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« Reply #3330 on: July 20, 2012, 01:54:12 PM » |
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I know, admit it, I suck at rigging.
Hey. Everyone sucks at first. You'll get better sooner or later.
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« Reply #3331 on: July 20, 2012, 01:54:36 PM » |
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I know, admit it, I suck at rigging.
i cant see where that came from...
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« Reply #3332 on: July 20, 2012, 02:03:24 PM » |
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i cant see where that came from...
Because I tend to compare myself to other people on this forum, when I clearly should NOT be doing that; it's detrimentally negative to my self-image...yeah, I'll stop doing that. The hair is going to be a pain to rig, unless you know someone can help. Most of the hair is rigged (where it follows), but there's a section doesn't quite connect to the head all the way.
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« Last Edit: July 20, 2012, 02:05:14 PM by the_randomizer »
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« Reply #3333 on: July 20, 2012, 02:05:31 PM » |
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when you find dificult tasks, and you keep on going until you finish it and are happy, you should look back at when you thought you couldnt do it and say...
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« Reply #3334 on: July 20, 2012, 02:06:31 PM » |
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when you find dificult tasks, and you keep on going until you finish it and are happy, you should look back at when you thought you couldnt do it and say... Heh, thanks. Still, the fact I managed to rig it this far says something.
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« Reply #3335 on: July 20, 2012, 02:13:03 PM » |
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Heh, thanks. Still, the fact I managed to rig it this far says something.
Well keep it goin! Hell my first rig was a man without limbs And it still sucked. The more you do the better you get
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« Reply #3336 on: July 20, 2012, 02:30:44 PM » |
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glad to see people talking about ridley his other M model is nice but the brawl one is cool too and i wouldnt mind seeing it on charizard even if the menbers would need to shorten up star vertex is amazing and i dont mind the proportions really
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« Reply #3337 on: July 20, 2012, 02:34:19 PM » |
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Uh....maybe I should just forget rigging the hair to the hair bone since it's being such a PITA...UNLESS someone would be so kind as to help me finish it. I know the left side is due to transparency on the model itself, but the right side, some vertices are stretching out. 
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« Last Edit: July 20, 2012, 02:39:34 PM by the_randomizer »
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« Reply #3338 on: July 20, 2012, 02:42:26 PM » |
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glad to see people talking about ridley his other M model is nice but the brawl one is cool too and i wouldnt mind seeing it on charizard even if the menbers would need to shorten up star vertex is amazing and i dont mind the proportions really
Yeah, I would definitely use the Brawl Model. The Other M one would look terribly out of place compared to the other fighters- And after all, the Brawl one is being handed to you on a silver platter.
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« Reply #3339 on: July 20, 2012, 02:47:43 PM » |
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Where are the vertices bending?
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« Reply #3340 on: July 20, 2012, 03:58:51 PM » |
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Where are the vertices bending?
For her you should rig her head and hair over HeadN since her hair is not large as peach's
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« Reply #3341 on: July 20, 2012, 04:00:57 PM » |
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For her you should rig her head and hair over HeadN since her hair is not large as peach's
So I rig all her hair to HeadN?
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« Reply #3342 on: July 20, 2012, 04:11:18 PM » |
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So I rig all her hair to HeadN?
Wow, I'd be mad if that is what you have to, since you wasted such time rigging the hair. xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #3343 on: July 20, 2012, 04:12:25 PM » |
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Wow, I'd be mad if that is what you have to, since you wasted such time rigging the hair. xD
Did you even read what Flygon said to me? I'm not sure what he's talking about. Check out the pic I just posted, there's a gaping hole in Shiva's head. I may just screw the whole having-the-hair-move-with-the-wind and just have it move when the head moves. This is proving to give me more hell than I'd like.
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« Last Edit: July 20, 2012, 04:13:28 PM by the_randomizer »
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« Reply #3344 on: July 20, 2012, 04:14:41 PM » |
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Wow, I'd be mad if that is what you have to, since you wasted such time rigging the hair. xD
He spent time vertexing the hair, not rigging it
So I rig all her hair to HeadN?
Yes, I don't think that hair needs movement
Post Merge: July 20, 2012, 04:18:43 PM
Did you even read what Flygon said to me? I'm not sure what he's talking about. Check out the pic I just posted, there's a gaping hole in Shiva's head.
I may just screw the whole having-the-hair-move-with-the-wind and just have it move when the head moves. This is proving to give me more hell than I'd like.
If it's hair movement, select all hair vertices and rig to head, if it's just a vertex mistake, just move the verticees to close that hole
Enough off-topic
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« Last Edit: July 20, 2012, 04:18:43 PM by Flygon »
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