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« Reply #2070 on: May 30, 2012, 08:52:06 AM » |
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brawlbox IS gonna help with filesize, since it'll rebuild, aka actually deleting the deleted stuff...
there is still a limit unless you go around deleting most things in other tabs and sounds you wont gain that much filesize if you wanna keep the attacks working
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« Reply #2071 on: May 30, 2012, 10:04:21 AM » |
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I'm sorry man, I've never played the game, or really know anything about him. I couldn't tell you if he was Ratchet, or if he was Clank. Almost sure that it's the first one. Well, moral of the story is, he looks [censored]ing epic and the texture is very sexy. Only thing would be his eyes, unless they're supposed to look like that?
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« Reply #2072 on: May 30, 2012, 10:18:46 AM » |
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Clank is the robot, just to let ya know 
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« Reply #2074 on: May 30, 2012, 10:58:03 AM » |
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Yea it looks like some vertices are not rigged, that way it stretch like that. Well I didn't need to rig those vertices on the other arm.
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« Last Edit: May 30, 2012, 10:59:04 AM by Solar99 »
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« Reply #2075 on: May 30, 2012, 11:07:38 AM » |
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Ah I now why, this is over Ike right? Ike has the KataPat01N bone on his left arm, it's probably rigged to that. Great.... So how do I fix it?
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« Reply #2076 on: May 30, 2012, 11:24:47 AM » |
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You guys are making this difficult... just select the bone, select all the vertices, and click 0. Problem solved.
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Muslims are literally murderers
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« Reply #2077 on: May 30, 2012, 11:36:12 AM » |
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I'm sorry man, I've never played the game, or really know anything about him. I couldn't tell you if he was Ratchet, or if he was Clank. Almost sure that it's the first one.
Well, moral of the story is, he looks [censored]ing epic and the texture is very sexy.
Only thing would be his eyes, unless they're supposed to look like that?
Well the eyes looked fine to me, but I guess not if everyone was saying they looked weird. Hopefully this looks better  I'm also in the process of giving a mouth that I can rig
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« Reply #2078 on: May 30, 2012, 11:53:24 AM » |
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 Pretty sure that's not suppose to happen.  select the verts... and weigh them all to the LShoulderJ
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« Reply #2079 on: May 30, 2012, 11:58:44 AM » |
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u may want to edit his face to show some emotion, cuz he looks soulless...
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« Reply #2080 on: May 30, 2012, 12:26:46 PM » |
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« Last Edit: May 30, 2012, 12:34:56 PM by Nanobuds »
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« Reply #2081 on: May 30, 2012, 01:07:20 PM » |
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Wow, Zant looks nice  That was fast rigging. He's gonna look wicked if he's given custom movements. Who's he going to be over?
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« Reply #2082 on: May 30, 2012, 01:12:26 PM » |
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Falco, just like Beyond's vertex.
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« Reply #2083 on: May 30, 2012, 01:20:30 PM » |
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Wow, Zant looks nice  That was fast rigging. He's gonna look wicked if he's given custom movements. Who's he going to be over? I just put the head and hands over the masked version... so the rigging didnt take long 
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« Reply #2084 on: May 30, 2012, 04:13:58 PM » |
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For the Parallel tourney 
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I'm Nanobud's Brother! 
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