since I don't know how the hell to find the actual texture, which yes was real because the cutscenes used actual models and not thousands of pics like Brawl or Sunshine. lol  Rigging is done. Normal Luigi  Scared when Hit Luigi, scared face instead of hurt face, looks more like Brawl Luigi now. lol  Hurt Luigi, has damage face over normal and scared face for when hurt.  Scared Luigi, has the hair from Boss Cutscenes. lol All have the Beta Game Over Eyes when they have a Smash Ball. Anyone else interested?  Did I lose anybody's interest because that happens a lot with my hacks for some reason.  Got a lot of school work so don't expect too much to get done this week. 
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #9362 on: March 25, 2013, 05:31:49 PM » |
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I'm interested.  I've been wishing for a Luigi's Mansion Luigi.
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« Reply #9363 on: March 25, 2013, 06:01:27 PM » |
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GBC made one using the model straight from the game, but it was kind... bland. SMF, do you plan to add his vaccum? NVM. Saw it. And the Game Boy Horror? Nice. I'll probably get the version with both  Trivia: Luigi has a DS in Dark Moon, called the "Duel Scream."
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« Last Edit: March 25, 2013, 06:08:16 PM by Segtendo »
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« Reply #9364 on: March 25, 2013, 09:15:05 PM » |
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Got rid of the purple tint, but now his gloves textures aren't showing up. His shaders look nice though. I also plan to tone down the detail in his specs and main texture. 
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« Reply #9365 on: March 25, 2013, 09:33:50 PM » |
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that shadow looks nice
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« Reply #9366 on: March 25, 2013, 09:47:32 PM » |
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One question though. How does he look next to Brawl Sonic?
It's not perfect™ if it clashes with Sonic. *Insert a trollface here*
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« Last Edit: March 25, 2013, 09:48:46 PM by _Data_Drain_ »
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« Reply #9367 on: March 25, 2013, 09:52:31 PM » |
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Heh, the only main issue is the spec map detail. Compared to sonic he looks too furry, so that's why I'm going to tone down the amount of detail
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« Reply #9368 on: March 25, 2013, 09:55:40 PM » |
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Heh, the only main issue is the spec map detail. Compared to sonic he looks too furry, so that's why I'm going to tone down the amount of detail
As long as he doesn't look like this:  He'll be good 
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« Reply #9369 on: March 25, 2013, 10:51:49 PM » |
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It's acceptable to post a video showing progress...right? Because I think I almost have Bahamut fully rigged. Because screenshots don't do justice 
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« Last Edit: March 25, 2013, 11:02:16 PM by the_randomizer »
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« Reply #9370 on: March 25, 2013, 11:01:36 PM » |
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 Just a smallish update. I was hoping to fit the ducks more on the pikmin's skeleton, but the proportions don't work, so it look's like they'll only have leg movement (though I'm gonna bind the head to the antenna joint and see how it looks). Also, does anyone know what the file size limit is for the pikmin? They're only about 180 tris, and these ducks are sitting at about 230 each right now. If I can get away with adding more detail, I'd like to. After giving it some thought, I've decided he's a pretty good fit for Wario, too. So once the Olimar version is done, I'm putting him over Wario. pure epicness
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« Reply #9371 on: March 26, 2013, 02:30:31 AM » |
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I see good stuff on the horizon. Then there's my stuff:  New weapon: the pencil, which is mightier than the sword bat. He's properly rigged now, just got to finish laying out UVs and make another outline since I altered the mesh. ...I'd rather just leave the UVs alone for something with just solid color, but then there's metal textures. Still deciding what to do for FS eyes glasses. He's been sitting in hiatus over the weekend, but hopefully I can finish him up before I start school again tomorrow later today.
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« Reply #9372 on: March 26, 2013, 08:57:57 AM » |
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@StupidMarioFan1: The textures look kind of weird on it's back pockets. Stretched or something. But yeah, definitely interested  BTW, will Luigi have brawl style textures as well? Someone mentioned Dark Moon, can't we rip from 3DS games yet?
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« Reply #9373 on: March 26, 2013, 09:00:38 AM » |
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Not to my knowledge.
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« Reply #9374 on: March 26, 2013, 09:08:05 AM » |
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can't we rip from 3DS games yet? Nope. Same goes for PS Vita games as well.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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