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Author Topic: Fire Emblem model importing thread - Lucina Released!  (Read 556674 times)
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SatoshiKura
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    « Reply #780 on: November 12, 2013, 07:08:41 PM »


    That render makes him look better.
    I can already tell you wanna import him into Dissidia. lol
    Well yeah! I've had plans for that from the start. SSB4 Marth looks better than any other Marth I've seen so far. Awakening's got to be my second favorite.
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    PseudoTypical
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    « Reply #781 on: November 12, 2013, 09:07:18 PM »


    Nice job, Shun and Satoshi. Marth's looking sweet!
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    SwingSet
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    « Reply #782 on: November 12, 2013, 10:38:09 PM »


    ...Me too.

    Holy damn! Marry me Shun!
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    « Reply #783 on: November 13, 2013, 04:10:57 AM »


    Plan to give it rim lighting and a spec map for the armor. It's currently being rigged by iwantgames, so hopefully we can get it out before this week ends.
    Well the best of luck to both of you! You guys are amazing doing this so quickly, I definitely wasn't expecting it to be that soon. I wish there was something I could do to help you guys but I have no idea how to do models or the resources to do them. I've been slowly self teaching myself how to do simple texture edits and PSA stuff over the last few years but nothing expert like this.
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    « Reply #784 on: November 15, 2013, 05:07:01 PM »


    ...Dayumn, Shun, how did you get a picture of Marth's T-Stance in THAT high of quality? There's no way that's a Brawl Box image, the polygons on the model look smoother than... like... how they appear in Brawl even 0_o.

    Awesome work, I'm rather jealous. I mean, yeah, my textures are pretty good (especially considering I started months ago), but this Marth just looks plain old professional. You're easily one of the sites top texture hackers.

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    « Reply #785 on: November 15, 2013, 05:10:26 PM »


    ...Dayumn, Shun, how did you get a picture of Marth's T-Stance in THAT high of quality? There's no way that's a Brawl Box image, the polygons on the model look smoother than... like... how they appear in Brawl even 0_o.

    Rendering in 3DS Max or Maya. (or whichever he used)
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    SatoshiKura
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    « Reply #786 on: November 16, 2013, 11:33:54 PM »



    Hey, the model's all finished! Take a good look!
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    « Reply #787 on: November 17, 2013, 12:03:33 AM »


    Holy hell! If he came out looking like that, it would be hilarious!
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    « Reply #788 on: November 17, 2013, 08:43:04 AM »


    Reaction image gold.
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    Amarythe
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    « Reply #789 on: November 17, 2013, 09:12:48 AM »


    ^It's Smash 5 Marth!
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    « Reply #790 on: November 19, 2013, 04:12:39 PM »


    Any word on progress with the Ike models?

    Edit: Ah just seen in the model request section that someone else want's to give it a shot.
    « Last Edit: November 19, 2013, 04:23:52 PM by LKR000 » Logged


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    « Reply #791 on: November 19, 2013, 05:57:44 PM »


    With roy coming out for project m, can someone please put Gaius on Roy? Or can Gaius 's outfit be put on roy?
    http://fireemblem.wikia.com/wiki/Gaius
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    « Reply #792 on: November 19, 2013, 06:19:49 PM »


    I am working on hero ike. just separating a few things, should be done soon.
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    SatoshiKura
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    « Reply #793 on: November 19, 2013, 10:04:27 PM »



    Here's an actual progress shot of Marth, we've decided to add some other bits to his hair.


    Here's another one, with him in his stance. The pauldrons are going to be changed, by the way. No more square-ish vertexed ones! The rigging also isn't final, that's just some quick stuff I did so we could pose him.
    « Last Edit: November 19, 2013, 10:07:36 PM by SatoshiKura » Logged


    Mochtroid127
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    « Reply #794 on: November 19, 2013, 11:37:37 PM »


    Looks fantastic guys! Can't wait to see him in action! Cheesy
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