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Author Topic: Cinematic Final Smashes - Pokemon Trainer  (Read 177909 times)
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Battleon469
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    « Reply #375 on: October 12, 2012, 12:04:28 PM »


    ^ Lol seriously?
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    Ultraxwing
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    « Reply #376 on: October 12, 2012, 01:27:19 PM »


    Seriously?

    I don't understand what this that is supposed to mean.
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    ABloodyCanadian
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    « Reply #377 on: October 12, 2012, 07:05:35 PM »


    He's referring to your last post.
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    wolfr3in15
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    « Reply #378 on: October 18, 2012, 06:44:47 AM »


    Do one for super saiyan Mario with his fire tornado final smash
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    ABloodyCanadian
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    « Reply #379 on: October 18, 2012, 07:42:55 AM »


    If that's a PSA, please read the 1st page...
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    wolfr3in15
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    « Reply #380 on: October 18, 2012, 05:25:18 PM »


    Could you do a cinematic final smash for pokemon coming out the pokeball? Could you do one for these models; rayquaza, entei, jirachi, dialga, palkia, giratina, reshiram, zekrom, and kyurem,
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    Chaos_Knight
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    « Reply #381 on: October 18, 2012, 05:28:56 PM »


    Could you do a cinematic final smash for pokemon coming out the pokeball? Could you do one for these models; rayquaza, entei, jirachi, dialga, palkia, giratina, reshiram, zekrom, and kyurem,
    You really don't read the OP, huh....?
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    GanonZack
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    « Reply #382 on: October 19, 2012, 11:19:44 PM »


    Could you do a cinematic final smash for pokemon coming out the pokeball? Could you do one for these models; rayquaza, entei, jirachi, dialga, palkia, giratina, reshiram, zekrom, and kyurem,
    And, the pokemon from the pokeball don't have a Final Smash  ....
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    BlueBrain
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    « Reply #383 on: October 20, 2012, 11:16:44 AM »


    And, the pokemon from the pokeball don't have a Final Smash  ....

    unless u call their attack a final smash, even though it isnt one. . .
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    ABloodyCanadian
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    « Reply #384 on: October 21, 2012, 11:06:44 PM »


    Tell me if I'm wrong, but I don't think we can modify Pokeballs and Stage Hazards... not yet at least...
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    BlueBrain
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    « Reply #385 on: October 22, 2012, 02:33:00 AM »


    Tell me if I'm wrong, but I don't think we can modify Pokeballs and Stage Hazards... not yet at least...
    i dont think we can not sure though
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    Battleon469
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    « Reply #386 on: October 28, 2012, 06:27:26 AM »


    ^anway that would be cool.
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    ABloodyCanadian
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    « Reply #387 on: November 28, 2012, 08:43:04 AM »


    So I finally made some progress on Sonic's... although at this point, I think it's novelty has worn off... But to those of you still following, here's a little preview.


    Sorry about the bad preview, the frames will jump around alot... and it's slower than it's original speed... I need a better way to make GIFs...
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    MandoWolfe
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    Hmp... Very well. Let's do this.

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    « Reply #388 on: November 28, 2012, 08:14:30 PM »


    Wow this is pretty good. Are you gonna slow the animation down to give it a feel of a somewhat long absorbtion of the Chaos Emeralds?
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    « Reply #389 on: November 28, 2012, 10:39:33 PM »


    Not slow, extend would be a more proper word.

    Post Merge: November 28, 2012, 11:46:20 PM
    I need to ask, but what is the GFX id used for Sonic's External GFX cause I can't seem to find it...
    « Last Edit: November 28, 2012, 11:46:20 PM by A Bloody Canadian » Logged


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