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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1587069 times)
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Mewtwo2000
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    « Reply #4515 on: July 12, 2011, 06:10:54 AM »


    About the Alternate Stage Loader, I confirm that STGRESULT can be random with the ASL code.

    I like it xD
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    « Reply #4516 on: July 12, 2011, 11:45:04 AM »


    new to all this but would like to say that i love the hyrule and n64 dk stages ^_^
    cant wait for the "great might poo lair" level [:
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    « Reply #4517 on: July 12, 2011, 01:34:26 PM »


    Hey mewtwo, do you have at least one playable version of the stage ready? XD I mean I'd like to have the SM64 peaches castle as a location in my machinima series so....meh...
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    « Reply #4518 on: July 12, 2011, 03:47:12 PM »


    You can wait just like everyone else.
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    Mewtwo2000
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    « Reply #4519 on: July 12, 2011, 05:17:24 PM »


    Hey mewtwo, do you have at least one playable version of the stage ready? XD I mean I'd like to have the SM64 peaches castle as a location in my machinima series so....meh...

    Already playable versions? Of course, the ones in the videos look playable, right? xD

    But there's no version complete yet. I mean, all the version are just one file, and until every tree is placed and such, none of the versions will be complete. Sure, they're mostly playable, but, as hotdogturtle says, you can wait. Hopefully, the waiting time will be not much already. Just a few things are left to finish the work. The question is if I'll get the time to finish all of it soon. Having a girlfriend with you leaves really no time to hack.
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    « Reply #4520 on: July 12, 2011, 06:19:57 PM »


    Already playable versions? Of course, the ones in the videos look playable, right? xD

    But there's no version complete yet. I mean, all the version are just one file, and until every tree is placed and such, none of the versions will be complete. Sure, they're mostly playable, but, as hotdogturtle says, you can wait. Hopefully, the waiting time will be not much already. Just a few things are left to finish the work. The question is if I'll get the time to finish all of it soon. Having a girlfriend with you leaves really no time to hack.
    I could... take care of that problem... if you want (takes out Home Run Bat).

    Just kidding. but seriously, i'm enjoying how this looks so far. btw it is possible to use the ASL code + SE code, but all STGCUSTOM's have to have the same amount of alternate stages, so say Mewtwo releases 20 versions of this stage (which doesn't sound too farfetched, considering his progress), and you set all of them to STGCUSTOM0A, you're gonna need 20 versions for each of the other stages in the STGCUSTOM slots. at least that's what i've come to understand. i may be wrong, as i've never used the ASL code, but i have been looking into it.
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    « Reply #4521 on: July 12, 2011, 06:38:42 PM »


    I could... take care of that problem
    lol
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    « Reply #4522 on: July 12, 2011, 08:00:56 PM »


    new to all this but would like to say that i love the hyrule and n64 dk stages ^_^
    cant wait for the "great might poo lair" level [:

    agree. be nice to see a version of the dk level without the barrel.  when i pick the current no barrel version thats out there, that barrel always makes me think i can jump in it, hehe.
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    « Reply #4523 on: July 12, 2011, 11:41:37 PM »


    Not to attempt to sidetrack you or anything, but how hard would it be to turn 75M into this?



    It obviously wouldn't need like, real hazards or anything, but it would be something cool to replace 75M with, and, IMO, this is what should've been in Brawl in the first place, heh.
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    Mewtwo2000
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    « Reply #4524 on: July 13, 2011, 05:08:42 AM »


    I could... take care of that problem... if you want (takes out Home Run Bat).

    Just kidding. but seriously, i'm enjoying how this looks so far. btw it is possible to use the ASL code + SE code, but all STGCUSTOM's have to have the same amount of alternate stages, so say Mewtwo releases 20 versions of this stage (which doesn't sound too farfetched, considering his progress), and you set all of them to STGCUSTOM0A, you're gonna need 20 versions for each of the other stages in the STGCUSTOM slots. at least that's what i've come to understand. i may be wrong, as i've never used the ASL code, but i have been looking into it.


    That's it. I may give a no-random version for STGCUSTOMS, so you don't need to fill your other slots with stages. If the ASL code doesn't find some stage, it loads it from the disc. If it isn't in the disc, it crashes. And that's what would happen with random selection in stages if there's no alternate version for all the STGCUSTOMS.

    Not to attempt to sidetrack you or anything, but how hard would it be to turn 75M into this?



    It obviously wouldn't need like, real hazards or anything, but it would be something cool to replace 75M with, and, IMO, this is what should've been in Brawl in the first place, heh.


    I guess I was already told about doing this, and I agree. I would like to make it from 75m, so the hazards are still there, with stairs and such. We'll see about it when some of my stages are finished.
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    « Reply #4525 on: July 13, 2011, 05:32:50 AM »


    hey mewtwo, just dropping by to see if u found a way to get the SRT0 files to stop freezing my stage. (also sent u a message bout it like 2 days ago ^^" )
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    « Reply #4526 on: July 13, 2011, 07:09:47 AM »


    Not tried yet, you know I spend most of my time with my girl.

    I'll try to get the chance this afternoon.
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    « Reply #4527 on: July 13, 2011, 08:11:42 AM »


    I guess I was already told about doing this, and I agree. I would like to make it from 75m, so the hazards are still there, with stairs and such. We'll see about it when some of my stages are finished.
    So wait, if you make a stage over 75m, then it can still have hazards? By this do you mean that they still have to be springs, or can you replace them with rolling barrels? If so that would be awesome!
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    « Reply #4528 on: July 13, 2011, 08:51:34 AM »


    I don't guess we're able to replace springs with barrels, but I'm sure we can keep at least the stairs. And that would be decent I guess.
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    « Reply #4529 on: July 13, 2011, 08:54:53 AM »


    If you did the Donky Kong stage replacement, you should make it the actual 75'th level from the game O_o;
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