Mmm... agenda...
Well, I've just come from spending the day outside... Just before leaving I was programming some fixes to block tool, so it's able to fully edit other models than just blocks, including the normals. Tomorrow my girl and me will travel to some town to work (band, I already said something about it in the past), and saturday will go to another town to work again. We'll be back on Sunday...
On Sunday I should be able to keep working on Peach's Castle. Anyway, problems started to appear in a definitive way. I can't compress my models more than they are now, and when I started the boos in the courtyard, the stage stopped working (that's why some trees were not there in some preview pictures). So, I suppose I will need to start removing models for the different versions. This means that versions won't be only differenced by the order of the character animations like it was until now, but they will have some specific models that won't be there in some of them. This doesn't affect the experience, you download, place and play. If the deleted things are shadow models, you won't notice. If I remove trees in the courtyard while you're playing on the bridge version, you will only notice when pausing. The problem would come with the flying version, which I will prepare for a second release of the stage. That one SHOULD have most of the models. I can't delete shadow models, cause when landing you need to see shadows. I can't delete many things, cause they would be missing when in the air. Still thinking about solutions for it.
Anyway, I guess I'm guessing too much, cause the stage with everything but 2 stones inside the lake and 4-5 trees works well. And, hell, I don't guess people will be complaining if some invisible model is missing. I'll make everything, but I may not include everything into the stage so it works. Also, there will be versions of the main stage without the courtyard, I've already demonstraded that I've joined them together, but there's no need to include it in a obligatory way in the stage. It induces some lag. So, I suppose there will be no-courtyard versions of every one of the versions.
Ok, I've talked too much and not really answered xD
Plans:
- Finish Peach's Castle. Release it with all the versions seen in the videos and previews, plus one that's not made yet.
- Make some LoZOoT stage I was preparing just before getting into vacation and being focused only in Peach's Castle.
- Rebuild and finish Temple of Time, from LoZOoT.
- Want to make some other smaller and quicker SM64 stages, like the wing cap switch and the secret aquarium.
Those things would be my next in no particular order.
By the way, has anybody tested this?
http://forums.kc-mm.com/index.php?topic=6320.msg620229#msg620229EDIT: Added a Pokemon Stadium 2 compatible version for both versions of the Courtyard. I've just had 2 PMs asking for it, so that's what I've done. They're versions apart because when played over Jungle Japes (the originally meant stage) the boos are gone. Not a big deal, but I guess it's better to separate the Stadium version from the regular one.