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Author Topic: WIP Workshop  (Read 5500902 times)
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Convour
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    « Reply #11445 on: August 26, 2013, 12:05:32 AM »


    So far so...good? I guess?

    I'm starting to dislike how long it takes to rig models. And how hard it is to get it just right. That's not going to stop me from doing it, however.


    I've only done his waist and below so far. It has some deformations still.
    « Last Edit: August 26, 2013, 12:20:17 AM by Convour » Logged


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    « Reply #11446 on: August 26, 2013, 12:18:36 AM »


    So far so...good? I guess?

    I'm starting to dislike how long it takes to rig models. And how hard it is to get it just right. That's not going to stop me from doing it, however.


    I've only done his waist and below so far. It has some deformations still.


    You get used to it, it all boils down to persistence, experimentation and lastly, pacing yourself. I get frustrated as well and I've been doing it for a while Laugh  Just keep on plugging along. It's looking pretty awesome Tongue
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    Kyouma
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    « Reply #11447 on: August 26, 2013, 12:26:39 AM »


    So far so...good? I guess?

    I'm starting to dislike how long it takes to rig models. And how hard it is to get it just right. That's not going to stop me from doing it, however.


    I've only done his waist and below so far. It has some deformations still.

    its all about practice, I used to take weeks for rigging a single model like one year ago, now I take a few hours
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    DSX8
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    « Reply #11448 on: August 26, 2013, 02:20:04 AM »


    lol it takes me like 1-4 days to rig a model (i take my time)... if i dont take breaks, then probably in just a few hours, but even tho i have a life, it takes awhile.
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    « Reply #11449 on: August 26, 2013, 07:26:36 AM »


    When I first started it took a couple days for me to get a rig done.

    Now it only takes a few hours to a day or two. It all depends on the model.
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    BlueBrain
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    « Reply #11450 on: August 26, 2013, 07:28:33 AM »


    When I first started it took a couple days for me to get a rig done.

    Now it only takes a few hours to a day or two. It all depends on the model.
    this, a easy model can be rigged in half an hour with a good quality, after all, it's always the same process, just with minor tweaks that differ from model to model.
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    Mareeo 64
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    « Reply #11451 on: August 26, 2013, 07:58:58 AM »


    Who's it going over?
    Wario. I wanted to keep it with the existing petey psa
    Oh wow, didn't realize that was the Petey model you were doing, that'd be a great addition to the other Petey over Wario hacks. Smiley
    I thought so too Tongue
    If you're doing Petey, you should include the yellow version of him as well ^^
    The model came with yellow textures, so i plan on it Smiley
    « Last Edit: August 26, 2013, 08:01:05 AM by Mareeo 64 » Logged


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    « Reply #11452 on: August 26, 2013, 09:16:09 AM »


    As many said before, rigging becomes easier with practice. If I could avoid distractions and was not busy with other stuff, I could finish an import in a few hours. But since I take breaks and don't work on them everyday It takes some time. Just keep at it.

    And btw. He is watching you.

    His head is so big only the tip of the launcher is visible, Looks like a camera! Tongue
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    « Reply #11453 on: August 26, 2013, 09:17:03 AM »


    lol bombersnake
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    BabyLuigiOnFire
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    « Reply #11454 on: August 26, 2013, 11:28:07 AM »


    Me I have the ability to hyperfocus and is always able to rig an entire model in one day (though it takes a half hour or so; I never pay attention to the time). But there are days where I want to do something else so I don't touch modeling or Brawl hacking.

    btw I'm made Baby Luigi over Olimar.
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    Convour
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    « Reply #11455 on: August 26, 2013, 04:23:13 PM »


    Thanks guys. I'm glad to see that it'll get easier over time.

    That being said, I won't have very much time to do this kind of stuff once school starts in a week. Sad
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    « Reply #11456 on: August 26, 2013, 06:08:47 PM »



    Riders Rouge. Her arm bands don't want to stay in place so I don't know how Im gonna fix that yet. Should I give her one slot smaller hands?
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    « Reply #11457 on: August 26, 2013, 06:13:36 PM »


    lol bombersnake
    Exactly that is how I named the DAE and the file Tongue
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    Convour
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    « Reply #11458 on: August 26, 2013, 10:28:30 PM »


    Except for some obvious deformations in the head/propeller, it's basically done!


    Thanks to agent-s for directing me to the perfect auto-rig guide. I din't know about it before and basically sped up the process from 2 weeks to 20 minutes.
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    « Reply #11459 on: August 26, 2013, 10:32:03 PM »


    Took me a while to rig a model a while back now it takes me a few hours to a day or two depending how focused I am. Mario and Luigi are the easiest characters for me to rig, bowser and a few others are real pain due to the way Nintendo made their backs bend. Tongue also I never use the auto rig, I'm a perfectionist so it'll bug me when fingers or other parts aren't lined up to the bones and thus make the rig a little of, plus the auto rig usually destroys fingers in the animations because they're so close together. It works on things like legs and arms, but for better rigs, do the fingers and mouth yourself. You'll start getting familiar on how to rig them properly.Wink
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