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Author Topic: WIP Workshop  (Read 5473653 times)
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Carnage
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    « Reply #2070 on: May 30, 2012, 08:52:06 AM »


    brawlbox IS gonna help with filesize, since it'll rebuild, aka actually deleting the deleted stuff...
    there is still a limit unless you go around deleting most things in other tabs and sounds you wont gain that much filesize if you wanna keep the attacks working
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    ItalianStallion
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    Might controls everything

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    « Reply #2071 on: May 30, 2012, 10:04:21 AM »






    Just gotta rig the hands, feet, and do some texture and UV edits


    I'm sorry man, I've never played the game, or really know anything about him. I couldn't tell you if he was Ratchet, or if he was Clank. Almost sure that it's the first one.

    Well, moral of the story is, he looks [censored]ing epic and the texture is very sexy.

    Only thing would be his eyes, unless they're supposed to look like that?
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    Segtendo
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    « Reply #2072 on: May 30, 2012, 10:18:46 AM »


    Clank is the robot, just to let ya know Tongue
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    Solar99
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    « Reply #2073 on: May 30, 2012, 10:50:53 AM »



    Pretty sure that's not suppose to happen. Im srs here
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    Solar99
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    « Reply #2074 on: May 30, 2012, 10:58:03 AM »


    Yea it looks like some vertices are not rigged, that way it stretch like that.
    Well I didn't need to rig those vertices on the other arm.
    « Last Edit: May 30, 2012, 10:59:04 AM by Solar99 » Logged


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    « Reply #2075 on: May 30, 2012, 11:07:38 AM »


    Ah I now why, this is over Ike right? Ike has the KataPat01N bone on his left arm, it's probably rigged to that.
    Great....
    So how do I fix it?
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    Gamma Ridley
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    « Reply #2076 on: May 30, 2012, 11:24:47 AM »


    You guys are making this difficult... just select the bone, select all the vertices, and click 0. Problem solved.
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    DemonBoy
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    « Reply #2077 on: May 30, 2012, 11:36:12 AM »


    I'm sorry man, I've never played the game, or really know anything about him. I couldn't tell you if he was Ratchet, or if he was Clank. Almost sure that it's the first one.

    Well, moral of the story is, he looks [censored]ing epic and the texture is very sexy.

    Only thing would be his eyes, unless they're supposed to look like that?


    Well the eyes looked fine to me, but I guess not if everyone was saying they looked weird.

    Hopefully this looks better

    I'm also in the process of giving a mouth that I can rig
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    nanobuds
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    « Reply #2078 on: May 30, 2012, 11:53:24 AM »



    Pretty sure that's not suppose to happen. Im srs here

    select the verts... and weigh them all to the LShoulderJ
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    BlueBrain
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    « Reply #2079 on: May 30, 2012, 11:58:44 AM »


    u may want to edit his face to show some emotion, cuz he looks soulless...
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    nanobuds
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    « Reply #2080 on: May 30, 2012, 12:26:46 PM »


    « Last Edit: May 30, 2012, 12:34:56 PM by Nanobuds » Logged

    Malfioz
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    « Reply #2081 on: May 30, 2012, 01:07:20 PM »


    Wow, Zant looks nice Cheesy
    That was fast rigging. He's gonna look wicked if he's given custom movements.

    Who's he going to be over?
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    Segtendo
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    « Reply #2082 on: May 30, 2012, 01:12:26 PM »


    Falco, just like Beyond's vertex.
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    nanobuds
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    « Reply #2083 on: May 30, 2012, 01:20:30 PM »


    Wow, Zant looks nice Cheesy
    That was fast rigging. He's gonna look wicked if he's given custom movements.

    Who's he going to be over?
    I just put the head and hands over the masked version... so the rigging didnt take long Tongue
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    FailBoy
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    « Reply #2084 on: May 30, 2012, 04:13:58 PM »


    For the Parallel tourney
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